Pawn Class Baseship
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The Pawn has an advanced Advanced Bioscanner which will detect with 100% accuracy any natives within 200 ly (sensor sweep range). It is an otherwise weak ship, unsuitable for most combat.
Although it has most powerful bioscanner, it is extremely expensive in duranium. Building the Pawn itself early in the game is a huge gamble of duranium that cannot be spent on key combat ships such as the Instrumentality and even the Golem. A common tactic is to use the Pawn to scan for natives and then recycle the ship to recover the duranium to build other ships.
The Campaign version Pawn B is far less expensive in duranium.
Built by
Hull specs
Name | Tech | Beams | T/F | En | MC | Dur | Tri | Mol | Mass | Cargo | Fuel | Crew | Abilities | Adv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pawn Class Baseship | 3 | 2 | 0/2 | 2 | 130 | 342 | 23 | 10 | 260 | 40 | 720 | 358 | Bio100 | 5 |
Notes
Addons
Stellar Cartography
- The Pawn Baseship's advanced bioscanners can ignore the obstacles that nebulae impose.