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Bioscan
=Bio Scanner=
The Cobol, Pawn and Brynhild class starships are capable of detecting native life on all planets not already owned by the owner of the bioscanner. If the starship's mission is sensor sweep this ability will automatically be activated. The range of the bioscanner is the same as the sensor sweep range, which is host-configurable with a default of 200 lightyears.


The bioscanners on the Cobol and Brynhild are able to lock onto about 20% of all planets in range per turn. The bioscanner on the Pawn will scan 100% of all planets within range. The bioscan mission will report the race and number of natives (if any) that are living on a planet, as well as planet's temperature. If there aren't any natives on the planet, the bioscan message will inform of the planet's temperature and state there are no natives on the planet.
==Overview==
Bioscanning is a ability available to the [[Brynhild Class Escort|Brynhild]], [[Pawn Class Baseship|Pawn]], and [[Cobol Class Research Cruiser|Cobol]] starships. These ships can Detect native life (or lack thereof) and temperature on planets not already owned by the bioscanner's owner within a range of 200 lyrs.
 
The range of bioscanning is the same as sensor sweep's range, which defaults to 200 lightyears.
 
==Scanning Results==
The [[Brynhild Class Escort|Brynhild]] and [[Cobol Class Research Cruiser|Cobol]] will lock onto and attempt to scan about 20% of the planets within range. The [[Pawn Class Baseship|Pawn]] possess an advanced bioscanner, which is capable of scanning ''all'' planets within range. An example report is shown below from Planets 3.
 
<pre>
<<< BIO SCANNER >>>
<<< BIO SCANNER >>>
FROM: Brynhild scanner
FROM: Brynhild scanner
Line 13: Line 20:
1013500 lifeforms
1013500 lifeforms
Climate = 23
Climate = 23
</pre>


The bioscanner will not tell you which race, if any, owns the planet. Twenty or more defense outposts will shield a planet from the bioscanners. Planets with less than 20 defenseposts will not be blocked from bioscanners. The Evil Empire is able to cause bio scanners to return false readings: whatever type of natives are living on the planet, they will be reported as Amorphous. The amount of natives and the temperature will be reported correctly. The Evil Empire can not fool the bioscanners of ships belonging to the Rebels, it is unknown why.
=== Scanning Details not Provided ===
Bioscanning does not tell you which [[race]], if any, owns the planet. Twenty or more [[defense outposts]] will shield a [[planet]] from bioscanning.
=== Regarding the Evil Empire===
[[The Evil Empire]] is able to fake bio scan reports: whatever type of [[natives]] are living on the planet, they will be reported as [[Amorphous]]. However, this ability does not affect bioscanners belonging to the [[Rebels]]. In any case, the amount of [[natives]] and the [[temperature]] will be reported correctly.
==Reqirements for Successful BioScan==
Bioscanning requires that the ship has at least 1kT of [[fuel]], although no fuel is actually burned.


As with any mission, bioscanning requires for the ship to have fuel onboard. Bioscanning itself does not burn fuel.
[[Category:Hull Functions]]
== Related Topics ==
*[[natives]]
*[[Scanners]]

Latest revision as of 04:22, 8 August 2012

Bio Scanner

Overview

Bioscanning is a ability available to the Brynhild, Pawn, and Cobol starships. These ships can Detect native life (or lack thereof) and temperature on planets not already owned by the bioscanner's owner within a range of 200 lyrs.

The range of bioscanning is the same as sensor sweep's range, which defaults to 200 lightyears.

Scanning Results

The Brynhild and Cobol will lock onto and attempt to scan about 20% of the planets within range. The Pawn possess an advanced bioscanner, which is capable of scanning all planets within range. An example report is shown below from Planets 3.

<<< BIO SCANNER >>>
FROM: Brynhild scanner
ID # 146
Bio Scanners show
Reptilian
On : Cephei 198
Planet ID# 198
Sensors show
1013500 lifeforms
Climate = 23

Scanning Details not Provided

Bioscanning does not tell you which race, if any, owns the planet. Twenty or more defense outposts will shield a planet from bioscanning.

Regarding the Evil Empire

The Evil Empire is able to fake bio scan reports: whatever type of natives are living on the planet, they will be reported as Amorphous. However, this ability does not affect bioscanners belonging to the Rebels. In any case, the amount of natives and the temperature will be reported correctly.

Reqirements for Successful BioScan

Bioscanning requires that the ship has at least 1kT of fuel, although no fuel is actually burned.

Related Topics