Cloaking: Difference between revisions

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(Merge stuff on "Cloaking Device" page.)
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=See Also=
=See Also=


[[Cloak Intercept]]
*[[Cloak Intercept]]
*[[Advanced Cloak]]


[[Advanced Cloak]]
[[Category:Hull Functions]]

Revision as of 17:56, 1 June 2011

Overview

Cloaking is a mission that allows a ship to be hidden from the enemy at the cost of extra fuel.
Cloaked ships are also less likely to hit mines (25% of normal probability).

Statistics

  • Cloaking will fail approximately 1% of the time; in VGA Planets Nu, this gives this message:
We've had a problem in our engine room. Our cloaking device has failed!

Counter Strategies

Being attacked by ships with a cloaking device can be tough.

There are mainly two more or less effective counter measures:

  • lay many minefields where you suspect cloaked enemies (preferably overlapping minefields)
  • get in hold of Lokis which will decloak any cloaked ships with in 10 ly around it (doesn't work versus ships owned by Feds, Lizards and Birds).

Cloak-Capable Ships

The Feds

None

The Lizards

Reptile Class Destroyer

Lizard Class Cruiser

Saurian Class Light Cruiser

The Empire of the Birds

Swift Heart Class Scout

White Falcon Class Cruiser

Bright Heart Class Destroyer

Fearless Wing Cruiser

Deth Specula Class Frigate

Resolute Class Battlecruiser - Advanced Cloak

Red Wind Class Carrier

Dark Wing Class Battleship - Advanced Cloak

The Fascists

D7 Coldpain Class Cruiser

D3 Thorn Class Destroyer

Deth Specula Class Frigate

The Privateers

Br4 Class Gunship

Dwarfstar Class Transport

Br5 Kaye Class Torpedo Boat

D3 Thorn Class Destroyer

Meteor Class Blockade Runner

Red Wind Class Carrier

The Cyborg

None

The Crystals

None

The Evil Empire

None

The Robotic Imperium

None

The Rebel Confederation

None

The Missing Colonies of Man

None

See Also