<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vgaplanets.org/index.php?action=history&amp;feed=atom&amp;title=Getting_started</id>
	<title>Getting started - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vgaplanets.org/index.php?action=history&amp;feed=atom&amp;title=Getting_started"/>
	<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Getting_started&amp;action=history"/>
	<updated>2026-04-25T09:55:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Getting_started&amp;diff=3116&amp;oldid=prev</id>
		<title>ChallengeSpaceYard at 23:58, 24 December 2012</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Getting_started&amp;diff=3116&amp;oldid=prev"/>
		<updated>2012-12-24T23:58:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:58, 24 December 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normally it is considered very disruptive to drop out of games, since it destroys the balance of the games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normally it is considered very disruptive to drop out of games, since it destroys the balance of the games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the giant melee games, are designed to handle dropouts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;But the giant melee games, are designed to handle dropouts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Tutorials]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Getting_started&amp;diff=2766&amp;oldid=prev</id>
		<title>Dines: Created page with &quot;You start by making an account at planets.nu. You will be asked to choose a race for your very first game, but you wont be restricted to that race for new games. I recommend you …&quot;</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Getting_started&amp;diff=2766&amp;oldid=prev"/>
		<updated>2012-07-29T16:20:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;You start by making an account at planets.nu. You will be asked to choose a race for your very first game, but you wont be restricted to that race for new games. I recommend you …&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;You start by making an account at planets.nu. You will be asked to choose a race for your very first game, but you wont be restricted to that race for new games.&lt;br /&gt;
I recommend you select a versatile race for your first game. Solar federation is a good choice.&lt;br /&gt;
You should be aware, that all new players will be given one months free play. After that, you will have to pay a small monthly fee.&lt;br /&gt;
If you dont want to pay, you can still play on, but with a tech level 7 limitation to all new bases.&lt;br /&gt;
&lt;br /&gt;
All new players, will be placed in a giant melee game, pitted against other new players.&lt;br /&gt;
The Giant melee games are pretty hectic, with lots of players, placed very close together.&lt;br /&gt;
It will let you see some action really fast, but is not how the game was originally intended to play.&lt;br /&gt;
When the game is started, you will be guided through the first couple of turns.&lt;br /&gt;
Follow the assistant, but be aware that some of the advice is actually not very good.&lt;br /&gt;
for example, you are being told send freighters through deep space, at warp(speed) 7, towards unknown planets.&lt;br /&gt;
There are 3 reasons for that to be bad advice:&lt;br /&gt;
In the giant melee games, most planets will be taken, so you dont want to send unarmed freighters towards unknown planets.&lt;br /&gt;
Secondly, all ships ending their turns in deep space, will be visible to other players at a distance of 300 lys(lightyears)&lt;br /&gt;
if you can, try to jump from planet to planet instead. Ships in orbit of planets are not visible to everyone, so it will hide your ship from other players.&lt;br /&gt;
and finally, warp 7, is advice from old times, when all new players was restricted to that tech level.&lt;br /&gt;
&lt;br /&gt;
You can choose to play on in the giant melee game, but you can also resign, if you dont like that type of game.&lt;br /&gt;
Normally it is considered very disruptive to drop out of games, since it destroys the balance of the games.&lt;br /&gt;
But the giant melee games, are designed to handle dropouts.&lt;/div&gt;</summary>
		<author><name>Dines</name></author>
	</entry>
</feed>