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	<id>https://vgaplanets.org/index.php?action=history&amp;feed=atom&amp;title=Covert_Data_Link</id>
	<title>Covert Data Link - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vgaplanets.org/index.php?action=history&amp;feed=atom&amp;title=Covert_Data_Link"/>
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	<updated>2026-06-21T09:50:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vgaplanets.org/index.php?title=Covert_Data_Link&amp;diff=5028&amp;oldid=prev</id>
		<title>Psydev: Updated to reflect changes announced in PlanetsCon 2022</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Covert_Data_Link&amp;diff=5028&amp;oldid=prev"/>
		<updated>2023-02-03T04:36:12Z</updated>

		<summary type="html">&lt;p&gt;Updated to reflect changes announced in PlanetsCon 2022&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:36, 3 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Covert Data Link &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new [[Bird]] [[Campaign]] ability introduced in 2022&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To &lt;/del&gt;use it, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Bird player must change his FC to &quot;spy&quot; above &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foreign &lt;/del&gt;planet. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CDL will then change &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bird &lt;/del&gt;ship&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/del&gt;friendly code &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to match &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planet&#039;s &lt;/del&gt;FC.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Covert Data Link &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows you to use old friendly codes for ships and planets for all purposes that you would normally use &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friendly code for&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means even if a player changes their friendly code, you can still &lt;/ins&gt;use it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next turn with a 100% success rate. You can do all the normal things you could do with a matching friendly code, such as travel through minefields&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beam up minerals from &lt;/ins&gt;a planet&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, use Harmonic Weapon Modulation against a ship, etc&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, even though &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planet or &lt;/ins&gt;ship &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has changed its &lt;/ins&gt;friendly code&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Odds of Success ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For every turn after the 1st turn of using an old friendly code, the odds of success of &lt;/ins&gt;the FC &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;working are reduced by 10%. So 2 turns after a friendly code has changed, there is a 90% success rate. 3 turns afterwards there is an 80% chance, etc. This chance of success is calculated for every individual ship using that FC. If one of your ships fails in using a friendly code, that code is permanently revoked, and no other ships can use it&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This will allow the Bird ship to pass through any minefields with the same friendly code as the planet. A minefield will have the FC to the planet nearest to its center. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://www.youtube.com/watch?v=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;iNwYHaAqZnM&lt;/del&gt;#t=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6h10m &lt;/del&gt;Link &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;2022 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announcement] of new Bird features.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://www.youtube.com/watch?v=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ct2CgIeE-so&lt;/ins&gt;#t=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5h21m15s Explanation of Covert Data &lt;/ins&gt;Link &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by Joshua] at PlanetsCon &lt;/ins&gt;2022&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Psydev</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Covert_Data_Link&amp;diff=4916&amp;oldid=prev</id>
		<title>Psydev: Created page with &quot;Covert Data Link is a new Bird Campaign ability introduced in 2022. To use it, the Bird player must change his FC to &quot;spy&quot; above a foreign planet. CDL will then change...&quot;</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Covert_Data_Link&amp;diff=4916&amp;oldid=prev"/>
		<updated>2022-06-10T05:44:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Covert Data Link is a new &lt;a href=&quot;/index.php?title=Bird&quot; class=&quot;mw-redirect&quot; title=&quot;Bird&quot;&gt;Bird&lt;/a&gt; &lt;a href=&quot;/index.php?title=Campaign&quot; title=&quot;Campaign&quot;&gt;Campaign&lt;/a&gt; ability introduced in 2022. To use it, the Bird player must change his FC to &amp;quot;spy&amp;quot; above a foreign planet. CDL will then change...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Covert Data Link is a new [[Bird]] [[Campaign]] ability introduced in 2022. To use it, the Bird player must change his FC to &amp;quot;spy&amp;quot; above a foreign planet. CDL will then change the Bird ship&amp;#039;s friendly code to match the planet&amp;#039;s FC. &lt;br /&gt;
&lt;br /&gt;
This will allow the Bird ship to pass through any minefields with the same friendly code as the planet. A minefield will have the FC to the planet nearest to its center. &lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
[https://www.youtube.com/watch?v=iNwYHaAqZnM#t=6h10m Link to 2022 announcement] of new Bird features.&lt;/div&gt;</summary>
		<author><name>Psydev</name></author>
	</entry>
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