T-Rex Class Battleship: Difference between revisions

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* Ground Attack:  
* Ground Attack:  
Can capture fully defended planets and starbases with up to 110.000 colonists
Can capture fully defended planets and starbases with up to 110.000 colonists
Equipped with 25 Torps up to 95.000 colonists
 
Equipped with 25 torpedoes up to 95.000 colonists


* Combat in Lizard hands:
* Combat in Lizard hands:

Revision as of 20:22, 12 June 2011

Overview

Statistics

Tech Mass Fuel Cargo Crew Engines Beams Torps Bays MC Dur Trit Moly Special
10 421 490 190 810 2 10 5 350 140 153 100

Built By

The Lizard Alliance

Abilities

  • Range (ly):

Full: 515

Empty: 660

  • Fuel consumption per lightyear:

Full: 0,95kt

Empty: 0,74kt

  • Ground Attack:

Can capture fully defended planets and starbases with up to 110.000 colonists

Equipped with 25 torpedoes up to 95.000 colonists

  • Combat in Lizard hands:

Equipped with Mk7 or Mk8 Torpedos, the T-Rex Class Battleship will shoot down any Carrier Shield with 20-25 Torpedos to open the way for the Madonnzilla Class Carrier. And although it is considered the weakest Tech 10 ship on paper it will destroy most of all midrange ships. (Write here)

Notes

The T-Rex Class Battleship is the strongest torper in the lizard fleet and nearly as cheap as the Lizard Class Cruiser. With it's 10 beams and fairly high mass it is the ideal ship to deal with minefields. When it comes to fighting, the T-rex is a serious threat to all low- to midrange ships and all planets without fully equipped starbases. Against starbases and single hightec-torpers and -carriers it is paired with (and sacrificed for) a Madonnzilla Class Carrier to shoot down the shields in order to let the carrier do the rest. Against very strong carriers like the Rush, Golem, Biocide and Gorbie Class a second Madonnzilla (prefered) or T-Rex Class will be needed.