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= Amorphous =
== Overview ==


(The only bad natives)
Amorphous are a [[native]] race found on [[planet]]s scattered throughout the galaxy. They are generally regarded as the least desired race.  They are also the most common type of [[native]] occurring twice as often as any other [[native]].


Amorphous are a [[native]] race found on [[planet|planets]] scattered throughout the galaxy.
== What makes them nasty? ==


Amorphous in particular have the Nasty Habit of eating colonists upon the planet. and refuse to pay taxes of any kind.
Amorphous worms eat 500 [[colonists]] (5 [[clans]]) per turn, more if their [[happiness]] is below 90. This makes it very difficult to maintain colonies on hostile [[climate]]s


== Colonist Consumption ==
Additionally, they do not pay [[taxes]] (and become unhappy if you try it anyway), are immune to [[The Cyborg|assimilation]], and cannot be killed in civil wars.
The Amorphous eat 500 colonists (5 clans) per turn.  


==Refuse to pay Taxes ==
== Beneficial side effects ==
They will not pay taxes and will become upset if you try to tax them.


== Regarding Assimilation ==
The [[Glory Device]] can kill them instantly for a tremendous amount of [[supplies]]. In fact, it is the only reliable way to kill these natives.
The Cyborg cannot assimilate them.  
 
[[The Fascist Empire|Fascist]] players can also occasionally [[pillage]] them to generate additional supplies and money, then '''pop''' it when the time comes.


== Regarding the Glory Device ==
Only the Glory device can kill them. They can then be made into [[soup]].the glory device can be used to rid a planet of Amorphous natives, converting them into supplies.
[[Category:Native Races]]
[[Category:Native Races]]

Latest revision as of 18:25, 3 February 2018

Overview

Amorphous are a native race found on planets scattered throughout the galaxy. They are generally regarded as the least desired race. They are also the most common type of native occurring twice as often as any other native.

What makes them nasty?

Amorphous worms eat 500 colonists (5 clans) per turn, more if their happiness is below 90. This makes it very difficult to maintain colonies on hostile climates

Additionally, they do not pay taxes (and become unhappy if you try it anyway), are immune to assimilation, and cannot be killed in civil wars.

Beneficial side effects

The Glory Device can kill them instantly for a tremendous amount of supplies. In fact, it is the only reliable way to kill these natives.

Fascist players can also occasionally pillage them to generate additional supplies and money, then pop it when the time comes.