Zilla Class Battlecarrier
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Unique ship designed by the champion of the Aries War, Emork the Lizard King. This behemoth exhibits unique abilities exclusive to the Lizards.
Built by
Hull specs
Name | Tech | Beams | T/F | En | MC | Dur | Tri | Mol | Mass | Cargo | Fuel | Crew | Abilities | Adv
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Notes
The Godzilla contains the following abilities and restrictions:
- Emork's Spirit bonus: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.
- Tidal Force Shield: Survives up to 149% damage when fighting planets.
- Can only be built at a homeworld planet. Has the unchangable name "Spirit of (homeworld name)".
- If a Godzilla is destroyed, captured or traded then the colonists on the linked homeworld get -100 happiness.
- Will explode (like a glory device) if you lose control of that homeworld or that homeworld builds another Godzilla.
- If a Godzilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus.
Addons
This ship design is exclusive to Campaign Mode.