The Crystal Confederation

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The Crystal Confederation (bases on Tholians a race in the Star Trek fictional universe)

Overview

Crystal People are a silicon based life forms about 3 foot tall, with no limbs and a metallic color. They have two large glowing eyes in the middle of their polyhedron form. Larger Crystalline ships are very powerful and tend to favor beam type weapons. They have several small ship types that are useful in exploring planets and capturing freighters. Their main weapon of choice is the dreaded web minefield. They use these fields to trap enemy vessels, drain them of fuel and then tow the victim home after it is out of fuel to force it to surrender using a tow capture.

Strategy Guides

(Link to well-known strategy guides. Give props to "famous" players of your race)

Race Characteristics

  • Can lay Web space mines that entrap enemy ships and drain fuel
  • Have a Terraforming ship that heat up planets to 100°C
  • Likes desert worlds
  • Can Tow Capture fuelless ships
  • Can not clone ships

Shiplist

Name Tc Bm T/F En MC Dur Tri Mol Mass Car Fuel Crew
Small Deep Space Freighter 1 0 0/0 1 10 2 2 3 30 70 200 2
Opal Class Torpedo Boat 2 1 1/0 1 60 12 29 20 67 19 55 25
Neutronic Fuel Carrier 3 0 0/0 2 20 10 2 20 10 2 900 2
Medium Deep Space Freighter 3 0 0/0 1 65 4 4 6 60 200 250 6
Ruby Class Light Cruiser 3 4 2/0 2 95 32 47 43 120 370 390 136
Topez Class Gunboat 3 4 0/0 1 60 12 27 25 65 15 60 20
Small Transport 4 2 0/0 1 25 2 2 20 30 50 180 15
Sky Garnet Class Destroyer 5 7 1/0 2 110 32 43 25 90 30 120 80
Large Deep Space Freighter 6 0 0/0 2 160 85 7 8 130 1200 600 102
Emerald Class Battlecruiser 6 8 3/0 2 390 52 71 93 180 258 480 258
Onyx Class Frigate 8 8 1/0 2 280 25 35 95 153 10 150 320
Diamond Flame Class Battleship 9 10 6/0 2 410 70 93 390 451 90 400 510
Neutronic Refinery Ship (Alchemy Neutronium) 9 6 0/0 10 970 125 150 527 712 1050 800 190
Super Transport Freighter 10 0 0/0 4 220 125 13 18 160 2600 1200 202
Merlin Class Alchemy Ship (Alchemy Minerals) 10 8 0/0 10 840 625 250 134 920 2700 450 120
Crystal Thunder Class Carrier 10 6 0/8 4 480 42 61 233 320 80 290 422

Only the most useful ships will be mentioned here:

(describe highlights of the fleet)

  • Opal Class Torpedo Boat: Cheap little Web miner if build with Mark 4 or Mark 7. If you can affort a second engine, better build a Ruby instead.
  • Ruby Class Light Cruiser: This is your workhorse! With 370kt cargo it more usefull then a MDSF. You can use it for tow capture and web mine support.
  • Emerald Class Battlecruiser: This is your linebacker! You can use it for nearly everything, Cargo Transfer( 510kt Cargo), Web Mine laying and fighthing. With its 8 beam / 3 Torps you can take out all non Borg, non Starbase planets.
  • Onyx Class Frigate: Build it and boil some planets.
  • Diamond Flame Class Battleship: Expensive in Moly, but worth. Can kill all midsize torpers. Best used in Combo with a Crystal Thunder. Build some with Distruptors and Gamma bombs to capture enemy Cobolds and Fireclouds.
  • Crystal Thunder Class Carrier: The Crystal Starbase and Carrier Killer, use it in a Diamon-Thunder Combo.

Special Mission

  • Lay Web Mines

Will convert torps into Deep space Web mines that entrap enemy ships and drain fuel

  • Try to tow

Will board emamy fuelless ships (Tow Capture)

Alliances

  • with the The Solar Federation:
  • with the Lizards:
  • with the The Empire of Birds:
  • with the Fascist:
  • with the Privateers:
  • with the Cyborg:
  • with the Evil Empire:
  • with the Robots:
  • with the Rebels:
  • with the Lost Colonies of Man

Enemies

  • with the The Solar Federation:
  • with the Lizards:
  • with the The Empire of Birds:
  • with the Fascist:
  • with the Privateers:
  • with the Cyborg:
  • with the Evil Empire:
  • with the Robots:
  • with the Rebels:
  • with the Lost Colonies of Man

Strategies

Strategy 1

Description of Strategy

Strategy 2

Notes

  • Anything that
  • doesn't fit
  • in other categories