Taxation: Difference between revisions
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= Overview = | == Overview == | ||
Taxation is the process in which you raise [[megacredits]]. You can tax [[colonists]] or (if any) [[native]]s. There are two commonly used taxation practices. A combined maximum of 5000 [[megacredits]] may be raised per [[planet]] per turn. | |||
== Safe Taxing == | |||
'''Safe taxing''' employs a constant taxation which allows [[megacredits]] to be raised every turn without decreasing [[happiness]]. As a general rule, this is not recommended, except in situations where the population cannot grow anyway. | |||
== Growth Taxing == | |||
'''Growth taxing''' employs spikes in taxation. On one turn, a lot of taxing can be done while no taxes are employed on subsequent turns to maximize ''growth''. This has the risk of accidentally causing riots and civil wars if this is left unchanged due to the dramastic change in [[happiness]] this imposes. |
Revision as of 19:48, 27 July 2012
Overview
Taxation is the process in which you raise megacredits. You can tax colonists or (if any) natives. There are two commonly used taxation practices. A combined maximum of 5000 megacredits may be raised per planet per turn.
Safe Taxing
Safe taxing employs a constant taxation which allows megacredits to be raised every turn without decreasing happiness. As a general rule, this is not recommended, except in situations where the population cannot grow anyway.
Growth Taxing
Growth taxing employs spikes in taxation. On one turn, a lot of taxing can be done while no taxes are employed on subsequent turns to maximize growth. This has the risk of accidentally causing riots and civil wars if this is left unchanged due to the dramastic change in happiness this imposes.