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	<id>https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mikael+Hasselstein</id>
	<title>VGA Planets Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mikael+Hasselstein"/>
	<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Special:Contributions/Mikael_Hasselstein"/>
	<updated>2026-07-20T22:55:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Friendly_Codes&amp;diff=4545</id>
		<title>Friendly Codes</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Friendly_Codes&amp;diff=4545"/>
		<updated>2019-08-10T21:58:40Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: /* Misc */ Added full list of gsN numbers for easier reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Adapted from Infolist v3.1 created by Eden Tan. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes Regarding FC&#039;s at planets.nu ==&lt;br /&gt;
Friendly Codes that match exactly will prevent combat, however [http://www.Planets.Nu VGA Planets.nu] allows the use of mixed case sensitivity codes. and to prevent combat the codes must match in case sensitivity as well.&lt;br /&gt;
&lt;br /&gt;
Examples&lt;br /&gt;
*HYP vs hyp = combat..does not match case sensitivity&lt;br /&gt;
*lfm vs Lfm = Combat..does not match case sensitivity&lt;br /&gt;
*hYp vs hYp = no combat.. matches exactly&lt;br /&gt;
*lFm vs lFm = Combat between ships..despite exact match, lfm is an exception towards matching friendly codes for combat purposes&lt;br /&gt;
&lt;br /&gt;
however when performing functions or missions the case sensitivity will still work&lt;br /&gt;
&lt;br /&gt;
Example of mkt, MKT, mKT all perform the make torpedoes mission this is true for all [http://www.Planets.Nu VGA Planets.nu] friendly codes&lt;br /&gt;
&lt;br /&gt;
== Planetary ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
att - attack all enemy ships in orbit with fuel (*)&lt;br /&gt;
nuk - attack all enemy ships in orbit with or without fuel (*)&lt;br /&gt;
bum - beam up MC to foreign ships in orbit, split evenly&lt;br /&gt;
con - have host send a listing of the current host configuration&lt;br /&gt;
dmp - dump all parts in starbase storage bins if a SB orbits the planet. All&lt;br /&gt;
      parts will be converted to minerals and dumped onto the planet &lt;br /&gt;
      surface.  Fighters and torpedoes are not dumped.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*att/nuk will not work on Rebels and Fascists if that host config is enabled.&lt;br /&gt;
*att/nuk will not work on an SSDt.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ship ==&lt;br /&gt;
=== Hyperjump-capable Probes ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
hyp - ships capable of hyperspace will hyperspace about 350 ly in a&lt;br /&gt;
      direction if there is enough fuel, a waypoint farther than 20 ly is &lt;br /&gt;
      set, and a nonzero warp is set **** YOU CANNOT TOW SHIPS ****&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Alchemy Ships ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ald - change supplies into duranium only&lt;br /&gt;
alm - change supplies into molybdenum only&lt;br /&gt;
alt - change supplies into tritanium only&lt;br /&gt;
nal - do not convert supplies/minerals into minerals/fuel&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glory Device Ships ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
pop - explode the ship after moving if they have fuel&lt;br /&gt;
trg - explode the ship after moving if a cloaked ship is detected and they have fuel&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ships with Torpedo Launchers ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mdh - mine drop half your torpedoes&lt;br /&gt;
mdq - mine drop one quarter of your torpedoes&lt;br /&gt;
md# - mine drop (# * 10) torpedoes if you have them (1 corresponds to 10)&lt;br /&gt;
miN - mine in identity N, to lay mines in other races names&lt;br /&gt;
mkt - build torpedoes if correct cargo and money are on board&lt;br /&gt;
msc - scoop up your mine fields and convert them back into torpedoes&lt;br /&gt;
ntp - do not fire torpedos in battle&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ships with Fighter Bays ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
lfm - load minerals and supplies to build fighters (Robots, Rebels, Colonies only)&lt;br /&gt;
ntp - do not launch fighters in battle&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Transfers ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bdm - beam down MC to a planet, regardless of who owns it&lt;br /&gt;
btf - beam transfer fighters to all enemy carriers at the same location&lt;br /&gt;
btm - beam transfer MC to all enemy ships at the same location&lt;br /&gt;
btt - beam transfer torpedoes to all enemy ships at the same location with the same torp tech&lt;br /&gt;
nbr - No Boarding Party - Prevents ship under Tow From Being &amp;quot;Tow Captured&amp;quot; when tow target &lt;br /&gt;
      has no fuel.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
cln - clone ship at a planet with a SB.  SB tech levels must be higher than&lt;br /&gt;
      the ship being cloned.  Cost is 200% the MC for building the ship,&lt;br /&gt;
      and will cancel normal ship building of the SB in most cases.  The&lt;br /&gt;
      money and minerals are beamed directly from the planet, and no parts&lt;br /&gt;
      on the SB are used.  The Privateers and Crystals cannot clone.  &lt;br /&gt;
      Ships cannot be cloned if the race can already build them.&lt;br /&gt;
gsN - give ship to race N, where N is:&lt;br /&gt;
         1=Fed,         7=Crys&lt;br /&gt;
         2=Liz,         8=Emp&lt;br /&gt;
         3=Birds,       9=Bots&lt;br /&gt;
         4=Fasc,        a=Reb&lt;br /&gt;
         5=Priv,        b=Col&lt;br /&gt;
         6=Cyb,&lt;br /&gt;
      An enemy ship of race N must be at the same location with colonists on board.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Web_mines&amp;diff=4144</id>
		<title>Web mines</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Web_mines&amp;diff=4144"/>
		<updated>2016-06-01T08:13:19Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Web mines are a special kind of space mines that can only be laid by [[The Crystal Confederation]]. All [[ships]] with [[torpedo]] [[launch tubes]] owned by the [[The Crystal Confederation|Crystallines]] can use the [[mission]] &amp;quot;Lay [[Web mines]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like normal [[space mines]], web mines will [[damage]] enemy [[ships]] that hit a webmine. The chance of hitting a web mine is higher than hitting a normal [[mines|mine]], and disregards [[cloaking]]. Additionally, all ships that start inside a webmine field are drained 25kT of [[fuel]] per web field per turn.&lt;br /&gt;
&lt;br /&gt;
Web mines may be laid in the identity of a foreign player. This can be used to the crystal&#039;s advantage, because of their web mine immunity. However, the foreign player may also travel them safely. They also lack the constant drain effect, but they still deal devastating damage when triggered.&lt;br /&gt;
&lt;br /&gt;
== Trigger Effects ==&lt;br /&gt;
Webmines deal about 10% of normal damage to starships compared to normal [[space mines]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{damage} =&lt;br /&gt;
 floor(1000 / mass)&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, they will instantly stop any [[ship]]s that trigger them (set to [[warp]] 0) and drain [[fuel]]. This fuel loss is in addition to the fuel that would have been used to arrive at the intended waypoint.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{drain} =&lt;br /&gt;
 max(50, ceil(fuel / 6))&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Webmine lay ==&lt;br /&gt;
&lt;br /&gt;
Web mines have the very same multipliers than normal mines when they are laid per [[torpedo]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Torpedo type&lt;br /&gt;
!Mine multiplier&lt;br /&gt;
|-&lt;br /&gt;
|Mark 1 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|Proton Torpedo&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
|Mark 2 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
|Gamma Bomb&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
|Mark 3 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|Mark 4 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 36&lt;br /&gt;
|-&lt;br /&gt;
|Mark 5 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 49&lt;br /&gt;
|-&lt;br /&gt;
|Mark 6 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 64&lt;br /&gt;
|-&lt;br /&gt;
|Mark 7 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 81&lt;br /&gt;
|-&lt;br /&gt;
|Mark 8 Photon&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Webmine sweep ==&lt;br /&gt;
[[Beams]] have a harder time sweeping web mines than they do normal mines.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Beam class&lt;br /&gt;
! Sweep multiplier&lt;br /&gt;
! Normal sweep rate&lt;br /&gt;
! Web sweep rate&lt;br /&gt;
|-&lt;br /&gt;
|Laser&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
|X-Ray Laser&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Bolt&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 36&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
|Blaster&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 64&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 48&lt;br /&gt;
|-&lt;br /&gt;
|Positron Beam&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 75&lt;br /&gt;
|-&lt;br /&gt;
|Disruptor&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 36&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 108&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Blaster&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 196&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 147&lt;br /&gt;
|-&lt;br /&gt;
|Phaser&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 64&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 256&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 192&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Disruptor&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 324&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 243&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Phaser&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 400&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Default Host Settings for webmines: ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, [[The Missing Colonies of Man|Colonial]] [[fighter]]s can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY&#039;&#039;&#039;: 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size, or [[cloaking]] state.&lt;br /&gt;
&lt;br /&gt;
=== Related Topics ===&lt;br /&gt;
*[[Minefields]]&lt;br /&gt;
*[[Torpedo]]es&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Merlin_Class_Alchemy_Ship&amp;diff=4131</id>
		<title>Merlin Class Alchemy Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Merlin_Class_Alchemy_Ship&amp;diff=4131"/>
		<updated>2016-01-11T21:39:36Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Merlin Class Alchemy Ship |Races=All races |Comments=The Merlin Class Alchemy Ship produces 1kt of [[Duranium]], [[Tritanium]] or [[Molybdenum]] for the cost of 3kt supplies each.&lt;br /&gt;
&lt;br /&gt;
The Merlin Class can be the economic backbone of already exploited planetary clusters and usually is found close to important star-bases and bovinoid planets. In combat it is fairly tough to destroy, although it can only be equipped with 8 beam weapons.&lt;br /&gt;
&lt;br /&gt;
Its gigantic cargo hold (the largest of all ships) can be used in a pinch for the evacuation of colonist from important planets, if the necessary amount of fuel is at hand.  But with a 2700 cargo capacity and 450 fuel tank, and 10 engines, it, like the Neutronic Refinery ship, is really more of a starbase than a ship.  &lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
=== General Performance ===&lt;br /&gt;
* Can produce up to 900kt of minerals per turn&lt;br /&gt;
&lt;br /&gt;
==== Range (ly) ====&lt;br /&gt;
*Empty: 365 ly&lt;br /&gt;
* Full: 112 ly &lt;br /&gt;
&lt;br /&gt;
==== Fuel consumption per lightyear ====&lt;br /&gt;
*Empty: 1,23kt&lt;br /&gt;
*Full: 4,02kt&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* Performs alchemy for 9 supplies into 1 of each mineral (or 3 minerals of a single kind, using &#039;&#039;ald&#039;&#039;, &#039;&#039;alt&#039;&#039;, or &#039;&#039;alm&#039;&#039;)&lt;br /&gt;
* Can tow&lt;br /&gt;
&lt;br /&gt;
=== Combat Performance ===&lt;br /&gt;
The Merlin makes an excellent last ditch [[fighter]]-killing ship with its eight [[beams]]. However, its extreme [[mass]] makes it vulnerable to destruction by carriers, and capture by higher grade [[torpedo]] ships.&lt;br /&gt;
&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
Ranges and fuel consumption were taken from a Merlin Class Alchemy Ship equipped with Heavy Blasters and Transwarp Drives in non-stop-flight.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Alchemy Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nova_Class_Super-dreadnought&amp;diff=4130</id>
		<title>Nova Class Super-dreadnought</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nova_Class_Super-dreadnought&amp;diff=4130"/>
		<updated>2016-01-11T21:39:11Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Nova Class Super-dreadnought&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments= The Nova is the Federation&#039;s heaviest warship, and has 10 beams and 10 torpedo tubes.  The Federation will usually build more Missouris, since they have 70% of the armament for half of the cost in minerals.  But, when resources are more plentiful, the Federation will build some of these hammers.&lt;br /&gt;
 |Notes= }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Super_Transport_Freighter&amp;diff=4129</id>
		<title>Super Transport Freighter</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Super_Transport_Freighter&amp;diff=4129"/>
		<updated>2016-01-11T21:38:39Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Super Transport Freighter&lt;br /&gt;
 |Races=All&lt;br /&gt;
 |Comments=The [[Super Transport Freighter]] has the highest cargo capacity of all freighters in the universe and the second highest (after the Merlin Class) of all ships. However, it also has a very large hull mass, and therefore consumes a great deal of fuel.  And with a 2600 fuel capacity and only a 1200 fuel tank, it has a short range.  May be useful if you have a cluster of planets and you want to run a route logistics system instead of hub and spoke.&lt;br /&gt;
&lt;br /&gt;
 |Notes= &lt;br /&gt;
 |Addons=&lt;br /&gt;
=== [[Stellar Cartography]] ===&lt;br /&gt;
* {{WeakArmor|Super Transport}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Neutronic_Refinery_Ship&amp;diff=4128</id>
		<title>Neutronic Refinery Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Neutronic_Refinery_Ship&amp;diff=4128"/>
		<updated>2016-01-11T21:37:47Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Neutronic Refinery Ship |Races= All Races |Comments=The Neutronic Refinery Ship is along with the Rush and Golem Class Carriers one of the most expensive ship hulls. It produces 1kt of neutronium fuel for the cost of 1kt supplies + 1kt of any mineral. Like the Merlin Class Alchemy Ship it can be the economic backbone of already exploited planetary clusters and usually is found close to important star-bases and bovinoid planets. In combat it is fairly tough to destroy, although it can only be equipped with 6 beam weapons, and its fairly large cargo hold can be used for the evacuation from important planets.&lt;br /&gt;
|Notes= &lt;br /&gt;
&lt;br /&gt;
* Can produce up to 525kt of Neutronium per turn&lt;br /&gt;
&lt;br /&gt;
* 1 supply + 1 mineral = 1 neutronium&lt;br /&gt;
&lt;br /&gt;
* Range:&lt;br /&gt;
&lt;br /&gt;
Empty: 700ly&lt;br /&gt;
&lt;br /&gt;
Full: 355ly &lt;br /&gt;
&lt;br /&gt;
* Fuel consumption per lightyear:&lt;br /&gt;
&lt;br /&gt;
Empty: 1,14kt&lt;br /&gt;
&lt;br /&gt;
Full: 2,25kt&lt;br /&gt;
&lt;br /&gt;
* Combat&lt;br /&gt;
&lt;br /&gt;
- write here -&lt;br /&gt;
&lt;br /&gt;
* Can tow&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Ranges and fuel consumption were taken from a Neutronic Refinery ship equipped with Heavy Blasters and Transwarp Drives in non-stop-flight.&lt;br /&gt;
&lt;br /&gt;
The &#039;full&#039; range can be extended by loading minerals and supplies that will produce fuel during flight.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Alchemy Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Diplomacy_Class_Cruiser&amp;diff=4127</id>
		<title>Diplomacy Class Cruiser</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Diplomacy_Class_Cruiser&amp;diff=4127"/>
		<updated>2016-01-11T21:37:20Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Diplomacy Class Cruiser&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments=The Diplomacy is a slightly weaker warship than the [[Missouri Class Battleship]], but it requires fewer minerals to build, is lighter, and carries more fuel.  This ship should be fielded situationally, but with a decent amount of beams and an okay cargo capacity it can function as a mine-layer and minesweeper for a fleet while [[Missouri Class Battleship|Missouri&#039;s]], [[Kittyhawk Class Carrier|Kittyhawks]], and [[Nova Class Super Dreadnought|Nova&#039;s]] conduct the brunt of the fighting.&lt;br /&gt;
 |Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Thor_Class_Frigate&amp;diff=4126</id>
		<title>Thor Class Frigate</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Thor_Class_Frigate&amp;diff=4126"/>
		<updated>2016-01-11T21:36:02Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Thor Class Frigate&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments=The &#039;&#039;&#039;Thor Frigate&#039;&#039;&#039; is one of the most interesting vessels the Federation can build. Do not let its specs fool you.&lt;br /&gt;
&lt;br /&gt;
With the assistance of the Engine-Shield (at 50% for +150kT) or Right Side (60% chance for +360kT) bonus mass, this ship can deal heavy damage to even the best carriers with its eight torpedo tubes. One of the best support ships that is also cheap on PBP.&lt;br /&gt;
 |Notes=&lt;br /&gt;
=== Combat Performance ===&lt;br /&gt;
Information is taken into consideration that the &#039;&#039;&#039;Thor Frigate&#039;&#039;&#039; has maximum &#039;&#039;&#039;Mark 8 Photon&#039;&#039;&#039; torpedoes using the &#039;&#039;&#039;NuHost&#039;&#039;&#039; algorithm of PCC2 with at least a million simulations against each opposing ship. Engine-Shield Bonus is disabled.&lt;br /&gt;
&lt;br /&gt;
As is denoted by the statistics below, the &#039;&#039;&#039;Thor Frigate&#039;&#039;&#039; is capable of dealing quite a bit of damage to these ships, but it needs the bonus mass that will allow it to hit 320kT.&lt;br /&gt;
&lt;br /&gt;
==== Versus a Biocide Carrier ====&lt;br /&gt;
*Damage range: 0 - 36% (average 14.1%)&lt;br /&gt;
*Shield range: 0 - 100% (average 41.0%)&lt;br /&gt;
&lt;br /&gt;
==== Versus a Gorbie Battlecarrier ====&lt;br /&gt;
*Damage range: 0 - 34% (average 13.0%)&lt;br /&gt;
*Shield range: 0 - 100% (average 41.0%)&lt;br /&gt;
&lt;br /&gt;
==== Versus a Golem Baseship ====&lt;br /&gt;
*Damage range: 0 - 34% (average 14.8%)&lt;br /&gt;
*Shield range: 0 - 100% (average 41.0%)&lt;br /&gt;
&lt;br /&gt;
==== Versus a Rush Heavy Carrier ====&lt;br /&gt;
*Damage range: 0 - 59% (average 27.7%)&lt;br /&gt;
*Shield range: 0 - 100% (average 40.8%)&lt;br /&gt;
&lt;br /&gt;
==== Versus a Virgo Battlestar ====&lt;br /&gt;
*Damage range: 0 - 65% (average 27.8%)&lt;br /&gt;
*Shield range: 0 - 100% (average 24.4%)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Missouri_Class_Battleship&amp;diff=4125</id>
		<title>Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Missouri_Class_Battleship&amp;diff=4125"/>
		<updated>2016-01-11T21:34:26Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Missouri Class Battleship&lt;br /&gt;
 |Races=Federation&lt;br /&gt;
|Comments=The [[Missouri Class Battleship]] is a well known ship out of the Star Trek universe. In Star Trek it is called the Galaxy Class Starship, which was the ship type for the Enterprise-D and one of the strongest Federation Starships in the latter half of the 24th Century.[http://memory-alpha.org/wiki/Galaxy_class]&lt;br /&gt;
&lt;br /&gt;
The Missouri is the main warship of the [[The Solar Federation]]. It is not one of the most powerful torpedo ships in the game, nor is it the most powerful torpedo ship the Federation can build.  The [[Nova Class Super-dreadnought]] is the Federations most powerful ships.  However a wise ferederation commander will have far more Missy&#039;s, as they are sometime affectionately called, as opposed to Nova&#039;s.  The reason is that two Missy&#039;s can be built for the price of one Nova, and a fed player can heavily utilize [[Super-Refit]] to upgrade their components on their Missouri&#039;s to be far more effective than the rest of the the races ships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because of its small fuel tank, the [[Missouri Class Battleship]] will be paired with a [[Nebula Class Cruiser]] for fuel and torpedos, as well as [[Kittyhawk Class Carrier]]s for support in fighting her BB&#039;s and Heavy Carriers.  A Missy-Kitty-Missy combo can easily destroy most Heavy Carriers in the game at a favorable PBP ratio of 7PBPs for a dead Rush/Virgo compared to 5 PBP&#039;s for a lost Missy and lost Kitty.&lt;br /&gt;
&lt;br /&gt;
 |Notes= &lt;br /&gt;
}}&lt;br /&gt;
==Ship Names==&lt;br /&gt;
Matching to the class leader &#039;&#039;USS Missouri&#039;&#039; it might be obvious to use the names of the US states.&amp;lt;br&amp;gt;☛ 1 Alabama, 2 Alaska, 3 Arizona, 4 Arkansas, 5 California, 6 Colorado, 7 Connecticut, 8 Delaware, 9 Florida, 10 Georgia, 11 Hawaii, 12 Idaho, 13 Illinois, 14 Indiana, 15 Iowa, 16 Kansas, 17 Kentucky, 18 Louisiana, 19 Maine, 20 Maryland, 21 Massachusetts, 22 Michigan, 23 Minnesota, 24 Mississippi, 25 Missouri, 26 Montana, 27 Nebraska, 28 Nevada, 29 New Hampshire, 30 New Jersey, 31 New Mexico, 32 New York, 33 North Carolina, 34 North Dakota, 35 Ohio, 36 Oklahoma, 37 Oregon, 38 Pennsylvania, 39 Rhode Island, 40 South Carolina, 41 South Dakota, 42 Tennessee, 43 Texas, 44 Utah, 45 Vermont, 46 Virginia, 47 Washington, 48 West Virginia, 49 Wisconsin, 50 Wyoming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Arkham_Class_Frigate&amp;diff=4124</id>
		<title>Arkham Class Frigate</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Arkham_Class_Frigate&amp;diff=4124"/>
		<updated>2016-01-11T21:34:07Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Ship&lt;br /&gt;
 |ShipName=Arkham Class Frigate |Races= |Comments= The Arkham is heavily armed for its cost, but with its small cargo capacity and short range it will only ever be a cheap defensive ship for you.  While significantly more expensive, other ships may be more useful in the long term: Missouri and Diplomacy are better fighters, the Nebula can perform a dual role defense/cargo, and even the Thor can throw out more firepower defensively.  The best usage is probably to put low tech beams on it and have it lead against carriers or bases to knock off some fighters.    &lt;br /&gt;
|Notes= }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Loki_Class_Destroyer&amp;diff=4123</id>
		<title>Loki Class Destroyer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Loki_Class_Destroyer&amp;diff=4123"/>
		<updated>2016-01-11T21:32:52Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Loki Class Destroyer&lt;br /&gt;
 |Races=[[Lizards|The Lizard Alliance]] and [[Feds|The Solar Federation]]&lt;br /&gt;
 |Comments=The Loki Class Destroyer is a fairly high-tec light ship with the ability to decloak most cloaking ships within the range of 10 lightyears. It usually does not fight for itself, but with 80kt of cargo space it is a reasonable minelayer.&lt;br /&gt;
&lt;br /&gt;
[[The Privateer Bands|Privateer]], [[The Fascist Empire|Fascist]], and other players who also control cloakers often fear this ship. Usually they will try to destroy it in a kamikaze mission using cloaked intercept.&lt;br /&gt;
&lt;br /&gt;
A way to avoid this is to let more than just one Loki Class accompany the fleet, and randomly refuel or tow them, so that they will not be attacked if a cloaked intercept occurs.&lt;br /&gt;
 |Notes=&lt;br /&gt;
* Can decloak most ships within the range of 10ly (no mission needed to perform decloak)&lt;br /&gt;
* Birdmen, Federation and Lizard ships are immune to tachyon decloak.&lt;br /&gt;
* Range: &lt;br /&gt;
**Empty: 770ly&lt;br /&gt;
**Full: 520ly&lt;br /&gt;
* Fuel consumption per lightyear:&lt;br /&gt;
**Empty: 0,18kt&lt;br /&gt;
**Full: 0,26kt&lt;br /&gt;
*Can tow&lt;br /&gt;
&lt;br /&gt;
=== Combat in Federal hands ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Combat in Lizard hands ===&lt;br /&gt;
&lt;br /&gt;
* The Loki Class Destroyer has a very light hull and often is damaged in combat. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will destroy (equally equipped):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*D7 Coldpain Class&lt;br /&gt;
*Meteor Class Blockade Runner&lt;br /&gt;
*BR5 Kaye Class Torpedo Boat&lt;br /&gt;
*Reptile Class Destroyer&lt;br /&gt;
*Saurian Class Light Cruiser&lt;br /&gt;
*Lizard Class Cruiser, if lower equipped&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will be destroyed by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Lizard Class Cruiser&lt;br /&gt;
*Deth Specula Class Frigate&lt;br /&gt;
&lt;br /&gt;
Ranges and fuel consumption were taken from a Loki Class Destroyer equipped with Heavy Blasters, Mk8 torpedo tubes and Transwarp Engines in non-stop-flight.&lt;br /&gt;
&lt;br /&gt;
Battle results are taken from the VCR Simulator in ten runs.&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
[http://www.planetsmagazine.com/races/federation/fedguides/loki-logic/ planets magazine Loki]&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Back in VGA Planets 3, the Loki&#039;s tachyon decloak was one of the few [[:Category:Hull Functions|hull functions]] that did not work for shareware players back in VGA 3. This does not hold true for Planets Nu.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Brynhild_Class_Escort&amp;diff=4122</id>
		<title>Brynhild Class Escort</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Brynhild_Class_Escort&amp;diff=4122"/>
		<updated>2016-01-11T21:32:30Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Brynhild Class Escort&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments= The Brynhild will detect native life (or lack thereof) and temperature on planets not already owned by the bioscanner&#039;s owner within a range of 200 lyrs, sweeping 20% of the planets in range per turn.  Though not a very expensive ship, it is only really good for this function. &lt;br /&gt;
 |Notes=&lt;br /&gt;
 |Addons=&lt;br /&gt;
=== [[Stellar Cartography]] ===&lt;br /&gt;
* The &#039;&#039;&#039;Brynhild Escort&#039;&#039;&#039;&#039;s bioscanners does not detect planets obscured by a [[nebula]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Large_Deep_Space_Freighter&amp;diff=4121</id>
		<title>Large Deep Space Freighter</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Large_Deep_Space_Freighter&amp;diff=4121"/>
		<updated>2016-01-11T21:31:43Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Large Deep Space Freighter&lt;br /&gt;
 |Races=All&lt;br /&gt;
 |Comments= The [[Large Deep Space Freighter]] is the mainstay of every race&#039;s hauling fleet. When attacked it tends to get captured by beam weapons with a high crew kill rate.&lt;br /&gt;
&lt;br /&gt;
 |Notes= &lt;br /&gt;
Ranges and fuel consumption were taken from a LDSF equipped with Transwarp Engines in non-stop-flight.&lt;br /&gt;
&lt;br /&gt;
* Range:&lt;br /&gt;
&lt;br /&gt;
Empty: 1724 ly&lt;br /&gt;
&lt;br /&gt;
Full: 360 ly&lt;br /&gt;
&lt;br /&gt;
* Fuel consumption&lt;br /&gt;
&lt;br /&gt;
Empty: 0,34kt&lt;br /&gt;
&lt;br /&gt;
Full: 1,66kt&lt;br /&gt;
&lt;br /&gt;
Per 100kt of cargo: 0,11kt&lt;br /&gt;
&lt;br /&gt;
* Can tow&lt;br /&gt;
 |Addons=&lt;br /&gt;
=== [[Stellar Cartography]] ===&lt;br /&gt;
* {{WeakArmor|Large Freighter}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Banshee_Class_Destroyer&amp;diff=4120</id>
		<title>Banshee Class Destroyer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Banshee_Class_Destroyer&amp;diff=4120"/>
		<updated>2016-01-11T21:31:20Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Banshee Class Destroyer&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments= Not much better than the Nocturne in any regard, but potentially more useful because it has two engines.  Of course, the Feds have plenty of other ships with two engines.&lt;br /&gt;
 |Notes=&lt;br /&gt;
 |Addons=&lt;br /&gt;
=== [[Stellar Cartography]] ===&lt;br /&gt;
* {{RadiationShielding|Banshee Destroyer}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nebula_Class_Cruiser&amp;diff=4119</id>
		<title>Nebula Class Cruiser</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nebula_Class_Cruiser&amp;diff=4119"/>
		<updated>2016-01-11T21:30:46Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Nebula Class Cruiser |Races= [[The_Solar_Federation|The Solar Federation]]|Comments= The beauty of the Nebula Class is that it can undertake long range operations alone.  Its large fuel tank, large cargo capacity, and 4 torpedo tubes for defense or taking lightly defended planets make it ideal for operating on the frontier.&lt;br /&gt;
&lt;br /&gt;
For some Fed players who like the flexibility to use the Nebula as a capital ship or as a freighter, the Nebula is a keystone of the fleet, however some players prefer to build more focused ships (more freighters and more Missouri/Diplomacy ships) instead.&lt;br /&gt;
|Notes= In earlier versions of VGA Planets, the graphic for the Nebula class resembled the TOS Enterprise, which often operated alone and which was on a 5-year mission to explore new worlds - a mission the Nebula is well-designed for.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Vendetta_Class_Frigate&amp;diff=4118</id>
		<title>Vendetta Class Frigate</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Vendetta_Class_Frigate&amp;diff=4118"/>
		<updated>2016-01-11T21:30:24Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Vendetta Class Frigate&lt;br /&gt;
 |Races=[[The Solar Federation]] and [[The Lizard Alliance]]&lt;br /&gt;
 |Comments=The Vendetta Class Frigate is a medium-sized warship that has relatively many [[beams]] and [[torpedo|torpedo tubes]], but relatively low [[hull mass]].&lt;br /&gt;
&lt;br /&gt;
In both cases, it is generally better (unless money is tight) to purchase the [[Nebula Class Cruiser]] or [[Lizard Class Cruiser]], respectively, as they are both more massive than the Vendetta and have much larger cargo bays.&lt;br /&gt;
&lt;br /&gt;
One interesting aspect of the &#039;&#039;&#039;Vendetta Frigate&#039;&#039;&#039; is its hull mass. Being a multiple of 50, it is one of the most efficient ships with respect to PBP, but it is rarely effective in combat.&lt;br /&gt;
 |Notes=&lt;br /&gt;
&lt;br /&gt;
=== Movement Range ===&lt;br /&gt;
*Empty: 760ly (0.18kT per ly)&lt;br /&gt;
*Full: 643ly (0.22kT per ly)&lt;br /&gt;
&lt;br /&gt;
=== Other notes ===&lt;br /&gt;
*Can tow&lt;br /&gt;
*Tends to get captured by lowtech torp ships.&lt;br /&gt;
*Ranges and fuel consuption were taken from a Vendetta Class Frigate equipped with Disruptors, Mk7 Torpedo tubes and Transwarp Drive in non-stop-flight.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Eros_Class_Research_Vessel&amp;diff=4117</id>
		<title>Eros Class Research Vessel</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Eros_Class_Research_Vessel&amp;diff=4117"/>
		<updated>2016-01-11T21:29:00Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Eros Class Research Vessel |Races=[[Feds|The Solar Federation]] and [[Lizards|The Lizard Alliance]] |Comments=The [[Eros Class Research Vessel]] is a dual-engine [[Terraform Ship|terraforming]] craft. This ship is capable of cooling hot planets whose temperature exceeds 50, supporting otherwise [[Hostile Planets|inhospitable desert planets]]. Also makes a cheap support ship.&lt;br /&gt;
 |Notes=* With &#039;&#039;&#039;Transwarp Drives&#039;&#039;&#039; and &#039;&#039;&#039;Blasters&#039;&#039;&#039;, the &#039;&#039;&#039;Eros Researcher&#039;&#039;&#039; can total 1400ly (about 0.07 kT/ly) of non-stop movement with a full tank but no cargo, and 1000ly (about 0.11 kT/ly) when completely full&lt;br /&gt;
* The Eros is an excellent &amp;quot;filler&amp;quot; ship to build at starbases for the Lizards.  They can be used for HISSing, cooling planets, for money transport, and even towing, as needed.  If you can afford it, put good engines on it, but if you can&#039;t afford it, well, put warp 1 engines on it and overclock as needed.  The Eros can have a warp 1 engine going at warp 9 and still make one 81ly hop, albeit at a ruinous fuel efficiency.  Sometimes it makes sense!  Transwarp Eroses are a backbone utility ship for moving light but vital stuff around, like money.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Medium_Deep_Space_Freighter&amp;diff=4116</id>
		<title>Medium Deep Space Freighter</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Medium_Deep_Space_Freighter&amp;diff=4116"/>
		<updated>2016-01-11T21:28:29Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Medium Deep Space Freighter |Races=All races |Comments=One opinion:  The [[Medium Deep Space Freighter]] is a single-engine craft that should rarely be built. Recommended early in the game if starting population is very limited. &lt;br /&gt;
&lt;br /&gt;
Alternative opinion:  The MDSF is a very useful ship for the following reasons:&lt;br /&gt;
&lt;br /&gt;
1. Cheap to build, few minerals and only one engine.  Build with a Hyper Drive 8 if you have to.  &lt;br /&gt;
&lt;br /&gt;
2. 200 cargo is a useful amount of cargo in the early and mid-game.&lt;br /&gt;
&lt;br /&gt;
3. If built with a tech 1 engine, it can be towed by a LDSF or it can be used by a capital ship as an external cargo pod to get more productive miles out of the capital ship.  This is particularly effective for the Pirates.&lt;br /&gt;
&lt;br /&gt;
4. Cheap enough to help fill up to the ship limit and used in manner of previous point until later recycling.&lt;br /&gt;
&lt;br /&gt;
5. It has a long range.  It has 200 cargo room and 250 fuel tank.  A LDSF has 1200 cargo room and 600 fuel tank.  To have the same ratio of cargo to fuel, the LDSF would have to have a 1500 fuel capacity.&lt;br /&gt;
&lt;br /&gt;
|Notes=With a &#039;&#039;&#039;Transwarp Drive&#039;&#039;&#039;, the &#039;&#039;&#039;Medium Freighter&#039;&#039;&#039; can total 1750ly (about 0.14 kT/ly) of non-stop movement with a full tank but no cargo, and 670ly (about 0.37 kT/ly) when completely full}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Bohemian_Class_Survey_Ship&amp;diff=4115</id>
		<title>Bohemian Class Survey Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Bohemian_Class_Survey_Ship&amp;diff=4115"/>
		<updated>2016-01-11T21:27:47Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Bohemian Class Survey Ship&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments=The [[Bohemian Class Survey Ship]] is a dual-engine [[Terraform Ship|terraforming]] craft. This ship is capable of heating cold planets whose temperature is below 50. This ship can be used to support otherwise [[Hostile Planets|inhospitable arctic planets]].&lt;br /&gt;
 |Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ship Names==&lt;br /&gt;
It might be fun to name your ships matching to the region of [[wikipedia:en:Bohemia|Bohemia]]&lt;br /&gt;
*Inspiration from Wikipedia: [[wikipedia:en:Special:PrefixIndex/Bohemian|Bohemian...]] &amp;lt;span class=plainlinks&amp;gt;([http://en.wikipedia.org/w/index.php?title=Special%3APrefixIndex&amp;amp;prefix=Bohemian&amp;amp;namespace=0&amp;amp;hideredirects=1 same list without redirects]&amp;lt;/span&amp;gt;, [[wikipedia:en:Category:Bohemia|category]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nocturne_Class_Destroyer&amp;diff=4114</id>
		<title>Nocturne Class Destroyer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nocturne_Class_Destroyer&amp;diff=4114"/>
		<updated>2016-01-11T21:27:24Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: Added category Category:Solar Federation Ships&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Nocturne Class Destroyer&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments= The Nocturne&#039;s 4 beams and 2 torp tubes are not remarkable - but having them on a single engine ship is.  Only the Cygnus and Gaurdian pack more power onto a single engine craft.  It is best utilized early in the game to deter raiders such as probes, Falcons, and BR4/BR5s.&lt;br /&gt;
 |Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Outrider_Class_Scout&amp;diff=4113</id>
		<title>Outrider Class Scout</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Outrider_Class_Scout&amp;diff=4113"/>
		<updated>2016-01-11T21:26:51Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Outrider Class Scout&lt;br /&gt;
 |Races=[[The Solar Federation]], [[The Privateer Bands]]&lt;br /&gt;
 |Comments=Small scout ship, high fuel capacity&lt;br /&gt;
 |Notes=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Kittyhawk_Class_Carrier&amp;diff=4111</id>
		<title>Kittyhawk Class Carrier</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Kittyhawk_Class_Carrier&amp;diff=4111"/>
		<updated>2016-01-11T21:22:11Z</updated>

		<summary type="html">&lt;p&gt;Mikael Hasselstein: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Kittyhawk Class Carrier&lt;br /&gt;
 |Races=[[The Solar Federation]]&lt;br /&gt;
 |Comments=The [[Kittyhawk Class Carrier]] is a ship out of the Star Trek universe. In Star Trek it is called the Akira Class Starship, which was one of the few Federation Carriers in the latter half of the 24th Century.[http://memory-beta.wikia.com/wiki/Akira_class].  The Kittyhawk is the sole carrier of the [[The Solar Federation]]. With its low mass, low cargo, and 6 fighter bays it does not appear to be much.  However, when paired with a [[Missouri Class Battleship]], [[Diplomacy Class Cruiser]], or [[Nova Class Super-dreadnought]], as well as the Fed crew bonus of +3 fighter bays and extra mass, this ship becomes an amazing threat.  Although a fully loaded Kitty costs around 7500 mc, this should not be a problem for a fed player that has paid attention to developing his economy.  Because of its small cargo hold Kittyhawks need constant resupply.  A Kittyhawk Class Carrier allows a Federation player to maintain a favorable ratio for PBPs When fighting races with Heavy Carriers.&lt;br /&gt;
 |Notes= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Solar Federation Ships]]&lt;/div&gt;</summary>
		<author><name>Mikael Hasselstein</name></author>
	</entry>
</feed>