Colonists: Difference between revisions

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=Colonists =
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{{stub}}
== Overview ==
==Clans==
Colonists are the representation of the player population. They can grow, be taxed, colonize planets with the assistant of starships, and collect taxes from natives. 100 colonists equals 1 clan, which in turn requires 1kT of a starship's cargo hold.
100 colonist =1 clan
==Mass==
1 clan = 1kt


==Colonists Growth==
== Colonists Growth and Maximums ==
See this [[http://vgaplanets.ca/vgapcalc.php#growthtable  Growthtable]] for details.
For temperatures that are at least 15, but less than 85, the max population is as follows:


<math>
\operatorname{max} =
round(sin(3.14 * \frac{100 - temp}{100}) * 100000)
</math>
<math>
\operatorname{growth} =
round(sin(3.14 * \frac{100 - temp}{100}) * \frac{clans}{20} * \frac{5}{tax+5})
</math>
== See also ==
* [http://www.donovansvgap.com/help/population.htm Population at Donovan's Supersite]
* [http://vgaplanets.ca/vgapcalc.php#growthtable  Growthtable]


[[Category:Resources]]
[[Category:Resources]]

Revision as of 18:17, 1 September 2012

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Overview

Colonists are the representation of the player population. They can grow, be taxed, colonize planets with the assistant of starships, and collect taxes from natives. 100 colonists equals 1 clan, which in turn requires 1kT of a starship's cargo hold.

Colonists Growth and Maximums

For temperatures that are at least 15, but less than 85, the max population is as follows:

See also