Beginner Tutorial: Difference between revisions

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The objective of '''Planets Nu''' is to achieve galactic conquest by conquering as many [[planet]]s as you can.
The objective of '''Planets Nu''' is to achieve galactic conquest by conquering as many [[planet]]s as you can.


== The Beginnings ==
== The First Turn ==
When you join a non-'''Giant Melee''' multiplayer game, you typically start with one [[planet]], accompanied by a [[starbase]] and a [[Medium Deep Space Freighter|Medium Freighter]].
When you join a non-'''Giant Melee''' multiplayer game, you typically start with one [[planet]], accompanied by a [[starbase]] and a [[Medium Deep Space Freighter|Medium Freighter]].


To start colonizing planets, you load up clans and supplies on your starting freighter and move to adjacent planets. Make every attempt to avoid going into deep space (or use [[Disguising Ship Movement]] if unavoidable). Your freighter can move up to 81.54 ly each turn, although a well used '''warp well''' can allow you to go further.
=== The freighter ===
To start colonizing planets, you load up clans and supplies on your starting freighter and move to adjacent planets. Make every attempt to avoid going into deep space (or use [[Disguising Ship Movement]] if unavoidable). Your freighter can move up to 81.54 ly each turn, although a '''warp well''' can allow you to go further.
 
=== The planet ===
With respect to the home planet, there are two different approaches to [[taxation]] practices that you can use to raise [[megacredits]]. It is imperative that you learn to ''growth tax'', especially if you are playing as [[The Lizard Alliance]]. This way, you get the most of your [[colonists]] and, therefore, your [[megacredits]].
 
It is also a good idea to build some mines and factories, but do ''not'' go overboard on mines unless you are playing [[The Solar Federation]], as the '''Feds''' suffer from reduced mining.


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[[Category:Tutorials]]
[[Category:Tutorials]]

Revision as of 20:03, 27 July 2012

Introduction

VGA Planets is one of the deepest and most complex strategy series ever developed, and Planets Nu is no exception.

The objective of Planets Nu is to achieve galactic conquest by conquering as many planets as you can.

The First Turn

When you join a non-Giant Melee multiplayer game, you typically start with one planet, accompanied by a starbase and a Medium Freighter.

The freighter

To start colonizing planets, you load up clans and supplies on your starting freighter and move to adjacent planets. Make every attempt to avoid going into deep space (or use Disguising Ship Movement if unavoidable). Your freighter can move up to 81.54 ly each turn, although a warp well can allow you to go further.

The planet

With respect to the home planet, there are two different approaches to taxation practices that you can use to raise megacredits. It is imperative that you learn to growth tax, especially if you are playing as The Lizard Alliance. This way, you get the most of your colonists and, therefore, your megacredits.

It is also a good idea to build some mines and factories, but do not go overboard on mines unless you are playing The Solar Federation, as the Feds suffer from reduced mining.

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