Intercept: Difference between revisions
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The [http://help.planets.nu/mis-intercept intercept mission] allows a ship to attempt to intercept another. Intercepting ships move after regular ship movement. | |||
Intercepting ships move in order of ID#, from lowest to highest. This fact is exploited by veteran players, where players try to avoid interception by enemy ships by intercepting other ships themselves. Ships with a higher ID# will in this way avoid an intercepting ship with lower ID#. | |||
* [[Priority Intercept]] is an advantage given to cloaking ships who are on an intercept mission. Cloaking ships will attack the ships they are set to intercept (if Primary Enemy is set) before regular combat. In this way, a cloaking ship can destroy a target ship, regardless of the combat order the defending player has chosen. | |||
* The [http://help.planets.nu/mis-cloak-and-intercept Cloak & Intercept] mission is available only at Planets.nu for [[Birds|bird]] players, and only in Standard or Campaign modes. It is similar to priority intercept, except it allows a ship to remain cloaked while intercepting, as well as re-cloak after combat (if undamaged). You do not need to set PE for Cloak & Intercept mission. You can simply intercept a ship without attacking, and remain cloaked. This is useful if you want to tow away a ship from a fleet to attack or capture it. This can be quite deadly with a privateer ally, who can rob ships that you tow to them. | |||
* [http://help.planets.nu/abil-recloak-intercept Re-cloak Intercept] is a mission available only to the [[Deth Specula Stealth]]. It is like a normal Priority Intercept, except that the Deth Spec will re-cloak after destroying its target (if undamaged). | |||
==See Also== | |||
[http://www.donovansvgap.com/help/movement.htm#intercept Donovan Intercept]<br> | [http://www.donovansvgap.com/help/movement.htm#intercept Donovan Intercept]<br> | ||
[http://www.planetsmagazine.com/strategy/strategic-knowledge/cloak-intercept-a-feature-badly-in-need-of-a-new-name/ Cloak Intercept Planets Magazine] | [http://www.planetsmagazine.com/strategy/strategic-knowledge/cloak-intercept-a-feature-badly-in-need-of-a-new-name/ Cloak Intercept Planets Magazine] | ||
[[Ship Movement]] | [[Ship Movement]] |
Revision as of 22:30, 3 January 2018
The intercept mission allows a ship to attempt to intercept another. Intercepting ships move after regular ship movement.
Intercepting ships move in order of ID#, from lowest to highest. This fact is exploited by veteran players, where players try to avoid interception by enemy ships by intercepting other ships themselves. Ships with a higher ID# will in this way avoid an intercepting ship with lower ID#.
- Priority Intercept is an advantage given to cloaking ships who are on an intercept mission. Cloaking ships will attack the ships they are set to intercept (if Primary Enemy is set) before regular combat. In this way, a cloaking ship can destroy a target ship, regardless of the combat order the defending player has chosen.
- The Cloak & Intercept mission is available only at Planets.nu for bird players, and only in Standard or Campaign modes. It is similar to priority intercept, except it allows a ship to remain cloaked while intercepting, as well as re-cloak after combat (if undamaged). You do not need to set PE for Cloak & Intercept mission. You can simply intercept a ship without attacking, and remain cloaked. This is useful if you want to tow away a ship from a fleet to attack or capture it. This can be quite deadly with a privateer ally, who can rob ships that you tow to them.
- Re-cloak Intercept is a mission available only to the Deth Specula Stealth. It is like a normal Priority Intercept, except that the Deth Spec will re-cloak after destroying its target (if undamaged).
See Also
Donovan Intercept
Cloak Intercept Planets Magazine
Ship Movement