Cloaking device: Difference between revisions
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m (its not 5kt fuel per turn, but we have to change the formular so everyone understands it | Lokis don't help vs adv cloaking device) |
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There are mainly two more or less effective counter measures: | There are mainly two more or less effective counter measures: | ||
* lay many minefields where you suspect cloaked enemies (preferably overlapping minefields) | * lay many minefields where you suspect cloaked enemies (preferably overlapping minefields) | ||
* get in hold of [[Loki Class Destroyer | Lokis]] which will decloak any cloaked ships with in 10 ly around it (doesn't work | * get in hold of [[Loki Class Destroyer | Lokis]] which will decloak any cloaked ships with in 10 ly around it (doesn't work versus [[advanced cloaking device]], [[Lizards|Lizard]] and [[Feds|Fed]] ships). |
Revision as of 11:09, 31 May 2011
Some ships have a built-in cloaking device allowing them to be invisible for enemy races. The device needs to be switched on by setting the ships mission to "Cloak".
Cloaking burns Max (5, Floor((hull mass / 100) * 5))kt of fuel per turn.
Cloaking has some useful side effects:
- the probability to hit a mine is much lower (just 25% of the normal probability)
- cloaked ships can not be attacked
A cloaking device can fail too. In this case the owner of the ship gets this message:
We've had a problem in our engine room. Our cloaking device has failed!
The The Empire of Birds has two ships with an advanced cloaking device.
Counter Strategies
Being attacked by ships with a cloaking device can be tough.
There are mainly two more or less effective counter measures:
- lay many minefields where you suspect cloaked enemies (preferably overlapping minefields)
- get in hold of Lokis which will decloak any cloaked ships with in 10 ly around it (doesn't work versus advanced cloaking device, Lizard and Fed ships).