Priority Intercept: Difference between revisions

From VGA Planets Wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
= cloaked Intercept =
: ''(Not to be confused with [[Cloak and Intercept]] mission.)
A ship equipped with a cloaking device and on the intercept mission will ignore the regular combat order and attack its intercept target first. During its intercept mission the ship is not cloaked and will not cloak after combat, although the name of this operation may suggest this.
 
After the ship has successfully intercepted it's target (and either has set it's primary enemy to the target's race or is being attacked by the target), it will first engange it's target and then (if it survives) fight in the regular battle order.
Formerly called "Cloak Intercept", it is now called "Priority Intercept Attack" at Planets.Nu. It is a tactic that allows any ship with a [[cloaking]] device to ignore normal [[Combat Order]] and attack a specific target. To use this tactic, a ship with a cloaking device must use the intercept mission to engage its target before normal combat occurs.
 
The cloaking device need not be remotely functional, only present. The ship can be heavily damaged, and still successfully perform a cloak intercept. Even [[Ion storm]]s and [[Nebula]]e do not stop a cloak intercept.
 
After the ship has successfully intercepted its target and one or both ships are hostile to each other (be it [[Primary Enemy]] or Kill [[mission]]), it will first engage its target fighting from the right hand side and then (if it survives) fight in the regular battle order.
 
The most common use of this mechanism is to remove ships from enemy fleets, especially when they're in deep space, sacrificing your ship to destroy the enemy's ship.  For instance, destroying a [[Cobol Class Research Cruiser|Cobol]] or [[Neutronic Refinery Ship|NRS]] in an enemy fleet can cripple an entire offensive, buying you critical time to mount a counterattack, or by forcing the enemy to send fewer ships.


The most common use of this mechanism is to remove ships from enemy fleets, sacrificing your ship to destroy the enemy's ship.  For instance, destroying a Cobol or Fuel Refinery in an enemy fleet can cripple an entire offensive, buying you critical time to mount a counterattack, or by forcing the enemy to send fewer ships.


=See Also=
[[Cloaking]]<br>
[[Combat Order]]
[[Category:Tactics]]
[[Category:Tactics]]
== External Links ==
[http://help.planets.nu/cloak-intercept Priority Intercept Attack (planets.nu)]

Latest revision as of 08:20, 20 July 2019

(Not to be confused with Cloak and Intercept mission.)

Formerly called "Cloak Intercept", it is now called "Priority Intercept Attack" at Planets.Nu. It is a tactic that allows any ship with a cloaking device to ignore normal Combat Order and attack a specific target. To use this tactic, a ship with a cloaking device must use the intercept mission to engage its target before normal combat occurs.

The cloaking device need not be remotely functional, only present. The ship can be heavily damaged, and still successfully perform a cloak intercept. Even Ion storms and Nebulae do not stop a cloak intercept.

After the ship has successfully intercepted its target and one or both ships are hostile to each other (be it Primary Enemy or Kill mission), it will first engage its target fighting from the right hand side and then (if it survives) fight in the regular battle order.

The most common use of this mechanism is to remove ships from enemy fleets, especially when they're in deep space, sacrificing your ship to destroy the enemy's ship. For instance, destroying a Cobol or NRS in an enemy fleet can cripple an entire offensive, buying you critical time to mount a counterattack, or by forcing the enemy to send fewer ships.

External Links

Priority Intercept Attack (planets.nu)