Host Order

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Revision as of 15:44, 23 February 2013 by Homey (talk | contribs) (Highlighted movement phase to help distinguish what happens before and after that.)
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Host Order

Update of clientside-actions:
- own cargo transfers
- planetary structures built
- starbases built
- alliance codes checked
- jettison from ships
- lock towbeam
Cheat detect
Cloak
AuxHost1.bat
AuxHost1.ini
Meteor shower
Sensor sweep & bioscan
Loki first decloak
Cloak fail
Superspy deluxe (Friendly code change)
Minefield friendly codes established
Lady Royale generates megacredits
Most Mission 9, in order of ID:
-Rob
-Hiss
-Build fighters (incl. 'lfm')
-Repair Self (Borg)
-Dark sense
Cargo drop (ship - planet)
- including Imperial Assault
- including Ground Combat
Transfers (ship to foreign ship)
Beam transfer friendly codes (by ID)
- including give ships (gsX)
Planets beam up money ("bum")
Gather missions
Alchemy
Lay mines
Lay web mines
Ion storms:
-move
-join
-decloak ships
-damage ships
-drag ships
-new storms formed
-affect minefields
Mine sweep/scoop
Mine decay
Mines destroy mines
New minefield friendly codes established
Web drain
Starbases fix or recycle ships
First build new ships
Clone ships
Super refit
Force a surrender at starbase
Mass check, repair & mkt(make torpedoes)
Towing ships move
Cobol Ramscoop makes fuel
Warpwell calculation
Most ships move (Incl. HYP)
Cobol Ramscoop makes fuel
Warpwell calculation
Intercepting ships move
Cobol Ramscoop makes fuel
Warpwell calculation
Glory device ships detonate
Firecloud chunnel
Loki second decloak
Starbase Primary Orders
Starbases build 'free' fighters
Starbases dump parts (dmp)
Mass check, repair & mkt(make torpedoes)
New natives appear
Colonize ships
AUXBC.INI
Loki third decloak
Glory device ships detonate
Mass check, repair & mkt(make torpedoes)
Ship vs. ship combat
Borg gather debris
Mass check, repair & mkt(make torpedoes)
Ship vs. planet/base combat
Minefield friendly codes established
Terraforming
Structure decay
Fascists Pillage planets
Rebel Ground Attack
Happiness change computed
Supplies produced (inc Bovinoids)
Taxes produce megacredits (if happyness > 30)
Borg assimilate natives
Population growth (if happyness > 69)
Overpopulation dies/eats supplies
Amorphous worms eat clans
Riots
Civil wars
Mines produce minerals
Trans-uranium mutation
Second ship build
Mass check, repair & mkt(make torpedoes)
Superspy / Explore
Make score log
Priority Build Points Messages
Auxhost2.bat
Auxhost2.ini
Mass check, repair & mkt(make torpedoes)
Dump old messages
Count UFO's

Save Host data
Update time stamp

Used with permission from Donovan's VGA Planets Super Site