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| == Introduction ==
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| '''VGA Planets''' is one of the deepest and most complex strategy series ever developed, and '''Planets Nu''' is no exception.
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| The objective of '''Planets Nu''' is to achieve galactic conquest by conquering as many [[planet]]s as you can.
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| == The First Turn ==
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| When you join a non-'''Giant Melee''' multiplayer game, you typically start with one [[planet]], accompanied by a [[starbase]] and a [[Medium Deep Space Freighter|Medium Freighter]].
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| === The freighter ===
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| To start colonizing planets, you load up cargo on your starting freighter (about 85% [[clans]] and 15% [[supplies]] is usually fine, invert it if you are [[The Cyborg]]) and move to adjacent planets. Make every attempt to avoid going into deep space (or use [[Disguising Ship Movement]] if unavoidable). Your freighter can move up to 81.54 ly each turn, although a '''warp well''' can allow you to go further.
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| === The planet ===
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| With respect to the home planet, there are two different approaches to [[taxation]] practices that you can use to raise [[megacredits]]. It is imperative that you learn to ''growth tax'', especially if you are playing as [[The Lizard Alliance]]. This way, you get the most of your [[colonists]] and, therefore, your [[megacredits]].
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| It is also a good idea to build some mines and factories, but do ''not'' go overboard on mines unless you are playing [[The Solar Federation]], as the '''Feds''' suffer from reduced mining.
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| === The starbase ===
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| [[Starbase]]s are key [[Space Objects]] that orbit a [[planet]]. If you are a premium member (and newly registered players get their first month free), ''always'' raise the [[Engines|Engine]] [[tech level]] to 10 so that you can build the most efficient engine, the '''Transwarp Drive'''.
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| The first build is a key choice to make, and ultimately depends on the race you are playing and what you would like to do. Another [[Medium Deep Space Freighter|Medium Freighter]] with 1 '''Transwarp Drive''' is usually fine, but [[The Cyborg|Cyborg]] players might be better off building a [[B200 Class Probe|B200 Probe]] instead. If you are playing as [[The Evil Empire]] or [[The Rebel Confederation]], then the [[Pl21 Probe]] and [[Falcon Class Escort|Falcon Escort]] respectively are good choices as well. Don't forget that each of these hulls has a dedicated [[tech level]] that you must raise the [[Starbase]]'s hull tech to.
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| If you are building something other than a freighter as your ship build, then '''X-Ray Laser''' [[beams]] are usually fine accompanied with Mark IV [[Torpedo]] tubes (if your hull supports this). In any case, study your [[Ship List]] carefully.
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