Hyperdrive: Difference between revisions
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== | [[File:Warp Well.png|150px|thumb|right|Warp well. Note the points in orange]] | ||
Hyperdrive is a special ability available to the [[B200 Class Probe|B200 Probe]], [[Pl21 Probe]], | == Hyperdrive == | ||
Hyperdrive is a special ability available to the [[B200 Class Probe|B200 Probe]], [[Pl21 Probe]], [[Falcon Class Escort|Falcon Escort]], and [[Sapphire Class Space Ship|Sapphire Space Ship]]. This ability allows these ships to instantly jump about 350 light years in a specific direction at a cost of 50kT of [[neutronium]]. | |||
Hyperdrive is activated via using the '''HYP''' [[friendly code]] and setting a waypoint of at least 20ly away. Hyperdrive overrides standard [[movement]]. A ship can hyperdrive anywhere between 340 and 360ly. If a waypoint is set outside of this range, then it will jump a flat 350ly instead. | |||
== Planetary Warp Wells == | |||
Hyperdrive treats warp wells a little differently than normal travel. The four specific points that exactly 3ly away from the [[planet]] will cause the ship to jump to the warp well instead of reaching the planet. | |||
== Hyperdrive With Intercept Mission == | |||
- If you do successfully HYPjump, it will be to whatever the waypoint was... Intercept mission doesn't effect this. Next Turn your waypoint will point at your Intercept targets location. | |||
- If your HYPjump doesn't occur due to the intercept target being outside the 340-460 ly range or due to insufficient fuel, it will then do the normal Intercept move. | |||
[[Category:Hull Functions]] | [[Category:Hull Functions]] |
Latest revision as of 11:29, 3 January 2025
Hyperdrive
Hyperdrive is a special ability available to the B200 Probe, Pl21 Probe, Falcon Escort, and Sapphire Space Ship. This ability allows these ships to instantly jump about 350 light years in a specific direction at a cost of 50kT of neutronium.
Hyperdrive is activated via using the HYP friendly code and setting a waypoint of at least 20ly away. Hyperdrive overrides standard movement. A ship can hyperdrive anywhere between 340 and 360ly. If a waypoint is set outside of this range, then it will jump a flat 350ly instead.
Planetary Warp Wells
Hyperdrive treats warp wells a little differently than normal travel. The four specific points that exactly 3ly away from the planet will cause the ship to jump to the warp well instead of reaching the planet.
Hyperdrive With Intercept Mission
- If you do successfully HYPjump, it will be to whatever the waypoint was... Intercept mission doesn't effect this. Next Turn your waypoint will point at your Intercept targets location.
- If your HYPjump doesn't occur due to the intercept target being outside the 340-460 ly range or due to insufficient fuel, it will then do the normal Intercept move.