Imperial assault: Difference between revisions

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=== Benefits ===
=== Benefits ===
* Can ''capture'' any planet, ''regardless'' of defense posts. Activated by dropping 10 or more clan onto the planet.
* Can ''capture'' any [[planet]], ''regardless'' of defense posts. Activated by dropping 10 or more [[clans]] onto the planet.
* Cannot be attacked by any enemy planet.
* Cannot be attacked by any enemy planet.
* Can arrive there fuel-less when accompanied by a cloaked ship to prevent enemy ships from attacking.  Doesn't work against robbing privateers.
* Can arrive there fuel-less when accompanied by a [[cloak]]ed ship to prevent enemy ships from attacking.


=== Drawbacks ===
=== Drawbacks ===
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* Low fuel tank makes it easy to be [[The Privateer Bands|robbed]] or [[The Crystal Confederation|drained]] of fuel and then subsequently ''boarded''.
* Low fuel tank makes it easy to be [[The Privateer Bands|robbed]] or [[The Crystal Confederation|drained]] of fuel and then subsequently ''boarded''.
* ''All'' defense posts are destroyed, making the planet extremely vulnerable to a counter attack, especially a [[The Fascist Empire|15:1]], or even a [[The Lizard Alliance|30:1]], counter ground attack.
* ''All'' defense posts are destroyed, making the planet extremely vulnerable to a counter attack, especially a [[The Fascist Empire|15:1]], or even a [[The Lizard Alliance|30:1]], counter ground attack.
* Can be prevented by [[The Privateer Bands|robbery]], if it causes the ship to lose all of its fuel. There is a workaround available (by dropping some fuel along with the clans), but this tactic is unavailable in [[VGA Planets Nu|NuHost]].




[[Category:Hull Functions]]
[[Category:Hull Functions]]

Revision as of 07:05, 8 January 2014

Overview

The Imperial Assault is a special ability available only to the Super Star Destroyer (or simply SSD). Combined with the passive Planet immunity, it is incredibly powerful. Any race that controls SSDs can perform the ability.

Benefits

  • Can capture any planet, regardless of defense posts. Activated by dropping 10 or more clans onto the planet.
  • Cannot be attacked by any enemy planet.
  • Can arrive there fuel-less when accompanied by a cloaked ship to prevent enemy ships from attacking.

Drawbacks

  • Easily destroyed by mid-sized enemy ships.
  • Must be undamaged and fueled to perform planetary assault
  • Low fuel tank makes it easy to be robbed or drained of fuel and then subsequently boarded.
  • All defense posts are destroyed, making the planet extremely vulnerable to a counter attack, especially a 15:1, or even a 30:1, counter ground attack.
  • Can be prevented by robbery, if it causes the ship to lose all of its fuel. There is a workaround available (by dropping some fuel along with the clans), but this tactic is unavailable in NuHost.