Planet Immunity: Difference between revisions
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''Planet Immunity'' is a passive ability granted to a ship or race that prevents that ship or the race from being attacked by enemy | ''Planet Immunity'' is a passive ability granted to a ship or race that prevents that ship or the race from being attacked by enemy [[planet]]s. | ||
The following races carry [[Planet Immunity]]: [[The Fascist Empire]] and [[The Rebel Confederation]]. | The following races carry [[Planet Immunity]]: [[The Fascist Empire]] and [[The Rebel Confederation]]. They cannot be attacked at all, allowing use of the [[Pillage]] and [[Rebel Ground Attack]] abilities. | ||
There are also a few ship designs that carry ''Planet Immunity''. These ships can never be attacked by planets, no matter who owns them. The most notable design, and the only design that comes standard in Planets Nu, is the feared [[Super Star Destroyer]]. However, [[Campaign]] mode introduced the [[Topaz Class Gunboats|Topaz]] and [[Ru25 Gunboats|Ru]] squadrons, which carry Planet Immunity as one of their abilities. | It is noteworthy that [[the Empire of Birds]] also carry partial planet immunity, but the scope is limited to ships that carry [[beams]], but have no [[Neutronium|fuel]]. This partial immunity is necessary to prevent use of '''Super Spy Deluxe''' to force a [[planet]] to attack fuel-less [[Dark Wing Class Battleship|Dark Wings]] (unless they have no [[beams]] to shoot down [[fighter]]s). | ||
There are also a few [[ship]] designs that carry ''Planet Immunity''. These ships can never be attacked by planets, no matter who owns them. The most notable design, and the only design that comes standard in Planets Nu, is the feared [[Super Star Destroyer]]. However, [[Campaign]] mode introduced the [[Topaz Class Gunboats|Topaz]] and [[Ru25 Gunboats|Ru]] squadrons, which carry Planet Immunity as one of their abilities. | |||
[[Category:Hull Functions]] | [[Category:Hull Functions]] | ||
[[Category:Racial Abilities]] | [[Category:Racial Abilities]] |
Latest revision as of 06:57, 8 January 2014
Planet Immunity is a passive ability granted to a ship or race that prevents that ship or the race from being attacked by enemy planets.
The following races carry Planet Immunity: The Fascist Empire and The Rebel Confederation. They cannot be attacked at all, allowing use of the Pillage and Rebel Ground Attack abilities.
It is noteworthy that the Empire of Birds also carry partial planet immunity, but the scope is limited to ships that carry beams, but have no fuel. This partial immunity is necessary to prevent use of Super Spy Deluxe to force a planet to attack fuel-less Dark Wings (unless they have no beams to shoot down fighters).
There are also a few ship designs that carry Planet Immunity. These ships can never be attacked by planets, no matter who owns them. The most notable design, and the only design that comes standard in Planets Nu, is the feared Super Star Destroyer. However, Campaign mode introduced the Topaz and Ru squadrons, which carry Planet Immunity as one of their abilities.