Rebel Ground Attack: Difference between revisions

From VGA Planets Wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 11: Line 11:
*'''[[Primary Enemy]]''' : None - or any other [[race]] except the target planet race - to Avoid [[Planetary Attack]].
*'''[[Primary Enemy]]''' : None - or any other [[race]] except the target planet race - to Avoid [[Planetary Attack]].
*'''[[Starship Missions|Ship Mission]]''': Rebel Ground Attack - To Engage the [[mission]]
*'''[[Starship Missions|Ship Mission]]''': Rebel Ground Attack - To Engage the [[mission]]
*No specific friendly required
*No specific friendly code required
*Be careful not to use RGA against your own planets, unless you really want to.


The mission itself does not make the ship immune to planetary ATT/NUK. The Rebels have [[Planet Immunity]] anyway (which cannot be disabled in campaign mode), but if there was a situation where you would be playing without '''Planet Immunty''', this is something to watch out for.
The mission itself does not make the ship immune to planetary ATT/NUK. The Rebels have [[Planet Immunity]] anyway (which cannot be disabled in [[campaign]] mode), but if there was a situation where you would be playing without '''Planet Immunty''', this is something to watch out for.


== Damages to target Planet ==
== Damages to target Planet ==
Line 19: Line 20:
*40% of the [[supplies]] will be destroyed
*40% of the [[supplies]] will be destroyed
*20% of the [[colonists]] will be killed
*20% of the [[colonists]] will be killed
*20% of the [[defense outposts]] will be destroyed
*20% of the [[defense]] outposts will be destroyed
*60% of the mineral [[mines]] will be destroyed
*60% of the mineral [[mines]] will be destroyed
*30% of the [[factories]] will be destroyed
*30% of the [[factories]] will be destroyed
*The [[colonists]] [[Happiness]] levels will drop by 60
*The [[colonists]] [[Happiness]] levels will drop by 60
*[[Native]] happiness increases by 30 (this can be used as a clue to determine whether the planet has natives or not)
*[[Native]] happiness increases by 30 (this can be used as a clue to determine whether the planet has natives or not)
Note: Suspected to not work on Horwasp, research needed.


== Messages ==
== Messages ==

Latest revision as of 13:38, 22 December 2017

Overview

Rebel Ground attack is an offensive tactic used by The Rebel Confederation. To destroy enemy happiness, planetary Structures and Resources on targeted planets.

Mission Restrictions

The Rebel Ground attack is a Ship Mission provided to ships currently under Rebel control, even ships with no beams. As with most other missions, ships performing this mission must have at least 1 kt of fuel on board, although none is consumed when performing the mission.

Despite saboteurs being mentioned, no colonists need to be onboard the ship to land a Ground Assault. This mission must be performed over any owned planet after movement. Watch out for hostile ships, as they could prevent a successful RGA.

Mission Operaton

  • Primary Enemy : None - or any other race except the target planet race - to Avoid Planetary Attack.
  • Ship Mission: Rebel Ground Attack - To Engage the mission
  • No specific friendly code required
  • Be careful not to use RGA against your own planets, unless you really want to.

The mission itself does not make the ship immune to planetary ATT/NUK. The Rebels have Planet Immunity anyway (which cannot be disabled in campaign mode), but if there was a situation where you would be playing without Planet Immunty, this is something to watch out for.

Damages to target Planet

  • 30% of the Megacredits will be destroyed
  • 40% of the supplies will be destroyed
  • 20% of the colonists will be killed
  • 20% of the defense outposts will be destroyed
  • 60% of the mineral mines will be destroyed
  • 30% of the factories will be destroyed
  • The colonists Happiness levels will drop by 60
  • Native happiness increases by 30 (this can be used as a clue to determine whether the planet has natives or not)

Note: Suspected to not work on Horwasp, research needed.

Messages

Target example

    From: Wally World ID#14
The colony has been sabotaged!
30% of the money has been destroyed
40% of the supplies destroyed
20% colonists killed
20% of the defense outposts gone
60% of the mineral mines gone
30% of the factories destroyed
The colonists are upset

Source example

    From: Medium Deep Space Freighter ID#1
We have landed saboteurs on Wally World ID#14.
30% of the money has been destroyed
40% of the supplies destroyed
20% colonists killed
20% of the defense outposts gone
60% of the mineral mines gone
30% of the factories destroyed
The colonists are upset.