Aries Class Transport: Difference between revisions

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{{Ship
{{Ship
  |ShipName=Aries Class Transport
  |ShipName=Aries Class Transport
  |Races=[[The Missing Colonies of Man]]
  |Races=[[The Missing Colonies of Man]], [[The Evil Empire]] ([[Campaign]] only)
  |Comments=The '''Aries Transport''' functions similarly to a [[Neutronic Refinery Ship]] (NRS), except it is more efficient because it converts only minerals into fuel.
  |Comments=The '''Aries Transport''' functions similarly to a [[Neutronic Refinery Ship]] (NRS), except it is more efficient because it converts only minerals into fuel.



Revision as of 13:37, 3 June 2014

Aries Class Transport image from Planets Nu

Comments

The Aries Transport functions similarly to a Neutronic Refinery Ship (NRS), except it is more efficient because it converts only minerals into fuel.

Unlike the NRS or the Merlin, the alchemy of the Aries cannot be disabled by use of the NAL friendly code. It can be disabled only by having a full Neutronium tank.

Built by

The Missing Colonies of Man, The Evil Empire (Campaign only)

Hull specs

Name Tech Beams T/F En MC Dur Tri Mol Mass Cargo Fuel Crew Abilities Adv
Aries Class Transport 5 2 0/0 2 65 14 12 25 69 260 260 226 A.Ref 20


Notes

Trivia

The Aries's advanced refinery is one of the few hull functions that did not work for shareware players back in VGA 3. This does not hold true for Planets Nu.

Addons

The Aries Class Transport does not currently have any addon-exclusive abilities.