Planetary Attack: Difference between revisions
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the intent of planetary attack is to force starships and freighters to enter combat with the planet and or base. | the intent of planetary attack is to force starships and freighters to enter combat with the planet and or base. | ||
=== | === The Problem === | ||
Ships and freighters are passing overhead without attacking the planet. and you would rather have the planet attack the enemy then suffer ground attacks from troops transporting down. | Ships and freighters are passing overhead without attacking the planet. and you would rather have the planet attack the enemy then suffer ground attacks from troops transporting down. | ||
Revision as of 19:38, 3 November 2014
Overview
the intent of planetary attack is to force starships and freighters to enter combat with the planet and or base.
The Problem
Ships and freighters are passing overhead without attacking the planet. and you would rather have the planet attack the enemy then suffer ground attacks from troops transporting down.
Operation Commands
simply change Friendly Codes to either nuk or att. this will make the planet and ships in orbit enter combat.
- nuk : Attack All Ships, Attack any ships in orbit even if they have no fuel.
- att - Attack Fueled Ships, Attack any ships in orbit that have fuel.
the Defenses of the planet are combined with the defenses if any of the starbase to fight off the target. so be sure you have the defenses to manage this task.
Restrictions
- this has no effect on ships with immunity such as any Rebel or Fascist ship and the one ship belonging to The Evil Empire, the Super Star Destroyer.
- this has no effect on cloaked ships as well (quite simply, you cant shoot what you dont see)
Remarks
- the usefulness of this tactic, is basically limited to the size of the targets. freighters are of course no problem. smaller ships are easy as well. but to risk destruction of a planet and its Resources to attempt to Destroy capital ships would be foolish. unless the base is a starbase with extra defenses and Fighters, the odds of Destroying a captiol ship using these Friendly Codes are slim. best to let them pass you by and hope they dont ground assault. if they have you set to Primary Enemy on their ships then there is no need to bother with this tactic as combat will take place anyhow.
- on another note: with the right amount of defenses it is possible to capture freighters and smaller ships using this tactic.