Talk:Rebel Ground Attack: Difference between revisions
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** Any other requirements? | ** Any other requirements? | ||
[[User:Xalorous|Xalorous]] ([[User talk:Xalorous|talk]]) 14:30, 14 June 2013 (PDT) | [[User:Xalorous|Xalorous]] ([[User talk:Xalorous|talk]]) 14:30, 14 June 2013 (PDT) | ||
:I've clarified the page a good bit. No friendly code needed, no clans needed, planet must be owned, and watch out for hostile ships. Hope this clears any potential concerns for newcomers. --[[User:ChallengeSpaceYard|CSY]] ([[User talk:ChallengeSpaceYard|talk]]) 12:32, 23 June 2013 (PDT) |
Latest revision as of 19:32, 23 June 2013
A few unknown point
- do ships captured by the rebels get the ship mission in their mission list? YES--Protomatter 22:56, 21 June 2012 (UTC)
- does this make the captured ship immune to planetary attack? Yes/no. Any ships under Rebel control (including captured) have Planet Immunity, but the mission itself does not grant immunity. --CSY 19:29, 23 November 2012 (UTC)
from the top
- Pretend I am someone who has never played a turn before. What conditions must be met before my ship over a planet will perform RGA?
- I know the ship must have fuel
- I know the FC must be set to RGA
- I also know that the planet does not have to belong to an enemy. (Be careful not to use RGA against your own planets, unless you really want.)
- Does the ship need have clans onboard?
- Do there have to be colonists or will it work on an unoccupied planet with natives?
- Any other requirements?