Madonnzila Class Carrier: Difference between revisions

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=Overview=
{{Ship
===Statistics===
|ShipName=Madonnzila Class Carrier
<div style="text-align: center;">
|Races=[[Lizards|The Lizard Alliance]]
{| class="wikitable" cellpadding="2"
|Comments=The '''Madonnzilla Carrier''' is the most expensive fighting ship in the lizard fleet, thanks to the [[fighter]]s it requires, and the right fist of the T-Rex / Madonnzilla battlepair. While it only has four beams and five fighter bays, it develops a strong punch against carriers and torpers which have been damaged by a sacrificed [[T-Rex Class Battleship|T-Rex Battleship]], leaving even the four strongest carriers in the game severely damaged.
|-
! Tech
! Mass
! Fuel
! Cargo
! Crew
! Engines
! Beams
! Torps
! Bays
! MC
! Dur
! Trit
! Moly
! Special
|-
| 9     
| 331
| 290
| 150
| 910
| 2
| 4
| 5
|
| 420
| 110
| 123
| 90
|
|}
</div>


===Built By===
The secondary purpose of the Madonnzilla Class is the transfer of fighters to border bases, and supply for bigger carriers the Lizard Alliance sometimes trades for. With it's fairly small fuel tank (for lizard standards) it sometimes has problems to return safely to the next starbase, where it can be repaired and refitted with fighters. The Madonnzilla Class should only fight against mid- to hightec carriers and hightec torpers, because even for the lizard economy every load of fighters is hard to build.
[[Lizards|The Lizard Alliance]]
|Notes=  
=== Range (ly) ===
*Full: 440
*Empty: 585


=Abilities=
=== Fuel consumption per lightyear ===
*Full: 0,66kt
*Empty: 0,5kt


* Range (ly):
=== Combat Performance ===
Full: 440
==== Ground Attack ====
*Can capture fully defended planets and starbases with up to 90.000 colonists
*Equipped with 100 fighters up to 30.000 colonists


Empty: 585
==== Space Combat ====
*Always in pairs with the T-Rex Class Battleship shooting down the shields before the Madonnzilla Class strikes
*This combination defeats all ships except the Rush Class, Golem Class, Biocide Class and Gorbie Class, for which a third ship (preferably Madonnzilla Class) is needed
*Should be equipped with at least 90-110 fighters before combat.


* Fuel consumption per lightyear:
=== Additional Notes ===
Full: 0,66kt


Empty: 0,5kt
Range and consumption are taken from a Madonnzila Class Carrier equipped with Transwarp-Engines and Disruptors in non-stop-flight.


* Ground Attack:
}}
Can capture fully defended planets and starbases with up to 90.000 colonists


Equipped with 100 fighters up to 95.000 colonists
[[Category:Ships]]
 
* Combat in Lizard hands:
Equipped with Mk7 or Mk8 Torpedos, the T-Rex Class Battleship will shoot down any Carrier Shield with 20-25 Torpedos to open the way for the Madonnzilla Class Carrier. And although it is considered the weakest Tech 10 ship on paper it will destroy most of all midrange ships.
(Write here)
 
=Notes=
 
The T-Rex Class Battleship is the strongest torper in the lizard fleet and nearly as cheap as the Lizard Class Cruiser. With it's 10 beams and fairly high mass it is the ideal ship to deal with minefields. When it comes to fighting, the T-rex is a serious threat to all low- to midrange ships and all planets without fully equipped starbases. Against starbases and single hightec-torpers and -carriers it is paired with (and sacrificed for) a Madonnzilla Class Carrier to shoot down the shields in order to let the carrier do the rest. Against very strong carriers like the Rush, Golem, Biocide and Gorbie Class a second Madonnzilla (prefered) or T-Rex Class will be needed.

Latest revision as of 02:04, 14 June 2012

Madonnzila Class Carrier image from Planets Nu

Comments

The Madonnzilla Carrier is the most expensive fighting ship in the lizard fleet, thanks to the fighters it requires, and the right fist of the T-Rex / Madonnzilla battlepair. While it only has four beams and five fighter bays, it develops a strong punch against carriers and torpers which have been damaged by a sacrificed T-Rex Battleship, leaving even the four strongest carriers in the game severely damaged.

The secondary purpose of the Madonnzilla Class is the transfer of fighters to border bases, and supply for bigger carriers the Lizard Alliance sometimes trades for. With it's fairly small fuel tank (for lizard standards) it sometimes has problems to return safely to the next starbase, where it can be repaired and refitted with fighters. The Madonnzilla Class should only fight against mid- to hightec carriers and hightec torpers, because even for the lizard economy every load of fighters is hard to build.

Built by

The Lizard Alliance

Hull specs

Name Tech Beams T/F En MC Dur Tri Mol Mass Cargo Fuel Crew Abilities Adv
Madonnzila Class Carrier 9 4 0/5 2 420 110 123 90 331 150 290 910 none 10


Notes

Range (ly)

  • Full: 440
  • Empty: 585

Fuel consumption per lightyear

  • Full: 0,66kt
  • Empty: 0,5kt

Combat Performance

Ground Attack

  • Can capture fully defended planets and starbases with up to 90.000 colonists
  • Equipped with 100 fighters up to 30.000 colonists

Space Combat

  • Always in pairs with the T-Rex Class Battleship shooting down the shields before the Madonnzilla Class strikes
  • This combination defeats all ships except the Rush Class, Golem Class, Biocide Class and Gorbie Class, for which a third ship (preferably Madonnzilla Class) is needed
  • Should be equipped with at least 90-110 fighters before combat.

Additional Notes

Range and consumption are taken from a Madonnzila Class Carrier equipped with Transwarp-Engines and Disruptors in non-stop-flight.

Addons

The Madonnzila Class Carrier does not currently have any addon-exclusive abilities.