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* [http://www.planetsmagazine.com/ Planets Mag] | * [http://www.planetsmagazine.com/ Planets Mag] | ||
* [http://www.gaming-strategy.com/computer-gaming/vga-planets/beginner-tips/ Zrog's Beginner Tips] | |||
* [[:Category:Templates|Wiki Templates]] | * [[:Category:Templates|Wiki Templates]] |
Revision as of 02:43, 18 July 2017
Full Race Name | Short Forms | Plurals |
---|---|---|
The Solar Federation | Federation, Fed | Feds |
The Lizard Alliance | Lizards | Lizards |
The Empire of Birds | Birdmen | Birds |
The Fascist Empire | Fascists | |
The Privateer Bands | Privateers | |
The Cyborg | Cyborg, Borg | Borg |
The Crystal Confederation | Crystal, Tholian | Crystals |
The Evil Empire | Empire | |
The Robotic Imperium | Robots, Cylons | |
The Rebel Confederation | Rebels | |
The Missing Colonies of Man | Colonies | |
The Horwasp Plague | Horwasp, Bugs |
VGA Planets Wiki
This wiki is intended to serve as a repository for information about the game VGA Planets, by Tim Wisseman: a turn-based strategy game designed to be played by up to 11 players. VGA Planets (or VGAP, or Planets) was released in 1992 as a BBS "door game", and is now played over the Internet via email or via Web interface.
Although this wiki is largely intended to serve as a supplement for VGA Planets Nu, much information can also apply to VGA Planets Host 3.22.
Starships
Planetary Economics
- Main Article: Planet
- Native Race Advantages
- Taxes, Happiness, and Population Growth
- Defenses
- Climate
- Priority Build Points
- Starbases
Tactics
- Cloak Intercept
- Disguising Ship Movement
- Warp Wells
- Combat Order
- Mine Laying
- Ship vs Ship
- VCR Side Advantage
Mechanics
- Friendly Codes
- Host Order
- Host Configuration
- Ion storm
- Planets.Nu API: Commonly used to develop small scripts
NuHost Add-ons
- Explore Map: Historical add-on that significantly limits visibility of planets
- Blitz: Fast-paced game that takes place on a much smaller map
- Stellar Cartography: adds Nebulae, Asteroid Fields, and Star Clusters to the game.
- Campaign Mode: adds a customizable campaign system where the player designs his own upgrades
- Production Queue: Alternative construction system, allowing priority builds to go over the (soft) ship limit
Additional Resources