Planets Nu Tools: Difference between revisions
LordLancelot (talk | contribs) (Created page with "==Player Info== http://plato.d10.is/planets/loaduser.php ==VGA Planets Calculator== Waypoint distance & travel time Movement next-turn destination Movement speed...") |
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=Planets Nu Tools= | |||
==Player Info== | ==Player Info== | ||
http://plato.d10.is/planets/loaduser.php | http://plato.d10.is/planets/loaduser.php | ||
Line 19: | Line 20: | ||
==Shipyard== | ==Shipyard== | ||
Can be used to find out what other are building via the military score.<br> | |||
http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard | http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard | ||
Line 40: | Line 42: | ||
==Nu Campaign tool== | ==Nu Campaign tool== | ||
http:// | http://cssolexp.mygamesonline.org/addons/nuCampaign/ | ||
==Ion Storm Navigator== | ==Ion Storm Navigator== | ||
[http://markdepot.com/ion.html Marklein's Ion Storm Navigator] | [http://markdepot.com/ion.html Marklein's Ion Storm Navigator] | ||
==Intercept Escape Points== | |||
===marklein's Intercept Avoidance Navigator=== | |||
http://markdepot.com/intercept.html | |||
===excel-sheet by mjs68508=== | |||
Then there is this excel-sheet by mjs68508 that helps to calculate "intercept escape points":<br> | |||
http://www.rainbownerd.com/vgap/VGAPEscapePoints.zip | |||
Same thing is very well documented at: | |||
http://www.phost.de/~stefan/movement.html<br> | |||
Related discussion:<br> | |||
http://planets.nu/discussion/bug-with-intercept-movement-due-to-rounding-in-game-67726 | |||
==Nu-Replayer== | |||
[[Nu Replayer]]<br> | |||
https://sites.google.com/site/csplanets/legacy/apps/nu-replayer | |||
==PBP Reference Doc== | |||
http://planets.nu/_library/2012/9/priority_points.pdf<br> | |||
http://www.planetsmagazine.com/PlanetsPedia/priority-build-points-regular-ships/ <br> | |||
=See Also= | |||
[[Planets Nu Client Add-ons]] | |||
=Other Links= |
Latest revision as of 13:19, 8 July 2016
Planets Nu Tools
Player Info
http://plato.d10.is/planets/loaduser.php
VGA Planets Calculator
Waypoint distance & travel time Movement next-turn destination Movement speed with damage Ion Storms Minefields Minefield Decay Planet Structures Planet and/or Starbase Defense & Combat Strength Ground Combat Colonist / Native tax, happiness, growth & death Growth table for planet temperature and race abilities
http://www.vgaplanets.ca/vgapcalc.php
Shipyard
Can be used to find out what other are building via the military score.
http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard
Starbase Resources
http://onebit.ca/cgi-bin/vgaplanets.py/Starbase_Resources
Fighters In Space
http://onebit.ca/cgi-bin/vgaplanets.py/Fighters_In_Space
Torpedos In Space
http://onebit.ca/cgi-bin/vgaplanets.py/Torpedos_In_Space
Survival rate through minefields v1.2
http://thales.math.uqam.ca/~tremblayj/planets.nu/minefields.html
Tool to plan multiple overlapping minefields
Battle Simulator
Nu Campaign tool
http://cssolexp.mygamesonline.org/addons/nuCampaign/
Marklein's Ion Storm Navigator
Intercept Escape Points
http://markdepot.com/intercept.html
excel-sheet by mjs68508
Then there is this excel-sheet by mjs68508 that helps to calculate "intercept escape points":
http://www.rainbownerd.com/vgap/VGAPEscapePoints.zip
Same thing is very well documented at:
http://www.phost.de/~stefan/movement.html
Related discussion:
http://planets.nu/discussion/bug-with-intercept-movement-due-to-rounding-in-game-67726
Nu-Replayer
Nu Replayer
https://sites.google.com/site/csplanets/legacy/apps/nu-replayer
PBP Reference Doc
http://planets.nu/_library/2012/9/priority_points.pdf
http://www.planetsmagazine.com/PlanetsPedia/priority-build-points-regular-ships/