Harmonic Weapon Modulation: Difference between revisions
(Created page with "Harmonic Weapon Modulation is a new Bird Campaign ability, as of 2022. HWM will let you bypass an opponent's shields. It was introduced to replace Super Spy Command, and a...") |
(updated for clarity and to reflect 2022 changes and Covert Data Link's relevance.) |
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Harmonic Weapon Modulation is a new [[Bird]] Campaign ability, as of 2022. HWM will let you bypass an opponent's shields. It was introduced to replace Super Spy Command, and all players who had SS Command when it was retired got HWM for free. | Harmonic Weapon Modulation is a new [[Bird]] Campaign ability, as of 2022. HWM will let you bypass an opponent's shields. This works against ships and starbases if you have a matching friendly code. It was introduced to replace Super Spy Command, and all players who had SS Command when it was retired got HWM for free. | ||
To use HWM, the attacking Bird ship you must have the same friendly code as the ship it's targeting. This causes the enemy's shields to be at 0% when combat starts. | To use HWM, the attacking Bird ship you must have the same friendly code as the ship or planet it's targeting. This causes the enemy's shields to be at 0% when combat starts. | ||
For best results with HWM, you should also have [[Covert Data Link]] enabled as well. This will make it harder for the enemy to avoid friendly code-matching by changing their FCs. [[Super_Spy#Super_Spy_Infiltration | Super Spy Infiltration]] is necessary if you want to attack ships with this ability, because it will tell you the FCs of any ships in orbit at a foreign planet with a starbase. | |||
=== Notes=== | === Notes=== | ||
[https://www.youtube.com/watch?v=iNwYHaAqZnM#t=6h10m Link to announcement of Bird Changesfrom 2022] | [https://www.youtube.com/watch?v=iNwYHaAqZnM#t=6h10m Link to announcement of Bird Changesfrom 2022] |
Latest revision as of 00:47, 4 February 2023
Harmonic Weapon Modulation is a new Bird Campaign ability, as of 2022. HWM will let you bypass an opponent's shields. This works against ships and starbases if you have a matching friendly code. It was introduced to replace Super Spy Command, and all players who had SS Command when it was retired got HWM for free.
To use HWM, the attacking Bird ship you must have the same friendly code as the ship or planet it's targeting. This causes the enemy's shields to be at 0% when combat starts.
For best results with HWM, you should also have Covert Data Link enabled as well. This will make it harder for the enemy to avoid friendly code-matching by changing their FCs. Super Spy Infiltration is necessary if you want to attack ships with this ability, because it will tell you the FCs of any ships in orbit at a foreign planet with a starbase.