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| The cyborg are loosely based on the borg from Star Trek the next generation. | | #REDIRECT [[The Cyborg]] |
| In VGA planets Their main advantage is assimilation. Assimilation turns native populations
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| into borg clans at a rate which the host defines (typically 1-1).
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| The maximum number of mines, factories and defense posts a planet can have are related to the
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| total number of clans on the planet. In this way a planet that has been fully assimilated
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| can produce large quantities of minerals, supplies and be a very tough nut to crack.
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| A good native government will produce more megacredits than a borg world but assimilation
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| of poor native governments produce clans that can be taxed at above average levels - the net
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| effect is that if left unchecked the borg economy slowly but surely becomes the best in the game.
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| The borg need their amazing economy because their essential warships are very, very expensive both
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| to build and to arm.
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| The firecloud class cruiser is the most feared and coveted ship in VGA. A firecloud can open a
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| warp chunnel wormhole to any other firecloud (owned by the same player) and instantaneously
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| travel to that location, briging along with it ships that were in the same location.
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| In this way the borg fleet is extremely mobile and dangerous. Experienced borg players produce
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| networks and chains of fireclouds to keep their sprawling empires always within reach.
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| Cubes are the borg attack fleet and are amongst the strongest ships in the game. The annihilation
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| is the classic cube from StarTrek, it launches torpedoes. The biocide is much akin to the
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| annihilation but launches fighters. Both ships have their advantages, the biocide is arguably
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| the stronger of the two but costs much more to arm and equip. Neither are a pleasant site to
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| see on your doorstep, and when the borg firecloud comes knocking they're not far behind.
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