The Crystal Confederation: Difference between revisions
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Only the most useful ships will be mentioned here: | Only the most useful ships will be mentioned here: | ||
* [[Opal Class Torpedo Boat]]: This ship has two main purposes that are often combined - as a scout, and as a web tender. Generally built with Mark 4 or 7 torps (depending on cash/mineral supply), it is practically never used for combat, save for capturing freighters via an x-ray laser and the "ntp" friendly code. One of the most useful functions of this ship occurs late in the game when it is often | * [[Opal Class Torpedo Boat]]: This ship has two main purposes that are often combined - as a scout, and as a web tender. Generally built with Mark 4 or 7 torps (depending on cash/mineral supply), it is practically never used for combat, save for capturing freighters via an x-ray laser and the "ntp" friendly code. One of the most useful functions of this ship occurs late in the game when it is often handy to "adjust" a large webfield a small amount to prevent invading ships from minesweeping it from the edge. This is best done by an Opal (with perhaps a few items in its hold) sweeping said minefiend with the "msc" friendly code, thus shrinking the field by a tiny but well controlled amount. This technique can bring even the largest fleets to a virtual standstill. | ||
* [[Ruby Class Light Cruiser]]: This is your workhorse! With 370kt cargo it more usefull then a MDSF. You can use it for tow capture and web mine support. | * [[Ruby Class Light Cruiser]]: This is your workhorse! With 370kt cargo it more usefull then a MDSF. You can use it for tow capture and web mine support. |
Revision as of 16:04, 21 July 2011
The Crystal Confederation (bases on Tholians a race in the Star Trek fictional universe)
Overview
The Crystal People are a silicon based life forms about 3 foot tall, with no limbs and a metallic color. They have two large glowing eyes in the middle of their polyhedron form. Larger Crystalline ships are moderately powerful and tend to favor beam type weapons. They have several small ship types that are useful in exploring planets and capturing freighters. Their main weapon of choice is the dreaded web minefield. They use these fields to trap enemy vessels, drain them of fuel and then tow the victim home after it is out of fuel to force it to surrender using a tow capture.
Strategy Guides
(Link to well-known strategy guides. Give props to "famous" players of your race)
Race Advantages
- Can lay Web space mines that entrap enemy ships and drain fuel.
- Have a Terraforming ship that heat up planets to 100°C. The Onyx Class Frigate
- Likes desert worlds.
- Can Tow Capture fuelless ships.
- Can not clone ships.
Special Missions
- Lay Web Mines
Will convert torps into Deep space Web mines that entrap enemy ships and drain fuel.
- Try to tow
Will board enemy fuelless ships (Tow Capture) with every Ship owned by the Crystals that have at least 1 beam weapon and 2 Engines.
Shiplist
Name | Tc | Bm | T/F | En | MC | Dur | Tri | Mol | Mass | Car | Fuel | Crew |
Small Deep Space Freighter | 1 | 0 | 0/0 | 1 | 10 | 2 | 2 | 3 | 30 | 70 | 200 | 2 |
Opal Class Torpedo Boat | 2 | 1 | 1/0 | 1 | 60 | 12 | 29 | 20 | 67 | 19 | 55 | 25 |
Neutronic Fuel Carrier | 3 | 0 | 0/0 | 2 | 20 | 10 | 2 | 20 | 10 | 2 | 900 | 2 |
Medium Deep Space Freighter | 3 | 0 | 0/0 | 1 | 65 | 4 | 4 | 6 | 60 | 200 | 250 | 6 |
Ruby Class Light Cruiser | 3 | 4 | 2/0 | 2 | 95 | 32 | 47 | 43 | 120 | 370 | 390 | 136 |
Topez Class Gunboat | 3 | 4 | 0/0 | 1 | 60 | 12 | 27 | 25 | 65 | 15 | 60 | 20 |
Small Transport | 4 | 2 | 0/0 | 1 | 25 | 2 | 2 | 20 | 30 | 50 | 180 | 15 |
Sky Garnet Class Destroyer | 5 | 7 | 1/0 | 2 | 110 | 32 | 43 | 25 | 90 | 30 | 120 | 80 |
Large Deep Space Freighter | 6 | 0 | 0/0 | 2 | 160 | 85 | 7 | 8 | 130 | 1200 | 600 | 102 |
Emerald Class Battlecruiser | 6 | 8 | 3/0 | 2 | 390 | 52 | 71 | 93 | 180 | 258 | 480 | 258 |
Onyx Class Frigate | 8 | 8 | 1/0 | 2 | 280 | 25 | 35 | 95 | 153 | 10 | 150 | 320 |
Diamond Flame Class Battleship | 9 | 10 | 6/0 | 2 | 410 | 70 | 93 | 390 | 451 | 90 | 400 | 510 |
Neutronic Refinery Ship (Alchemy Neutronium) | 9 | 6 | 0/0 | 10 | 970 | 125 | 150 | 527 | 712 | 1050 | 800 | 190 |
Super Transport Freighter | 10 | 0 | 0/0 | 4 | 220 | 125 | 13 | 18 | 160 | 2600 | 1200 | 202 |
Merlin Class Alchemy Ship (Alchemy Minerals) | 10 | 8 | 0/0 | 10 | 840 | 625 | 250 | 134 | 920 | 2700 | 450 | 120 |
Crystal Thunder Class Carrier | 10 | 6 | 0/8 | 4 | 480 | 42 | 61 | 233 | 320 | 80 | 290 | 422 |
most useful ships
Only the most useful ships will be mentioned here:
- Opal Class Torpedo Boat: This ship has two main purposes that are often combined - as a scout, and as a web tender. Generally built with Mark 4 or 7 torps (depending on cash/mineral supply), it is practically never used for combat, save for capturing freighters via an x-ray laser and the "ntp" friendly code. One of the most useful functions of this ship occurs late in the game when it is often handy to "adjust" a large webfield a small amount to prevent invading ships from minesweeping it from the edge. This is best done by an Opal (with perhaps a few items in its hold) sweeping said minefiend with the "msc" friendly code, thus shrinking the field by a tiny but well controlled amount. This technique can bring even the largest fleets to a virtual standstill.
- Ruby Class Light Cruiser: This is your workhorse! With 370kt cargo it more usefull then a MDSF. You can use it for tow capture and web mine support.
- Emerald Class Battlecruiser: This is your linebacker! You can use it for nearly everything, Cargo Transfer( 510kt Cargo), Web Mine laying and fighthing. With its 8 beam / 3 Torps you can take out all non Borg, non Starbase planets.
- Onyx Class Frigate: Build it and boil some planets.
- Diamond Flame Class Battleship: Expensive in Moly, but worth. Can kill all midsize torpers. Best used in Combo with a Crystal Thunder. Build some with Distruptors and Gamma bombs to capture enemy Cobolds and Fireclouds.
- Crystal Thunder Class Carrier: The Crystal Starbase and Carrier Killer, use it in a Diamon-Thunder Combo.
Web Mines
Alliances
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Enemies
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Strategies
Strategy 1
Description of Strategy
Notes
- Anything that
- doesn't fit
- in other categories