Artifacts

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See https://help.planets.nu/emorks-legacy

Additional information:

"Alioth: https://planets.nu/#/sector/461349

From what I wrote to the @Editors account two years ago: "Hello, I'd like to report an artifact combination finding. In my current game: 461349 My ship s45, after turn 145, having the combination of blood, mind, bones, flesh; the ship will travel twice the distance of the maximum warp if the waypoint is beyond that distance.

I've checked over the history and this is present on turns 149-150, 169-170, 170-171, 174-175, 176-177, and 183-184.

Works with towing. Distance in the interface doesn't take this into consideration.

Prior to turn 145 with only blood, mind and bones I hadn't observed the double distance working. Turn 143 to 144 I received bones on s45, and the ship had a distance greater than max distance and traveled the expected distance.

All this to say that the combination of blood, mind, and flesh could produce this as well, but I haven't tested.

Thanks for your confirmation or not that this is expected behavior or a bug. :)""

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Documentation error possibly found:

"Tigga: Proof in sector 628293, near the end. My Iron Command ship S46 (Maggie) has Blood, Flesh and Spirit. It spent some time with only Blood and Spirit. No torps appeared. Maybe it has to be orbiting a planet?"