Standard: Difference between revisions

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(Create page to explain the difference between Standard and Classic.)
 
(cleaned up and added some links.)
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== Differences between Standard and Classic ==
== Differences between Standard and Classic ==
'''Rule Changes'''
'''Rule Changes'''
* Standard games now use Chained Intercept by default.  
* Standard games now use [http://help.planets.nu/mis-intercept Chained Intercept] by default.  
* Crystal web rules have changed. Web minefields no longer have friendly codes. Web minefields can no longer be layed in another player's identity. * Allies can no longer avoid being hit by webmines or being affected by web drain.  
* Crystal web rules have changed. Web minefields no longer have friendly codes. Web minefields can no longer be layed in another player's identity. Allies can no longer avoid being hit by webmines or being affected by web drain.  
* When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.  
* When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.  


'''Racial Abilities'''
'''Racial Abilities'''
* Evil Empire has [http://help.planets.nu/adv-starbase-fighter-transfer Starbase Fighter Transfer] and Galactic Power.  
* Evil Empire has [http://help.planets.nu/adv-starbase-fighter-transfer Starbase Fighter Transfer] and Galactic Power.  
* Fascist has double beams.
* Fascist has [http://help.planets.nu/adv-2x-faster-beams double beams].
* Birds have Super Spy Advanced and [Cloak and Intercept] abilities.
* Birds have [[Super_Spy#Super_Spy_Advanced | Super Spy Advanced]] and [[Cloak and Intercept]] abilities.
* Feds have Quantum Torpedoes.
* Feds have [http://help.planets.nu/adv-quantum-torpedos Quantum Torpedoes].
* Crystals can no longer go through other Crystal players' webs.  
* Crystals can no longer go through other Crystal players' webs.  


'''Ships'''
'''Ships'''
* Birds get the Enlighten Class Research Vessel.
* Birds get the [[Enlighten Class Research Vessel]].
* Rebel Sage Class Frigate replaced with Sage Class Repair Ship.
* Rebel [[Sage Class Frigate]] replaced with [[Sage Class Repair Ship]].
* Super Star Cruiser gains Intercept Interference ability.  
* [[Super Star Cruiser]] gains Intercept Interference ability.  
* Sapphire Class Space Ship no longer grants immunity to web mines for ships travelling with it.
* [[Sapphire Class Space Ship]] no longer grants immunity to web mines for ships travelling with it.


'''Misc. other changes'''
'''Misc. other changes'''
* Standard games now allow transfer of megacredits and ammo.
* Standard games now allow direct transfer of megacredits and ammo.
* BDx friendly codes now enabled by default in Standard.
* BDx friendly codes now enabled by default in Standard.



Revision as of 01:16, 27 October 2021

"Standard" refers to the Standard game format which is played at Planets.nu. The main game formats at Nu are Classic, Standard and Campaign.

Standard has numerous differences from Classic mode, which utilizes the Classic Queue. As of 2021, Planets.nu has made the Planetary Production Queue a part of Standard.

Differences between Standard and Classic

Rule Changes

  • Standard games now use Chained Intercept by default.
  • Crystal web rules have changed. Web minefields no longer have friendly codes. Web minefields can no longer be layed in another player's identity. Allies can no longer avoid being hit by webmines or being affected by web drain.
  • When a homeworld is lost, that player's colonists lose 70 happiness, and all their natives lose 20 happiness.

Racial Abilities

Ships

Misc. other changes

  • Standard games now allow direct transfer of megacredits and ammo.
  • BDx friendly codes now enabled by default in Standard.


All of these settings can be disabled in custom games.


See Also

Summary of new Standard features Dec. 2020

Differences between Planets Nu and VGAP 3