The Crystal Confederation: Difference between revisions
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= Enemies = | = Enemies = | ||
* | * with the The Solar Federation: | ||
* | * with the Lizards: | ||
* | * with the The Empire of Birds: | ||
* with the Fascist: | |||
* with the Privateers: | |||
* with the Cyborg: | |||
* with the Evil Empire: | |||
* with the Robots: | |||
* with the Rebels: | |||
* with the Lost Colonies of Man | |||
= Strategies = | = Strategies = |
Revision as of 10:22, 18 July 2011
Race Name (description of the race's origins in fiction/TV.
Overview
(Give some race "flavour" here. Is it a fighter or a torp race? What mindset should you have, aggressive or defensive?)
Strategy Guides
(Link to well-known strategy guides. Give props to "famous" players of your race)
Race Characteristics
(special abilities of the race)
Ships
(table, fill in appropriately)
Name | Tc | Bm | T/F | En | MC | Dur | Tri | Mol | Mass | Car | Fuel | Crew |
Small Deep Space Freighter | 1 | 0 | 0/0 | 1 | 10 | 2 | 2 | 3 | 30 | 70 | 200 | 2 |
Only the most useful ships will be mentioned here:
(describe highlights of the fleet)
- Small Deep Space Freighter: Awesome. Build tons of these.
Special Mission
(Describe this race's "mission 9")
Alliances
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Enemies
- with the The Solar Federation:
- with the Lizards:
- with the The Empire of Birds:
- with the Fascist:
- with the Privateers:
- with the Cyborg:
- with the Evil Empire:
- with the Robots:
- with the Rebels:
- with the Lost Colonies of Man
Strategies
Strategy 1
Description of Strategy
Strategy 2
Notes
- Anything that
- doesn't fit
- in other categories