Super Star Cruiser: Difference between revisions

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(Clarified that you must start turn at same location as SSC.)
 
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{{Ship
{{Ship
  |ShipName=Super Star Cruiser |Races= [[Empire|The Evil Empire]] |Comments= |Notes= }}
  |ShipName=Super Star Cruiser  
|Races= [[Empire|The Evil Empire]]  
|Comments= Slightly more expensive than the Super Star Destroyer, one more fighter bay, and of course less of a risk should it fall into enemy hands.  It carries far more fuel than the other middle to heavy weight Imperial ships. The SSC has the same number of bays as the [[Super Star Carrier]].
 
As of 2021 at Planets.nu, the SSC has the [http://help.planets.nu/abil-intercept-interference Intercept Interference] ability. This ability protects other ships which begin the turn at the same location as the Super Star Cruiser owned by the same player from cloakers on an intercept mission. Specifically, [[Cloak_and_Intercept|Cloak & Intercept]] will not work against the SSC or its battlegroup, and [[Priority Intercept]] will not cause cloakers to fight first. This ability has made the SSC relevant again as a ship worth building for EE. It is also a valuable ship for trading now as well.
 
|Notes= There is a [[Campaign]] upgraded version of the Super Star Cruiser, the [[Super Star Cruiser II]]. }}


[[Category:Ships]]
[[Category:Ships]]

Latest revision as of 23:48, 13 April 2024

Super Star Cruiser image from Planets Nu

Comments

Slightly more expensive than the Super Star Destroyer, one more fighter bay, and of course less of a risk should it fall into enemy hands. It carries far more fuel than the other middle to heavy weight Imperial ships. The SSC has the same number of bays as the Super Star Carrier.

As of 2021 at Planets.nu, the SSC has the Intercept Interference ability. This ability protects other ships which begin the turn at the same location as the Super Star Cruiser owned by the same player from cloakers on an intercept mission. Specifically, Cloak & Intercept will not work against the SSC or its battlegroup, and Priority Intercept will not cause cloakers to fight first. This ability has made the SSC relevant again as a ship worth building for EE. It is also a valuable ship for trading now as well.

Built by

The Evil Empire

Hull specs

Name Tech Beams T/F En MC Dur Tri Mol Mass Cargo Fuel Crew Abilities Adv
Super Star Cruiser 9 8 0/4 2 490 42 71 122 270 110 450 578 none 0


Notes

There is a Campaign upgraded version of the Super Star Cruiser, the Super Star Cruiser II.

Addons

The Super Star Cruiser does not currently have any addon-exclusive abilities.