Cargo: Difference between revisions
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=Cargo Space= | =Cargo Space= | ||
Cargo Space is the space within a ship or vessel that allows the transport of [[ | Cargo Space is the space within a ship or vessel that allows the transport of [[metals]], [[fuel]], [[colonists]], [[Supplies]], [[torpedo]]es, [[Fighter]]s, or [[megacredits]]. All cargo is measured in units of KT [[killiton]]s. | ||
Cargo space is separated in cargo hold types, Fuel cargo, Standard Cargo and vault. | Cargo space is separated in cargo hold types, Fuel cargo, Standard Cargo and vault. | ||
===Fuel Cargo=== | ===Fuel Cargo=== | ||
Due to the instability of [[neutronium]], it's cargo is separated from standard cargo. Each unit equals 1 kt. | |||
===Standard Cargo=== | ===Standard Cargo=== | ||
standard cargo will hold all other goods up to the ship designs limit of cargo space in kt | standard cargo will hold all other goods up to the ship designs limit of cargo space in kt | ||
<Pre>1 | <Pre> | ||
1 fighter = 1 kt | |||
1 torpedo = 1 kt | 1 torpedo = 1 kt | ||
1 supply = 1 kt | 1 supply = 1 kt | ||
Line 14: | Line 15: | ||
1 Tritanium metal = 1 kt | 1 Tritanium metal = 1 kt | ||
1 Molybdenum metal = 1 kt | 1 Molybdenum metal = 1 kt | ||
100 colonists = 1 clan = 1 kt | |||
</Pre> | </Pre> | ||
===Vault Cargo=== | ===Vault Cargo=== | ||
Specifically designed for carrying megacredits only. all ships have 1 vault. all [[ship]] vaults are the same, and all vaults have a capacity to carry 10,000 [[megacredits]] at no additional weight in kt. in | Specifically designed for carrying megacredits only. all ships have 1 vault. all [[ship]] vaults are the same, and all vaults have a capacity to carry 10,000 [[megacredits]] at no additional weight in kt. in other words [[megacredits]] have no weight even in the amount of 10,000. | ||
=== Jettison Cargo === | |||
When not orbiting a planet, starships can jettison cargo into Deep Space if they have at least 1kt of fuel before the Host Order step that Jettison is performed. This is useful to make the [[ship]] lighter so the ship can travel farther or to prevent an [[enemy]] from seizing the fuel/cargo if the [[ship]] is in danger of being captured. | |||
[[Ships]] can transfer cargo from and to any other ship located at the same location in space, but cargo transfers to Foreign ships requires at least 1kt of fuel before the Host Order step that Foreign Cargo transfers occur to successfully transfer any fuel/cargo. |
Latest revision as of 23:00, 3 March 2018
Cargo Space
Cargo Space is the space within a ship or vessel that allows the transport of metals, fuel, colonists, Supplies, torpedoes, Fighters, or megacredits. All cargo is measured in units of KT killitons. Cargo space is separated in cargo hold types, Fuel cargo, Standard Cargo and vault.
Fuel Cargo
Due to the instability of neutronium, it's cargo is separated from standard cargo. Each unit equals 1 kt.
Standard Cargo
standard cargo will hold all other goods up to the ship designs limit of cargo space in kt
1 fighter = 1 kt 1 torpedo = 1 kt 1 supply = 1 kt 1 Duranium metal = 1 kt 1 Tritanium metal = 1 kt 1 Molybdenum metal = 1 kt 100 colonists = 1 clan = 1 kt
Vault Cargo
Specifically designed for carrying megacredits only. all ships have 1 vault. all ship vaults are the same, and all vaults have a capacity to carry 10,000 megacredits at no additional weight in kt. in other words megacredits have no weight even in the amount of 10,000.
Jettison Cargo
When not orbiting a planet, starships can jettison cargo into Deep Space if they have at least 1kt of fuel before the Host Order step that Jettison is performed. This is useful to make the ship lighter so the ship can travel farther or to prevent an enemy from seizing the fuel/cargo if the ship is in danger of being captured.
Ships can transfer cargo from and to any other ship located at the same location in space, but cargo transfers to Foreign ships requires at least 1kt of fuel before the Host Order step that Foreign Cargo transfers occur to successfully transfer any fuel/cargo.