Zilla Class Battlecarrier

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Revision as of 22:01, 23 September 2022 by Psydev (talk | contribs) (Added more details about how to use this ship.)
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Zilla Class Battlecarrier image from Planets Nu

Comments

Unique ship designed by the champion of the Aries War, Emork the Lizard King. This behemoth exhibits unique abilities exclusive to the Lizards.

The ship's ability to survive with up to 150% damage against planets makes it well suited to take out maxbases. As a late-game ship, its value in this role can be quite high, if you control several enemy homeworlds (which gives the Zilla more bays). In the early game, this ship is less remarkable, since it has only 5 bays. Since you can only build 1 of them in the early game, Zillas will not make a big difference to your fleet. It is also quite expensive in minerals (the most expensive in the game, in minerals:mass ratio), making it a bit less appealing to build before ship limit.

  • If you have 8+ bays, the Zilla will win ~95% of the time against a maxbase (with 100 planet defense posts).
  • With the Zilla's default 5 bays, your odds to beat a maxbase with 100 planet dp is 70%. If planet dp are higher (200-300), the odds of victory are reduced to ~50%.

Built by

The Lizard Alliance

Hull specs

Name Tech Beams T/F En MC Dur Tri Mol Mass Cargo Fuel Crew Abilities Adv
Zilla Class Battlecarrier 10 10 0/5 4 2500 250 250 250 500 250 230 500 ESL 15


Notes

The Zilla contains the following abilities and restrictions:

  • Emork's Spirit bonus: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.
  • Tidal Force Shield: Survives up to 149% damage when fighting planets.
  • Can only be built at a homeworld planet. Has the unchangeable name "Spirit of (homeworld name)".
  • Homeworlds may not build another Zilla until the old Zilla from that homeworld is no longer in play
  • Will explode (like a glory device) if you lose control of that homeworld
  • If a Zilla is destroyed, captured or traded then the colonists on the linked homeworld get -100 happiness.
  • If a Zilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus. The Zilla can never be cloned

Addons

This ship design is exclusive to Campaign Mode.