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	<id>https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Quapla</id>
	<title>VGA Planets Wiki - User contributions [en]</title>
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	<updated>2026-06-15T09:39:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_Movement&amp;diff=4166</id>
		<title>Ship Movement</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_Movement&amp;diff=4166"/>
		<updated>2016-06-19T18:59:20Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Normal Movement Formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ships can move only when loaded with sufficient [[Fuel]] and when outfitted with [[engines]] capable of making the journey. The high technology used for the engines results in better fuel efficiency, especially with regards to faster speeds.&lt;br /&gt;
&lt;br /&gt;
The amount of fuel required is based upon the total mass of your ship and all its cargo. &lt;br /&gt;
&lt;br /&gt;
There are three ships in the game that have [[Gravitonic Accelerator]]s.&lt;br /&gt;
These are the [[Meteor Class Blockade Runner]], the [[Br4_Class_Gunship]] and the [[Br5 Kaye Class Torpedo Boat]]. These three ships travel at a rate of twice that of a normal ship. At warp factor 9 these ships will travel 162 light years in one turn.&lt;br /&gt;
&lt;br /&gt;
There are also 3 ships that possess a [[Hyperdrive]]. The [[Pl21 Probe]] ([[The Evil Empire|Empire]]), [[B200 Class Probe]] ([[The Cyborg|Cyborg]]), and [[Falcon Class Escort]] ([[The Rebel Confederation|Rebel]]).&lt;br /&gt;
&lt;br /&gt;
You can set multiple way points using Shift+Click, Multiple waypoints are visible only to yourself. &lt;br /&gt;
&lt;br /&gt;
Tables taken from Infolist v3.1 created by Eden Tan.&lt;br /&gt;
&lt;br /&gt;
== Normal Movement Formula ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Normal_x = rnd(warp^2/(way_x^2 + way_y^2) * way_x) - .5&lt;br /&gt;
Normal_y = rnd(warp^2/(way_x^2 + way_y^2) * way_y) - .5&lt;br /&gt;
&lt;br /&gt;
NOTE: These formulas are correct for approximately 90% of movements &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hyperjump Formula ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
final_x = ERND(x+350*dx/ERND(sqrt(dx^2+dy^2)))&lt;br /&gt;
final_y = ERND(y+350*dy/ERND(sqrt(dx^2+dy^2)))&lt;br /&gt;
&lt;br /&gt;
NOTE: ERND() is a rounding function which rounds normally to the nearest &lt;br /&gt;
      integer, except when the the number to be rounded ends in exactly 0.5.&lt;br /&gt;
      Then, it rounds to the nearest even number, e.g. 8.5 rounds to 8 and&lt;br /&gt;
      9.5 rounds to 10.  The innermost ERND() can be just a simple RND()&lt;br /&gt;
      (round to nearest integer) since the square root of an integer will&lt;br /&gt;
      never end in 0.5.  Formula courtesy of Andrew Sterian.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
Ship [[Tow]]&amp;lt;br&amp;gt;&lt;br /&gt;
Ship [[Intercept]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.donovansvgap.com/help/movement.htm Donovans Movement]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Planets&amp;diff=4165</id>
		<title>Planets</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Planets&amp;diff=4165"/>
		<updated>2016-06-19T18:57:33Z</updated>

		<summary type="html">&lt;p&gt;Quapla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Planets are natural [[Space Objects]] strewn throughout the galactic map. Each planet is assigned an ID and a name to differentiate itself from other planets in the galaxy. Each planet is different in its minerals and fuel that may be mined, and the densities thereof.&lt;br /&gt;
&lt;br /&gt;
Ones expand their empire by colonizing and [[Planetary Structures|developing]] these planets. Naturally, every empire is going to want to expand as much as they can.&lt;br /&gt;
&lt;br /&gt;
Each planet has a [[climate]] in the range from 0-100 degrees that is used to determine the conditions of the planet.&lt;br /&gt;
&lt;br /&gt;
== Natives ==&lt;br /&gt;
:Main Article: [[Natives]]&lt;br /&gt;
Some planets carry these non-playable lifeforms known as [[native]]s. Natives can carry special abilities that may be used to (usually) aid an empire in its growth.&lt;br /&gt;
&lt;br /&gt;
All non-[[Amorphous]] natives can be [[Taxes|taxed]] to collect additional [[megacredits]], but enough [[colonists]] must be present to collect the taxes in question.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Well.png|150px|thumb|right|Points in orange has different effects for ships using the [[Hyperdrive]] ability]]&lt;br /&gt;
== Gravity wells ==&lt;br /&gt;
Each planet has Gravity wells (or simply warp wells) that ships may use to reduce fuel consumption. There are exceptions towards the rule, such as when a player suspects there may be a cloaker at the planet.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
Taken from Donovans - Maximum structures:&lt;br /&gt;
&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
[[category:Space Objects]]&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4164</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4164"/>
		<updated>2016-06-19T18:48:19Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
{{{1|None}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4163</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4163"/>
		<updated>2016-06-19T18:44:46Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
&lt;br /&gt;
1. Different ammount of mines, factories and defenses:&lt;br /&gt;
&lt;br /&gt;
Taken from Donovans:&lt;br /&gt;
&lt;br /&gt;
Maximum structures:&lt;br /&gt;
&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Fuel Use:&lt;br /&gt;
&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4162</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4162"/>
		<updated>2016-06-19T18:44:19Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
&lt;br /&gt;
1. Different ammount of mines, factories and defenses:&lt;br /&gt;
&lt;br /&gt;
Taken from Donovans:&lt;br /&gt;
Maximum structures:&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Fuel Use:&lt;br /&gt;
&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4161</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4161"/>
		<updated>2016-06-19T18:43:19Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
&lt;br /&gt;
1. Different ammount of mines, factories and defenses:&lt;br /&gt;
&lt;br /&gt;
Taken from Donovans:&lt;br /&gt;
&lt;br /&gt;
Maximum structures:&lt;br /&gt;
&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
2. Fuel Use:&lt;br /&gt;
&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4160</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4160"/>
		<updated>2016-06-19T18:42:51Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
&lt;br /&gt;
1. Different ammount of mines, factories and defenses:&lt;br /&gt;
&lt;br /&gt;
Taken from Donovans:&lt;br /&gt;
Maximum structures:&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
2. Fuel Use:&lt;br /&gt;
&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4159</id>
		<title>Template:HostDiffs</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:HostDiffs&amp;diff=4159"/>
		<updated>2016-06-19T18:42:02Z</updated>

		<summary type="html">&lt;p&gt;Quapla: /* Differences between NuHost and Host 3.22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Differences between NuHost and Host 3.22 ==&lt;br /&gt;
&lt;br /&gt;
1. Different ammount of mines, factories and defenses:&lt;br /&gt;
&lt;br /&gt;
Taken from Donovans:&lt;br /&gt;
Maximum structures&lt;br /&gt;
The number of structures allowed on a planet is limited by the number of clans present. The first time this is checked for is during building: &lt;br /&gt;
you cannot build more clans than the number of clans on the planet allows. The maximum number of structures is checked again later in the hostrun, when structures decay.&lt;br /&gt;
&lt;br /&gt;
Mines: one for every clan up to 200, above that it&#039;s 200+SQRT(clans-200)&lt;br /&gt;
Factories: one for every clan up to 100, above that it&#039;s 100+SQRT(clans-100)&lt;br /&gt;
Effectively this is one for every clan up to 101, due to SQRT(101-100) being 1&lt;br /&gt;
Defenseposts: one for every clan up to 50, above that it&#039;s 50+SQRT(clans-50)&lt;br /&gt;
&lt;br /&gt;
NU: Uses the math.floor (truncate) function&lt;br /&gt;
THOST/PHOST: Uses the round function, so in some cases there can be one more item.&lt;br /&gt;
&lt;br /&gt;
2. Fuel Use:&lt;br /&gt;
&lt;br /&gt;
THOST: Taken from Donovans:&lt;br /&gt;
fueluse = TRUNC [fuelfactor * ( TRUNC (mass/10) ) * ( (TRUNC(distance) / maxtravel) / 10000 ) ]&lt;br /&gt;
&lt;br /&gt;
NU acts like PHost:&lt;br /&gt;
Taken from Phost-Helps&lt;br /&gt;
Fuel consumption = TRUNC(ERND((FuellessShipMass+ShipFuel)/10)* 10*FUEL_CONSUMPTION_RATE*TRUNC(DistanceToTravel))&lt;/div&gt;</summary>
		<author><name>Quapla</name></author>
	</entry>
</feed>