Standard: Difference between revisions

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(moved date section)
(updated web rules for accuracy. Added point about Bird Covert Data Link still working using friendly codes.)
 
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<div style=width:35%;"><Pre>This section last edited in January, 2024. Expect rules to change once per year.</pre></div>
<div style=width:35%;"><Pre>This section last edited in January, 2024. Expect rules to change once per year.</pre></div>


'''Rule Changes'''
====Rule Changes====
* Crystal web rules have changed. Web minefields no longer have friendly codes. Web minefields can no longer be laid in another player's identity. Allies with Full Alliance can travel through your webs, but not those with only Safe Passage or Share Intel.  
* Crystal web rules have changed. Web minefields can no longer be passed using friendly codes. Web minefields can no longer be laid in another player's identity. Allies with Full Alliance can travel through your webs, but not those with only Safe Passage or Share Intel.  
* When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.  
* When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.  
* Standard games now use [http://help.planets.nu/mis-intercept Chained Intercept] by default.  
* Standard games now use [http://help.planets.nu/mis-intercept Chained Intercept] by default.  


'''Racial Abilities'''
''' Notes '''<br>
- The Bird's [[CDL|Covert Data Link ability]] ([[Campaign]] only) can still be used to go through webs using a matching planetary friendly code. This only works if you obtain the planet's friendly code using the [[Super Spy]] mission.
 
====Racial Abilities====
* Feds now have extended-range [http://help.planets.nu/adv-quantum-torpedos quantum torpedoes]. Novas equipped with QTs can destroy most starbases easily.  
* Feds now have extended-range [http://help.planets.nu/adv-quantum-torpedos quantum torpedoes]. Novas equipped with QTs can destroy most starbases easily.  
* Lizard can now only hiss with Lizard hulls.  
* Lizard can now only hiss with Lizard hulls.  
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* Evil Empire has [http://help.planets.nu/adv-starbase-fighter-transfer Starbase Fighter Transfer] and [https://help.planets.nu/adv-galactic-power Galactic Power].  
* Evil Empire has [http://help.planets.nu/adv-starbase-fighter-transfer Starbase Fighter Transfer] and [https://help.planets.nu/adv-galactic-power Galactic Power].  


'''Ships'''
====Ships====
* Many light ships in the game have received a -1 Priority Point cost reduction. [https://planets.nu/#/post/rule-changes-for-2023 Link to announcement] with ship list. [https://planetsmagazine.com/2024/01/06/a-review-of-the-new-pp-changes-for-ships/ Link to article] reviewing the changes.  
* Many light ships in the game have received a -1 Priority Point cost reduction. [https://planets.nu/#/post/rule-changes-for-2023 Link to announcement] with ship list. [https://planetsmagazine.com/2024/01/06/a-review-of-the-new-pp-changes-for-ships/ Link to article] reviewing the changes.  
* The [[STF|Super Transport Freighter]] now consumes 30% less fuel.  
* The [[STF|Super Transport Freighter]] now consumes 30% less fuel.  
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* Rebel [[Sage Class Frigate]] now replaced by [[Sage Class Repair Ship]].
* Rebel [[Sage Class Frigate]] now replaced by [[Sage Class Repair Ship]].


'''Misc. other changes'''
====Misc. other changes====
* Standard games now allow direct transfer of megacredits and ammo to foreign ships and planets. This makes the BDM, BTT, BTF and BTM [[friendly codes]] mostly redundant.  
* Standard games now allow direct transfer of megacredits and ammo to foreign ships and planets. This makes the BDM, BTT, BTF and BTM [[friendly codes]] mostly redundant.  
* BDx friendly codes now enabled by default in Standard.
* BDx friendly codes now enabled by default in Standard.

Latest revision as of 08:48, 26 January 2024

Standard refers to the standard game format which is played at Planets.nu. The main game formats at Nu are Classic, Standard and Campaign. Most new games at Nu use the Standard ruleset, including League games. Standard is an evolution from the Classic rule set which aims to improve balance, playability and fun. Campaign mode is an add-on for the Standard ruleset which incorporates new ships, race abilities and other features (such as upgraded campaign torpedoes).

Build Queue

Standard has numerous differences from Classic mode, which utilizes the Classic Queue. As of 2021, Planets.nu has made the Planetary Production Queue a part of Standard.

Differences between Standard and Classic

This section last edited in January, 2024. Expect rules to change once per year.

Rule Changes

  • Crystal web rules have changed. Web minefields can no longer be passed using friendly codes. Web minefields can no longer be laid in another player's identity. Allies with Full Alliance can travel through your webs, but not those with only Safe Passage or Share Intel.
  • When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.
  • Standard games now use Chained Intercept by default.

Notes
- The Bird's Covert Data Link ability (Campaign only) can still be used to go through webs using a matching planetary friendly code. This only works if you obtain the planet's friendly code using the Super Spy mission.

Racial Abilities

Ships

Misc. other changes

  • Standard games now allow direct transfer of megacredits and ammo to foreign ships and planets. This makes the BDM, BTT, BTF and BTM friendly codes mostly redundant.
  • BDx friendly codes now enabled by default in Standard.


All of these settings can be disabled in custom games, so that players can play with Classic settings.


Short Format

Short Format is a derivative version of Standard which is used for small games at Planets.nu. This includes Blitz games, League 2v2 Blitz games and League Dogfights.

You can enable the Short Format rules for your custom games, as long as your game has 100 planets or fewer.


See Also

List of annual updates for Standard/League play at Planets.nu

Differences between Planets Nu and VGAP 3

Championship Games list, with the rules used for each year.