Blitz: Difference between revisions

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==Bugs==
==Bugs==
Something when you create a Blitz game their is only 2 planets and the homeworld are at the same location, just delete the game, and remake. You may have to wait 24 hrs when this bug occur, I have recreated many blitz the same day and all add the same bug. [[User:LordLancelot|LordLancelot]] ([[User talk:LordLancelot|talk]]) 18:47, 27 October 2014 (PDT)
Something when you create a Blitz game their is only 2 planets and the homeworld are at the same location, just delete the game, and remake.<br>
You may have to wait 24 hrs when this bug occur, I have recreated many blitz the same day and all add the same bug. [[User:LordLancelot|LordLancelot]] ([[User talk:LordLancelot|talk]]) 18:47, 27 October 2014 (PDT)


==Lord Lancelot Tips==
==Lord Lancelot Tips==

Revision as of 01:48, 28 October 2014

Blitz

Blitz is a 1 on 1 short game, with 16 planets instead of the usual 500. This game will end when a player resigns, a player misses a turn or one player has 90% military score. It can be played at Planets Nu.

It is a great way to lean the game.

Settings

Win Condition: MilitaryScore (90%)

   Planets: 16
   Star Clusters: 0
   Nebulas: 0
   Debris Disks: 0
   Max Ion Storms: 4

Features

After you create a game, anyone can see the race you have selected, even if you chose "unknown" (the random selection) under the game Allies tab.
Your race choice when your the creator of the game should be one that can win vs the 10 other races, since the second player will choose the race he think best to beat your race.

Bugs

Something when you create a Blitz game their is only 2 planets and the homeworld are at the same location, just delete the game, and remake.
You may have to wait 24 hrs when this bug occur, I have recreated many blitz the same day and all add the same bug. LordLancelot (talk) 18:47, 27 October 2014 (PDT)

Lord Lancelot Tips

First if you the one creating the game, I would avoid the Privateer they can be easily beat by a few races Fed and Lizard for example.
Expect an enemy tech 10 ships at your Homeworld by turn 7 and sometimes even earlier.
Warp 7 is your friend
IF you want a challenge, play me.