The Crystal Confederation
The Crystal Confederation (bases on Tholians a race in the Star Trek fictional universe)
Overview
Crystal People are a silicon based life forms about 3 foot tall, with no limbs and a metallic color. They have two large glowing eyes in the middle of their polyhedron form. Larger Crystalline ships are very powerful and tend to favor beam type weapons. They have several small ship types that are useful in exploring planets and capturing freighters. Their main weapon of choice is the dreaded web minefield. They use these fields to trap enemy vessels, drain them of fuel and then tow the victim home after it is out of fuel to force it to surrender using a tow capture.
Strategy Guides
(Link to well-known strategy guides. Give props to "famous" players of your race)
Race Characteristics
(special abilities of the race)
Ships
(table, fill in appropriately)
Name | Tc | Bm | T/F | En | MC | Dur | Tri | Mol | Mass | Car | Fuel | Crew |
Small Deep Space Freighter | 1 | 0 | 0/0 | 1 | 10 | 2 | 2 | 3 | 30 | 70 | 200 | 2 |
Only the most useful ships will be mentioned here:
(describe highlights of the fleet)
- Small Deep Space Freighter: Awesome. Build tons of these.
Special Mission
- Lay Web Mines
Will convert torps into Deep space Web mines that entrap enemy ships and drain fuel
- Try to tow
Will board emamy fuelless ships Can (Tow Capture)
Alliances
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Enemies
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Strategies
Strategy 1
Description of Strategy
Strategy 2
Notes
- Anything that
- doesn't fit
- in other categories