Zilla Class Battlecarrier
Unique ship designed by the champion of the Aries War, Emork the Lizard King. This behemoth exhibits unique abilities exclusive to the Lizards.
|Zilla Class Battlecarrier||10||10||0/5||4||2500||250||250||250||500||250||230||500||ESL||15|
The Zilla contains the following abilities and restrictions:
- Emork's Spirit bonus: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.
- Tidal Force Shield: Survives up to 149% damage when fighting planets.
- Can only be built at a homeworld planet. Has the unchangeable name "Spirit of (homeworld name)".
- Homeworlds may not build another Zilla until the old Zilla from that homeworld is no longer in play
- Will explode (like a glory device) if you lose control of that homeworld
- If a Zilla is destroyed, captured or traded then the colonists on the linked homeworld get -100 happiness.
- If a Zilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus. The Zilla can never be cloned
This ship design is exclusive to Campaign Mode.