Nebulas: Difference between revisions

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== Visibility ==
== Visibility ==
Nebulas will hide planets, and even hostile ships, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the [[Swift Heart Class Scout|Swift Heart Scout]] and [[B41 Explorer]] are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.
Nebulas will hide [[planet]]s, and even hostile [[ship]]s, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the [[Swift Heart Class Scout|Swift Heart Scout]] and [[B41 Explorer]] are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.


Additionally, sensor sweeps, and therefore bioscans, do not work on planets covered by a nebula. Only the [[Pawn Class Baseship|Pawn Baseship]] may continue to use its [[bioscanner]] on such planets.
Additionally, sensor sweeps [[mission]]s (including bioscans), do not work on planets covered by a nebula. Only the [[Pawn Class Baseship|Pawn Baseship]] may continue to use its [[bioscanner]] on such planets. Nebulae do not effect the [[Dark Sense]] mission, so owned planets (except [[The Rebel Confederation|Rebel]]) planets will ''still'' be picked up by those psychic scanners


== Cloaking ==
== Cloaking ==
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== Planets ==
== Planets ==
In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any natives on planets whose visibility is less than 50 ly may be taxed a greater amount without being angry, as the natives will go into a religious fervor.
In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any [[natives]] on planets whose visibility is at most 50 ly will go into a religious fervor, resulting in a +5 to the change in [[happiness]] per turn.


== Misc ==
== Misc ==
*Minefields that interact with nebulas decay three times as fast
*[[Minefields]] that interact with nebulas decay three times as fast
*The [[Cobol Class Research Cruiser|Cobol Research Cruiser]]'s [[Ram scoop]] does not work if it ends its turn inside a nebula
*The [[Cobol Class Research Cruiser|Cobol Research Cruiser]]'s [[Ram scoop]] does not work if it ends its turn inside a nebula
*Ion storms that interact with nebulas will lose voltage
*[[Ion storms]] that interact with nebulas will lose voltage


[[Category:Stellar Cartography]]
[[Category:Stellar Cartography]]
[[category:Space Objects]]

Latest revision as of 18:26, 8 December 2014

Overview

Nebulas are interstellar collections of ionized gas covering vast areas with a fog which is difficult to penetrate with conventional sensors. They impose a wide variety of effects on the empires.

Visibility

Nebulas will hide planets, and even hostile ships, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the Swift Heart Scout and B41 Explorer are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.

Additionally, sensor sweeps missions (including bioscans), do not work on planets covered by a nebula. Only the Pawn Baseship may continue to use its bioscanner on such planets. Nebulae do not effect the Dark Sense mission, so owned planets (except Rebel) planets will still be picked up by those psychic scanners

Cloaking

Most ships that end or start their turn inside a nebulae will not be able to cloak due to the interfering gases. Ships that possess an advanced cloaking device will still be able to cloak inside a nebula.

Planets

In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any natives on planets whose visibility is at most 50 ly will go into a religious fervor, resulting in a +5 to the change in happiness per turn.

Misc