<?xml version="1.0"?>
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	<id>https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChallengeSpaceYard</id>
	<title>VGA Planets Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChallengeSpaceYard"/>
	<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Special:Contributions/ChallengeSpaceYard"/>
	<updated>2026-04-17T07:27:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5276</id>
		<title>Nu Replayer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5276"/>
		<updated>2025-09-24T15:52:01Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Sync updates (especially since compatibility with 1.00 CSV files was broken recently)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AddonInfo&lt;br /&gt;
 |name      = Nu Replayer&lt;br /&gt;
 |author    = Challenge Space Yard&lt;br /&gt;
 |version   = 1.05&lt;br /&gt;
 |noAlign   = 0&lt;br /&gt;
 |firstDate = Feb 1, 2025&lt;br /&gt;
 |lastDate  = Sept 15, 2025&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[https://challengesy.github.io/nuReplayer/ Nu Replayer] is a client add-on for Planets Nu. It is designed to allow a user to watch and analyze map &#039;&#039;and&#039;&#039; combat replays of completed games on Planets Nu.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=User:ChallengeSpaceYard&amp;diff=5275</id>
		<title>User:ChallengeSpaceYard</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=User:ChallengeSpaceYard&amp;diff=5275"/>
		<updated>2025-09-24T15:47:14Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Replaced a link to one that is more narrow and maintained more often&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently playing [http://planets.nu Planets Nu] ([http://planets.nu/#/account/challengespaceyard profile]), and also the author and maintainer of [[Nu Replayer]].&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5203</id>
		<title>Nu Replayer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5203"/>
		<updated>2025-02-02T02:20:20Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Nu Replayer has left the beta!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AddonInfo&lt;br /&gt;
 |name      = Nu Replayer&lt;br /&gt;
 |author    = Challenge Space Yard&lt;br /&gt;
 |version   = 1.00&lt;br /&gt;
 |noAlign   = 0&lt;br /&gt;
 |firstDate = Feb 1, 2025&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[https://challengesy.github.io/nuReplayer/ Nu Replayer] is a client add-on for Planets Nu. It is designed to allow a user to watch and analyze map &#039;&#039;and&#039;&#039; combat replays of completed games on Planets Nu.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=5202</id>
		<title>Planets Nu Tools</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=5202"/>
		<updated>2025-02-02T02:19:09Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Update Nu Replayer&amp;#039;s link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Planets Nu Tools=&lt;br /&gt;
==Player Info==&lt;br /&gt;
http://plato.d10.is/planets/loaduser.php&lt;br /&gt;
&lt;br /&gt;
==VGA Planets Calculator==&lt;br /&gt;
&lt;br /&gt;
    Waypoint distance &amp;amp; travel time&lt;br /&gt;
    Movement next-turn destination&lt;br /&gt;
    Movement speed with damage&lt;br /&gt;
    Ion Storms&lt;br /&gt;
    Minefields&lt;br /&gt;
        Minefield Decay&lt;br /&gt;
    Planet Structures&lt;br /&gt;
    Planet and/or Starbase Defense &amp;amp; Combat Strength&lt;br /&gt;
    Ground Combat&lt;br /&gt;
    Colonist / Native tax, happiness, growth &amp;amp; death&lt;br /&gt;
    Growth table for planet temperature and race abilities&lt;br /&gt;
&lt;br /&gt;
http://www.vgaplanets.ca/vgapcalc.php&lt;br /&gt;
&lt;br /&gt;
==Shipyard==&lt;br /&gt;
Can be used to find out what other are building via the military score.&amp;lt;br&amp;gt;&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard&lt;br /&gt;
&lt;br /&gt;
==Starbase Resources==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Starbase_Resources&lt;br /&gt;
&lt;br /&gt;
==Fighters In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Fighters_In_Space&lt;br /&gt;
&lt;br /&gt;
==Torpedos In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Torpedos_In_Space&lt;br /&gt;
&lt;br /&gt;
==Survival rate through minefields v1.2==&lt;br /&gt;
http://thales.math.uqam.ca/~tremblayj/planets.nu/minefields.html&lt;br /&gt;
&lt;br /&gt;
==Tool to plan multiple overlapping minefields==&lt;br /&gt;
[http://thales.math.uqam.ca/~tremblayj/planets.nu/shotgun.html Shotgun maneuver v1.2]&lt;br /&gt;
&lt;br /&gt;
==Battle Simulator==&lt;br /&gt;
[http://planetscentral.com/play/sim.cgi PlanetsCentral]&lt;br /&gt;
&lt;br /&gt;
==Nu Campaign tool==&lt;br /&gt;
https://challengesy.github.io/nuCampaign/&lt;br /&gt;
&lt;br /&gt;
==Ion Storm Navigator==&lt;br /&gt;
[http://markdepot.com/ion.html Marklein&#039;s Ion Storm Navigator]&lt;br /&gt;
&lt;br /&gt;
==Intercept Escape Points==&lt;br /&gt;
===marklein&#039;s Intercept Avoidance Navigator===&lt;br /&gt;
http://markdepot.com/intercept.html&lt;br /&gt;
&lt;br /&gt;
===excel-sheet by mjs68508===&lt;br /&gt;
Then there is this excel-sheet by mjs68508 that helps to calculate &amp;quot;intercept escape points&amp;quot;:&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.rainbownerd.com/vgap/VGAPEscapePoints.zip&lt;br /&gt;
&lt;br /&gt;
Same thing is very well documented at:&lt;br /&gt;
http://www.phost.de/~stefan/movement.html&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related discussion:&amp;lt;br&amp;gt;&lt;br /&gt;
http://planets.nu/discussion/bug-with-intercept-movement-due-to-rounding-in-game-67726&lt;br /&gt;
&lt;br /&gt;
==Nu-Replayer==&lt;br /&gt;
[[Nu Replayer]]&amp;lt;br&amp;gt;&lt;br /&gt;
https://challengesy.github.io/nuReplayer/&lt;br /&gt;
&lt;br /&gt;
==PBP Reference Doc==&lt;br /&gt;
http://planets.nu/_library/2012/9/priority_points.pdf&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.planetsmagazine.com/PlanetsPedia/priority-build-points-regular-ships/ &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Planets Nu Client Add-ons]]&lt;br /&gt;
&lt;br /&gt;
=Other Links=&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5166</id>
		<title>Nu Replayer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=5166"/>
		<updated>2024-11-22T18:13:48Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Updated info to reflect the recent overhauls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AddonInfo&lt;br /&gt;
 |name      = Nu Replayer&lt;br /&gt;
 |author    = Challenge Space Yard&lt;br /&gt;
 |version   = 0.96&lt;br /&gt;
 |noAlign   = 0&lt;br /&gt;
 |firstDate = May 17, 2022 (Beta)&lt;br /&gt;
 |lastDate  = Nov 19, 2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[https://challengesy.github.io/nuReplayer/ Nu Replayer] is a client add-on for Planets Nu. It is designed to allow a user to watch and analyze map &#039;&#039;and&#039;&#039; combat replays of completed games on Planets Nu. Nu Replayer is currently in beta.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=5165</id>
		<title>Planets Nu Tools</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=5165"/>
		<updated>2024-11-22T16:36:36Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Fix a broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Planets Nu Tools=&lt;br /&gt;
==Player Info==&lt;br /&gt;
http://plato.d10.is/planets/loaduser.php&lt;br /&gt;
&lt;br /&gt;
==VGA Planets Calculator==&lt;br /&gt;
&lt;br /&gt;
    Waypoint distance &amp;amp; travel time&lt;br /&gt;
    Movement next-turn destination&lt;br /&gt;
    Movement speed with damage&lt;br /&gt;
    Ion Storms&lt;br /&gt;
    Minefields&lt;br /&gt;
        Minefield Decay&lt;br /&gt;
    Planet Structures&lt;br /&gt;
    Planet and/or Starbase Defense &amp;amp; Combat Strength&lt;br /&gt;
    Ground Combat&lt;br /&gt;
    Colonist / Native tax, happiness, growth &amp;amp; death&lt;br /&gt;
    Growth table for planet temperature and race abilities&lt;br /&gt;
&lt;br /&gt;
http://www.vgaplanets.ca/vgapcalc.php&lt;br /&gt;
&lt;br /&gt;
==Shipyard==&lt;br /&gt;
Can be used to find out what other are building via the military score.&amp;lt;br&amp;gt;&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard&lt;br /&gt;
&lt;br /&gt;
==Starbase Resources==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Starbase_Resources&lt;br /&gt;
&lt;br /&gt;
==Fighters In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Fighters_In_Space&lt;br /&gt;
&lt;br /&gt;
==Torpedos In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Torpedos_In_Space&lt;br /&gt;
&lt;br /&gt;
==Survival rate through minefields v1.2==&lt;br /&gt;
http://thales.math.uqam.ca/~tremblayj/planets.nu/minefields.html&lt;br /&gt;
&lt;br /&gt;
==Tool to plan multiple overlapping minefields==&lt;br /&gt;
[http://thales.math.uqam.ca/~tremblayj/planets.nu/shotgun.html Shotgun maneuver v1.2]&lt;br /&gt;
&lt;br /&gt;
==Battle Simulator==&lt;br /&gt;
[http://planetscentral.com/play/sim.cgi PlanetsCentral]&lt;br /&gt;
&lt;br /&gt;
==Nu Campaign tool==&lt;br /&gt;
https://challengesy.github.io/nuCampaign/&lt;br /&gt;
&lt;br /&gt;
==Ion Storm Navigator==&lt;br /&gt;
[http://markdepot.com/ion.html Marklein&#039;s Ion Storm Navigator]&lt;br /&gt;
&lt;br /&gt;
==Intercept Escape Points==&lt;br /&gt;
===marklein&#039;s Intercept Avoidance Navigator===&lt;br /&gt;
http://markdepot.com/intercept.html&lt;br /&gt;
&lt;br /&gt;
===excel-sheet by mjs68508===&lt;br /&gt;
Then there is this excel-sheet by mjs68508 that helps to calculate &amp;quot;intercept escape points&amp;quot;:&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.rainbownerd.com/vgap/VGAPEscapePoints.zip&lt;br /&gt;
&lt;br /&gt;
Same thing is very well documented at:&lt;br /&gt;
http://www.phost.de/~stefan/movement.html&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related discussion:&amp;lt;br&amp;gt;&lt;br /&gt;
http://planets.nu/discussion/bug-with-intercept-movement-due-to-rounding-in-game-67726&lt;br /&gt;
&lt;br /&gt;
==Nu-Replayer==&lt;br /&gt;
[[Nu Replayer]]&amp;lt;br&amp;gt;&lt;br /&gt;
https://sites.google.com/site/csplanets/legacy/apps/nu-replayer&lt;br /&gt;
&lt;br /&gt;
==PBP Reference Doc==&lt;br /&gt;
http://planets.nu/_library/2012/9/priority_points.pdf&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.planetsmagazine.com/PlanetsPedia/priority-build-points-regular-ships/ &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Planets Nu Client Add-ons]]&lt;br /&gt;
&lt;br /&gt;
=Other Links=&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=D19c_Nefarious_Class_Destroyer&amp;diff=5163</id>
		<title>D19c Nefarious Class Destroyer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=D19c_Nefarious_Class_Destroyer&amp;diff=5163"/>
		<updated>2024-10-09T16:10:29Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Ditch Privateer reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipUpgrade&lt;br /&gt;
 |ShipName=D19c Nefarious Class Destroyer&lt;br /&gt;
 |BaseShip=D19b Nefarious Class Destroyer&lt;br /&gt;
 |Comments=Design upgrade that makes the Nefarious less expensive to manufacture by requiring one less [[engines|engine]]. The D19c has also had its mass reduced, making it cheaper to build with PPs. This makes the D19c &amp;quot;PP-neutral&amp;quot; if it is able to destroy an enemy ship (i.e. you will regain all the PP that you spent on building the D19c if you destroy a ship with the D19c&#039;s glory device). In the past, you would lose 1 PP in this process. This PP-neutral glory device greatly changes the strategy and possibilities for a [[Fascist]] commander.&lt;br /&gt;
 |Races=[[The Fascist Empire]]&lt;br /&gt;
 |Notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Hikos_Armored_Trailer&amp;diff=5160</id>
		<title>Hikos Armored Trailer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Hikos_Armored_Trailer&amp;diff=5160"/>
		<updated>2024-09-15T20:39:42Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Correct the race able to build the Hikos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hikos Armored Trailer is a campaign-only ship at Planets.nu. It was designed by Hiko, the [[championships|champion]] of the Libra war. &lt;br /&gt;
&lt;br /&gt;
{{Ship&lt;br /&gt;
 |ShipName=Hikos Armored Trailer&lt;br /&gt;
 |Races= [[The Privateer Bands]]&lt;br /&gt;
 |Comments= Hiko&#039;s Armored Trailer is the only ship in Planets that has no engines, so it must be towed to wherever you want it. It can be used well as a minesweeper, or as a sacrificial lamb to take out fighters at a maxbase. It can also be used to defend planets against light raids and RGA. Its 2 torpedo tubes might make it usable as shield sratcher or defender to assist the defense of a starbase. &lt;br /&gt;
 |Notes=&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:The Privateer Bands]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=4171</id>
		<title>Planets Nu Tools</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Planets_Nu_Tools&amp;diff=4171"/>
		<updated>2016-07-08T13:19:26Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Updated link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Planets Nu Tools=&lt;br /&gt;
==Player Info==&lt;br /&gt;
http://plato.d10.is/planets/loaduser.php&lt;br /&gt;
&lt;br /&gt;
==VGA Planets Calculator==&lt;br /&gt;
&lt;br /&gt;
    Waypoint distance &amp;amp; travel time&lt;br /&gt;
    Movement next-turn destination&lt;br /&gt;
    Movement speed with damage&lt;br /&gt;
    Ion Storms&lt;br /&gt;
    Minefields&lt;br /&gt;
        Minefield Decay&lt;br /&gt;
    Planet Structures&lt;br /&gt;
    Planet and/or Starbase Defense &amp;amp; Combat Strength&lt;br /&gt;
    Ground Combat&lt;br /&gt;
    Colonist / Native tax, happiness, growth &amp;amp; death&lt;br /&gt;
    Growth table for planet temperature and race abilities&lt;br /&gt;
&lt;br /&gt;
http://www.vgaplanets.ca/vgapcalc.php&lt;br /&gt;
&lt;br /&gt;
==Shipyard==&lt;br /&gt;
Can be used to find out what other are building via the military score.&amp;lt;br&amp;gt;&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard&lt;br /&gt;
&lt;br /&gt;
==Starbase Resources==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Starbase_Resources&lt;br /&gt;
&lt;br /&gt;
==Fighters In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Fighters_In_Space&lt;br /&gt;
&lt;br /&gt;
==Torpedos In Space==&lt;br /&gt;
http://onebit.ca/cgi-bin/vgaplanets.py/Torpedos_In_Space&lt;br /&gt;
&lt;br /&gt;
==Survival rate through minefields v1.2==&lt;br /&gt;
http://thales.math.uqam.ca/~tremblayj/planets.nu/minefields.html&lt;br /&gt;
&lt;br /&gt;
==Tool to plan multiple overlapping minefields==&lt;br /&gt;
[http://thales.math.uqam.ca/~tremblayj/planets.nu/shotgun.html Shotgun maneuver v1.2]&lt;br /&gt;
&lt;br /&gt;
==Battle Simulator==&lt;br /&gt;
[http://planetscentral.com/play/sim.cgi PlanetsCentral]&lt;br /&gt;
&lt;br /&gt;
==Nu Campaign tool==&lt;br /&gt;
http://cssolexp.mygamesonline.org/addons/nuCampaign/&lt;br /&gt;
&lt;br /&gt;
==Ion Storm Navigator==&lt;br /&gt;
[http://markdepot.com/ion.html Marklein&#039;s Ion Storm Navigator]&lt;br /&gt;
&lt;br /&gt;
==Intercept Escape Points==&lt;br /&gt;
===marklein&#039;s Intercept Avoidance Navigator===&lt;br /&gt;
http://markdepot.com/intercept.html&lt;br /&gt;
&lt;br /&gt;
===excel-sheet by mjs68508===&lt;br /&gt;
Then there is this excel-sheet by mjs68508 that helps to calculate &amp;quot;intercept escape points&amp;quot;:&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.rainbownerd.com/vgap/VGAPEscapePoints.zip&lt;br /&gt;
&lt;br /&gt;
Same thing is very well documented at:&lt;br /&gt;
http://www.phost.de/~stefan/movement.html&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related discussion:&amp;lt;br&amp;gt;&lt;br /&gt;
http://planets.nu/discussion/bug-with-intercept-movement-due-to-rounding-in-game-67726&lt;br /&gt;
&lt;br /&gt;
==Nu-Replayer==&lt;br /&gt;
[[Nu Replayer]]&amp;lt;br&amp;gt;&lt;br /&gt;
https://sites.google.com/site/csplanets/legacy/apps/nu-replayer&lt;br /&gt;
&lt;br /&gt;
==PBP Reference Doc==&lt;br /&gt;
http://planets.nu/_library/2012/9/priority_points.pdf&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.planetsmagazine.com/PlanetsPedia/priority-build-points-regular-ships/ &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Planets Nu Client Add-ons]]&lt;br /&gt;
&lt;br /&gt;
=Other Links=&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Campaign&amp;diff=4170</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Campaign&amp;diff=4170"/>
		<updated>2016-07-08T13:17:24Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Updated link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The campaign mode, released on September 14, 2012, introduces a wide variety of design and tech upgrades for each race so as to allow them to become more competitive.&lt;br /&gt;
&lt;br /&gt;
There will continue to remain classic games. In fact, some prior experience is required to participate in 11-player campaign games, although no experience is required to participate in the newly released &#039;&#039;&#039;giant campaign melees&#039;&#039;&#039;, which combines the 30 players mechanic with the campaign mechanics.&lt;br /&gt;
&lt;br /&gt;
== Advantage Allocation ==&lt;br /&gt;
Each [[:Category:Player Races|race]] has a Base Advantage Value (BAV) that determines how customizable they are. The lower the number, the more flexible a race is. A maximum of 500 advantage may be carried into these new games by default. The BAV is subject to change as Planets Nu evolves.&lt;br /&gt;
&lt;br /&gt;
Bear in mind that all races can lay mines up to 150 LY, which is worth a total of 100 advantage. However, 30 advantage can be freed by reducing the maximum radius to 100 LY. Likewise, races that can clone can remove cloning to free an additional 10 advantage, or can upgrade to advanced cloning for 55 advantage more.&lt;br /&gt;
&lt;br /&gt;
=== Locked Advantages ===&lt;br /&gt;
As some tech of each race cannot be disabled, each race has also been assigned a locked advantage value. This is the &#039;&#039;absolute&#039;&#039; minimum a race would have if they were to disable &#039;&#039;everything&#039;&#039; worth something that they can disable. Not that they should disable everything, as many hulls are absolutely essential to their survival in normal games.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
[[Planet]]s captured during the game (for the &#039;&#039;first&#039;&#039; time) or maintained when the game ends will contribute to officers&#039; resource pools. Even [[Debris Disks|Planetoids]], which do not influence victory conditions, contribute towards campaign resources. Earning resources applies only to public games.&lt;br /&gt;
&lt;br /&gt;
The rate that minerals are earned during the game as planets are captured is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{earned} = 2*d*r*t&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;d&#039;&#039; is density (converted to decimal), &#039;&#039;r&#039;&#039; is the mineral richness, appearing as vertical bars on a game&#039;s page, and &#039;&#039;t&#039;&#039; is an officer&#039;s tenacity (also converted to decimal). Each planet also awards 4 [[megacredits]], modifiable only by tenacity.&lt;br /&gt;
&lt;br /&gt;
=== End of game bonuses ===&lt;br /&gt;
When an officer survives the game, he is given another boost in resources. The formula this time is more complicated.&lt;br /&gt;
&lt;br /&gt;
The formula for the minerals at the end of the game is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{earned} = 2*v*d*r*t*l&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;v&#039;&#039; is the victory bonus (currently x1-x6), &#039;&#039;d&#039;&#039; is the densities of all of the planets maintained (summed, then converted to decimal), &#039;&#039;r&#039;&#039; is the mineral richness, &#039;&#039;t&#039;&#039; is the tenacity, and &#039;&#039;l&#039;&#039; is the number of turns the officer played (1 - 0.02 for each turn short of 50). Planets maintained award 4 [[megacredits]] each, modifiable by the factors above except &#039;&#039;d&#039;&#039; and &#039;&#039;r&#039;&#039; (since they do not apply).&lt;br /&gt;
&lt;br /&gt;
=== Estimated starting resources ===&lt;br /&gt;
Most officers are given some starting resources as well to aid in getting their first upgrades before they start their first campaign game. These starting resources seem to be based on a race&#039;s BAV, giving 8 [[Duranium|Du]], 10 [[Tritanium|Tr]], 7 [[Molybdenum|Mo]], and 30 [[Megacredits|mc]] for each point below 500.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
![[Duranium|Du]]&lt;br /&gt;
![[Tritanium|Tr]]&lt;br /&gt;
![[Molybdenum|Mo]]&lt;br /&gt;
![[Megacredits|mc]]&lt;br /&gt;
!Locked&lt;br /&gt;
!BAV&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solar Federation|Fed]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lizard Alliance|Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 260&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Empire of Birds|Bird Man]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 960&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 840&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3,600&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 95&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 380&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fascist Empire|Fascist]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Privateer Bands|Privateer]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cyborg|Cyborg]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystal Confederation|Crystalline]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 230&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Evil Empire|Empire]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 560&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 700&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2,100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 430&lt;br /&gt;
|-&lt;br /&gt;
| [[The Robotic Imperium|Robotic]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 175&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 475&lt;br /&gt;
|- &lt;br /&gt;
| [[The Rebel Confederation|Rebel]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 255&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Missing Colonies of Man|Colonial]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://cssolexp.mygamesonline.org/addons/nuCampaign/ Campaign Simulator]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Little_Pest_Light_Escort&amp;diff=4158</id>
		<title>Little Pest Light Escort</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Little_Pest_Light_Escort&amp;diff=4158"/>
		<updated>2016-06-11T13:59:58Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipUpgrade&lt;br /&gt;
 |ShipName=Little Pest Light Escort&lt;br /&gt;
 |BaseShip=Little Pest Class Escort&lt;br /&gt;
 |Comments=Design upgrade that makes the Little Pest much less expensive to manufacture. It even adds in a little more cargo space, at the expense of losing crew, hull mass, and even [[Radiation Shielding]]&lt;br /&gt;
 |Races=[[The Fascist Empire]] and [[The Privateer Bands]]&lt;br /&gt;
 |Notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipLineByName&amp;diff=4157</id>
		<title>Template:ShipLineByName</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipLineByName&amp;diff=4157"/>
		<updated>2016-06-11T13:59:36Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ShipTableHeader}}&amp;lt;/noinclude&amp;gt;{{#switch: {{{name}}}&lt;br /&gt;
 | Outrider Class Scout = {{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180}}&lt;br /&gt;
 | Nocturne Class Destroyer = {{ShipLineSummary|name=Nocturne Class Destroyer|tech=2|beams=4|torps=2|engines=1|mc=70|dur=25|trit=50|moly=7|mass=90|cargo=50|fuel=180|crew=190}}&lt;br /&gt;
 | Bohemian Class Survey Ship = {{ShipLineSummary|name=Bohemian Class Survey Ship|tech=3|beams=2|engines=2|mc=40|dur=10|trit=20|moly=3|mass=32|cargo=30|fuel=180|crew=70|special=[[H50]]|adv=15}}&lt;br /&gt;
 | Vendetta Class Frigate = {{ShipLineSummary|name=Vendetta Class Frigate|tech=5|beams=4|torps=4|engines=2|mc=170|dur=12|trit=23|moly=57|mass=100|cargo=30|fuel=140|crew=79}}&lt;br /&gt;
 | Nebula Class Cruiser = {{ShipLineSummary|name=Nebula Class Cruiser|tech=6|beams=4|torps=4|engines=2|mc=390|dur=42|trit=61|moly=73|mass=170|cargo=350|fuel=470|crew=430|adv=20}}&lt;br /&gt;
 | Banshee Class Destroyer = {{ShipLineSummary|name=Banshee Class Destroyer|tech=6|beams=4|torps=2|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=80|fuel=140|crew=336|special=[[RS]]}}&lt;br /&gt;
 | Loki Class Destroyer = {{ShipLineSummary|name=Loki Class Destroyer|tech=8|beams=2|torps=4|engines=2|mc=170|dur=10|trit=20|moly=43|mass=101|cargo=80|fuel=140|crew=265|special=[[Tac]]|adv=40}}&lt;br /&gt;
 | Eros Class Research Vessel = {{ShipLineSummary|name=Eros Class Research Vessel|tech=4|beams=2|engines=2|mc=30|dur=4|trit=3|moly=13|mass=35|cargo=30|fuel=110|crew=78|special=[[C50]]|adv=15}}&lt;br /&gt;
 | Brynhild Class Escort = {{ShipLineSummary|name=Brynhild Class Escort|tech=7|beams=4|engines=1|mc=100|dur=5|trit=45|moly=35|mass=90|cargo=30|fuel=140|crew=162|special=[[Bio]]|adv=5}}&lt;br /&gt;
 | Arkham Class Frigate = {{ShipLineSummary|name=Arkham Class Frigate|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=150|cargo=90|fuel=120|crew=328}}&lt;br /&gt;
 | Thor Class Frigate = {{ShipLineSummary|name=Thor Class Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=35|trit=55|moly=89|mass=173|cargo=95|fuel=160|crew=370}}&lt;br /&gt;
 | Diplomacy Class Cruiser = {{ShipLineSummary|name=Diplomacy Class Cruiser|tech=9|beams=6|torps=6|engines=2|mc=410|dur=35|trit=53|moly=79|mass=180|cargo=95|fuel=350|crew=328}}&lt;br /&gt;
 | Missouri Class Battleship = {{ShipLineSummary|name=Missouri Class Battleship|tech=8|beams=8|torps=6|engines=2|mc=510|dur=140|trit=143|moly=150|mass=395|cargo=170|fuel=260|crew=810|adv=20}}&lt;br /&gt;
 | Neutronic Fuel Carrier = {{ShipLineSummary|name=Neutronic Fuel Carrier|tech=3|engines=2|mc=20|dur=10|trit=2|moly=20|mass=10|cargo=2|fuel=900|crew=2}}&lt;br /&gt;
 | Small Deep Space Freighter = {{ShipLineSummary|name=Small Deep Space Freighter|tech=1|engines=1|mc=10|dur=2|trit=2|moly=3|mass=30|cargo=70|fuel=200|crew=2}}&lt;br /&gt;
 | Medium Deep Space Freighter = {{ShipLineSummary|name=Medium Deep Space Freighter|tech=3|engines=1|mc=65|dur=4|trit=4|moly=6|mass=60|cargo=200|fuel=250|crew=6}}&lt;br /&gt;
 | Large Deep Space Freighter = {{ShipLineSummary|name=Large Deep Space Freighter|tech=6|engines=2|mc=160|dur=85|trit=7|moly=8|mass=130|cargo=1200|fuel=600|crew=102|adv=15}}&lt;br /&gt;
 | Super Transport Freighter = {{ShipLineSummary|name=Super Transport Freighter|tech=10|engines=4|mc=220|dur=125|trit=13|moly=18|mass=160|cargo=2600|fuel=1200|crew=202}}&lt;br /&gt;
 | Kittyhawk Class Carrier = {{ShipLineSummary|name=Kittyhawk Class Carrier|tech=9|beams=4|fighters=6|engines=2|mc=195|dur=25|trit=45|moly=49|mass=173|cargo=65|fuel=280|crew=370|adv=10}}&lt;br /&gt;
 | Nova Class Super-dreadnought = {{ShipLineSummary|name=Nova Class Super-dreadnought|tech=10|beams=10|torps=10|engines=4|mc=810|dur=240|trit=343|moly=350|mass=650|cargo=320|fuel=560|crew=1810|adv=40}}&lt;br /&gt;
 | Reptile Class Destroyer = {{ShipLineSummary|name=Reptile Class Destroyer|tech=3|beams=4|engines=2|mc=50|dur=22|trit=33|moly=15|mass=60|cargo=50|fuel=120|crew=45|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Lizard Class Cruiser = {{ShipLineSummary|name=Lizard Class Cruiser|tech=4|beams=4|torps=3|engines=2|mc=190|dur=42|trit=81|moly=30|mass=160|cargo=290|fuel=330|crew=430|special=[[Cl]]|adv=20}}&lt;br /&gt;
 | T-Rex Class Battleship = {{ShipLineSummary|name=T-Rex Class Battleship|tech=10|beams=10|torps=5|engines=2|mc=350|dur=140|trit=153|moly=100|mass=421|cargo=190|fuel=490|crew=810|adv=20}}&lt;br /&gt;
 | Serpent Class Escort = {{ShipLineSummary|name=Serpent Class Escort|tech=1|beams=2|engines=1|mc=40|dur=15|trit=33|moly=5|mass=55|cargo=20|fuel=160|crew=35}}&lt;br /&gt;
 | Saurian Class Light Cruiser = {{ShipLineSummary|name=Saurian Class Light Cruiser|tech=7|beams=4|torps=2|engines=2|mc=85|dur=32|trit=67|moly=23|mass=120|cargo=150|fuel=260|crew=336|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | White Falcon Class Cruiser = {{ShipLineSummary|name=White Falcon Class Cruiser|tech=3|beams=4|torps=1|engines=2|mc=110|dur=32|trit=61|moly=33|mass=120|cargo=140|fuel=430|crew=150|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Swift Heart Class Scout = {{ShipLineSummary|name=Swift Heart Class Scout|tech=1|beams=2|engines=1|mc=60|dur=6|trit=20|moly=5|mass=45|cargo=20|fuel=170|crew=126|special=[[Neb]], [[Cl]]|adv=5}}&lt;br /&gt;
 | Fearless Wing Cruiser = {{ShipLineSummary|name=Fearless Wing Cruiser|tech=5|beams=6|torps=1|engines=2|mc=180|dur=52|trit=81|moly=63|mass=150|cargo=240|fuel=360|crew=300|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Dark Wing Class Battleship = {{ShipLineSummary|name=Dark Wing Class Battleship|tech=10|beams=10|torps=8|engines=2|mc=450|dur=170|trit=183|moly=110|mass=491|cargo=150|fuel=290|crew=910|special=[[Adv. C]]|adv=80}}&lt;br /&gt;
 | Valiant Wind Class Carrier = {{ShipLineSummary|name=Valiant Wind Class Carrier|tech=6|beams=7|fighters=3|engines=2|mc=380|dur=52|trit=61|moly=123|mass=180|cargo=80|fuel=190|crew=322}}&lt;br /&gt;
 | Resolute Class Battlecruiser = {{ShipLineSummary|name=Resolute Class Battlecruiser|tech=7|beams=8|torps=3|engines=2|mc=380|dur=52|trit=71|moly=93|mass=180|cargo=280|fuel=480|crew=348|special=[[Adv. C]]|adv=30}}&lt;br /&gt;
 | Bright Heart Class Destroyer = {{ShipLineSummary|name=Bright Heart Class Destroyer|tech=3|beams=2|torps=4|engines=2|mc=140|dur=22|trit=43|moly=15|mass=80|cargo=40|fuel=90|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Class Frigate = {{ShipLineSummary|name=Deth Specula Class Frigate|tech=6|beams=6|torps=4|engines=2|mc=280|dur=25|trit=45|moly=89|mass=113|cargo=35|fuel=140|crew=240|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | D7a Painmaker Class Cruiser = {{ShipLineSummary|name=D7a Painmaker Class Cruiser|tech=2|beams=4|engines=2|mc=90|dur=42|trit=81|moly=43|mass=170|cargo=120|fuel=230|crew=352|special=[[RS]]}}&lt;br /&gt;
 | Victorious Class Battleship = {{ShipLineSummary|name=Victorious Class Battleship|tech=10|beams=10|torps=6|engines=2|mc=410|dur=170|trit=193|moly=90|mass=451|cargo=130|fuel=290|crew=810|special=[[RS]]|adv=20}}&lt;br /&gt;
 | D7 Coldpain Class Cruiser = {{ShipLineSummary|name=D7 Coldpain Class Cruiser|tech=4|beams=4|torps=2|engines=2|mc=120|dur=42|trit=71|moly=63|mass=175|cargo=100|fuel=430|crew=373|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | Ill Wind Class Battlecruiser = {{ShipLineSummary|name=Ill Wind Class Battlecruiser|tech=5|beams=10|torps=2|engines=2|mc=320|dur=82|trit=91|moly=93|mass=275|cargo=260|fuel=480|crew=525|special=[[RS]]|adv=20}}&lt;br /&gt;
 | D3 Thorn Class Destroyer = {{ShipLineSummary|name=D3 Thorn Class Destroyer|tech=5|beams=2|torps=4|engines=2|mc=110|dur=32|trit=43|moly=25|mass=90|cargo=40|fuel=120|crew=222|special=[[RS]], [[Cl]]|adv=5}}&lt;br /&gt;
 | D19b Nefarious Class Destroyer = {{ShipLineSummary|name=D19b Nefarious Class Destroyer|tech=6|beams=7|engines=2|mc=180|dur=32|trit=53|moly=65|mass=96|cargo=40|fuel=160|crew=265|special=[[GD]], [[RS]]|adv=35}}&lt;br /&gt;
 | Little Pest Class Escort = {{ShipLineSummary|name=Little Pest Class Escort|tech=2|beams=6|engines=2|mc=60|dur=12|trit=27|moly=45|mass=75|cargo=20|fuel=180|crew=175|special=[[RS]]}}&lt;br /&gt;
 | Saber Class Frigate = {{ShipLineSummary|name=Saber Class Frigate|tech=8|beams=10|engines=2|mc=280|dur=25|trit=35|moly=95|mass=153|cargo=25|fuel=150|crew=420|special=[[GD]], [[RS]]|adv=35}}&lt;br /&gt;
 | Lady Royale Class Cruiser = {{ShipLineSummary|name=Lady Royale Class Cruiser|tech=5|beams=4|torps=1|engines=2|mc=250|dur=52|trit=61|moly=83|mass=130|cargo=160|fuel=670|crew=270|special=[[Gam]]|adv=10}}&lt;br /&gt;
 | Dwarfstar Class Transport = {{ShipLineSummary|name=Dwarfstar Class Transport|tech=3|beams=6|engines=2|mc=280|dur=62|trit=43|moly=15|mass=100|cargo=220|fuel=180|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Br4 Class Gunship = {{ShipLineSummary|name=Br4 Class Gunship|tech=1|beams=5|engines=2|mc=60|dur=12|trit=17|moly=35|mass=55|cargo=20|fuel=80|crew=55|special=[[Grav]], [[Cl]]|adv=25}}&lt;br /&gt;
 | Br5 Kaye Class Torpedo Boat = {{ShipLineSummary|name=Br5 Kaye Class Torpedo Boat|tech=3|beams=4|torps=1|engines=2|mc=70|dur=22|trit=17|moly=15|mass=57|cargo=20|fuel=80|crew=40|special=[[Grav]], [[Cl]]|adv=30}}&lt;br /&gt;
 | Meteor Class Blockade Runner = {{ShipLineSummary|name=Meteor Class Blockade Runner|tech=5|beams=4|torps=4|engines=2|mc=250|dur=22|trit=17|moly=55|mass=90|cargo=120|fuel=285|crew=102|special=[[Grav]], [[Cl]]|adv=90}}&lt;br /&gt;
 | Red Wind Class Carrier = {{ShipLineSummary|name=Red Wind Class Carrier|tech=8|beams=2|fighters=2|engines=2|mc=150|dur=22|trit=37|moly=15|mass=70|cargo=60|fuel=85|crew=40|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Skyfire Class Cruiser = {{ShipLineSummary|name=Skyfire Class Cruiser|tech=5|beams=4|torps=2|engines=2|mc=250|dur=52|trit=61|moly=83|mass=150|cargo=250|fuel=370|crew=270}}&lt;br /&gt;
 | Madonnzila Class Carrier = {{ShipLineSummary|name=Madonnzila Class Carrier|tech=9|beams=4|fighters=5|engines=2|mc=420|dur=110|trit=123|moly=90|mass=331|cargo=150|fuel=290|crew=910|adv=10}}&lt;br /&gt;
 | Bloodfang Class Carrier = {{ShipLineSummary|name=Bloodfang Class Carrier|tech=10|beams=7|fighters=4|engines=2|mc=480|dur=42|trit=61|moly=133|mass=220|cargo=80|fuel=190|crew=222}}&lt;br /&gt;
 | B200 Class Probe = {{ShipLineSummary|name=B200 Class Probe|tech=1|beams=2|engines=1|mc=30|dur=12|trit=17|moly=7|mass=30|cargo=15|fuel=80|crew=6|special=[[Hyp]]|adv=10}}&lt;br /&gt;
 | Biocide Class Carrier = {{ShipLineSummary|name=Biocide Class Carrier|tech=9|beams=10|fighters=10|engines=6|mc=910|dur=340|trit=343|moly=550|mass=860|cargo=320|fuel=1260|crew=2810|adv=65}}&lt;br /&gt;
 | Annihilation Class Battleship = {{ShipLineSummary|name=Annihilation Class Battleship|tech=10|beams=10|torps=10|engines=6|mc=910|dur=340|trit=343|moly=550|mass=960|cargo=320|fuel=1260|crew=2910|adv=40}}&lt;br /&gt;
 | B41 Explorer = {{ShipLineSummary|name=B41 Explorer|tech=2|beams=4|engines=1|mc=40|dur=6|trit=20|moly=15|mass=35|cargo=70|fuel=270|crew=8|special=[[Neb]]}}&lt;br /&gt;
 | B222 Destroyer = {{ShipLineSummary|name=B222 Destroyer|tech=5|beams=7|engines=2|mc=130|dur=32|trit=43|moly=65|mass=86|cargo=40|fuel=160|crew=165}}&lt;br /&gt;
 | Firecloud Class Cruiser = {{ShipLineSummary|name=Firecloud Class Cruiser|tech=6|beams=6|torps=2|engines=2|mc=290|dur=32|trit=47|moly=84|mass=120|cargo=290|fuel=440|crew=236|special=[[Chunnel]]|adv=140}}&lt;br /&gt;
 | Watcher Class Scout = {{ShipLineSummary|name=Watcher Class Scout|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=47|cargo=50|fuel=270|crew=86}}&lt;br /&gt;
 | Quietus Class Cruiser = {{ShipLineSummary|name=Quietus Class Cruiser|tech=5|beams=4|torps=1|engines=2|mc=120|dur=52|trit=61|moly=73|mass=130|cargo=250|fuel=470|crew=170}}&lt;br /&gt;
 | Small Transport = {{ShipLineSummary|name=Small Transport|tech=4|beams=2|engines=1|mc=25|dur=2|trit=2|moly=20|mass=30|cargo=50|fuel=180|crew=15}}&lt;br /&gt;
 | Ruby Class Light Cruiser = {{ShipLineSummary|name=Ruby Class Light Cruiser|tech=3|beams=4|torps=2|engines=2|mc=95|dur=32|trit=47|moly=43|mass=120|cargo=370|fuel=390|crew=136|adv=20}}&lt;br /&gt;
 | Emerald Class Battlecruiser = {{ShipLineSummary|name=Emerald Class Battlecruiser|tech=6|beams=8|torps=3|engines=2|mc=390|dur=52|trit=71|moly=93|mass=180|cargo=510|fuel=480|crew=258|adv=30}}&lt;br /&gt;
 | Sky Garnet Class Destroyer = {{ShipLineSummary|name=Sky Garnet Class Destroyer|tech=5|beams=7|torps=1|engines=2|mc=110|dur=32|trit=43|moly=25|mass=90|cargo=30|fuel=120|crew=80}}&lt;br /&gt;
 | Diamond Flame Class Battleship = {{ShipLineSummary|name=Diamond Flame Class Battleship|tech=9|beams=10|torps=6|engines=2|mc=410|dur=70|trit=93|moly=390|mass=451|cargo=90|fuel=400|crew=510|adv=20}}&lt;br /&gt;
 | Onyx Class Frigate = {{ShipLineSummary|name=Onyx Class Frigate|tech=8|beams=8|torps=1|engines=2|mc=280|dur=25|trit=35|moly=95|mass=153|cargo=10|fuel=150|crew=320|special=[[H100]]|adv=15}}&lt;br /&gt;
 | Topez Class Gunboat = {{ShipLineSummary|name=Topez Class Gunboat|tech=3|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=15|fuel=60|crew=20}}&lt;br /&gt;
 | Opal Class Torpedo Boat = {{ShipLineSummary|name=Opal Class Torpedo Boat|tech=2|beams=1|torps=1|engines=1|mc=60|dur=12|trit=29|moly=20|mass=67|cargo=19|fuel=55|crew=25}}&lt;br /&gt;
 | Crystal Thunder Class Carrier = {{ShipLineSummary|name=Crystal Thunder Class Carrier|tech=10|beams=6|fighters=8|engines=4|mc=480|dur=42|trit=61|moly=233|mass=320|cargo=80|fuel=290|crew=422|adv=30}}&lt;br /&gt;
 | Moscow Class Star Escort = {{ShipLineSummary|name=Moscow Class Star Escort|tech=3|beams=4|fighters=2|engines=2|mc=285|dur=25|trit=55|moly=89|mass=173|cargo=65|fuel=140|crew=370|special=[[RS]]}}&lt;br /&gt;
 | Super Star Destroyer = {{ShipLineSummary|name=Super Star Destroyer|tech=6|beams=8|fighters=3|engines=2|mc=390|dur=42|trit=71|moly=92|mass=250|cargo=80|fuel=180|crew=458|special=[[IA]], [[PI]]|adv=60}}&lt;br /&gt;
 | Gorbie Class Battlecarrier = {{ShipLineSummary|name=Gorbie Class Battlecarrier|tech=10|beams=10|fighters=10|engines=6|mc=790|dur=142|trit=471|moly=442|mass=980|cargo=250|fuel=1760|crew=2287|adv=60}}&lt;br /&gt;
 | Ru25 Gunboat = {{ShipLineSummary|name=Ru25 Gunboat|tech=1|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=1|fuel=90|crew=10}}&lt;br /&gt;
 | H-ross Class Light Carrier = {{ShipLineSummary|name=H-ross Class Light Carrier|tech=2|beams=2|fighters=2|engines=2|mc=120|dur=42|trit=91|moly=53|mass=170|cargo=120|fuel=230|crew=352}}&lt;br /&gt;
 | Mig Class Scout = {{ShipLineSummary|name=Mig Class Scout|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=37|cargo=20|fuel=270|crew=10}}&lt;br /&gt;
 | Super Star Cruiser = {{ShipLineSummary|name=Super Star Cruiser|tech=9|beams=8|fighters=4|engines=2|mc=490|dur=42|trit=71|moly=122|mass=270|cargo=110|fuel=450|crew=578}}&lt;br /&gt;
 | Super Star Frigate = {{ShipLineSummary|name=Super Star Frigate|tech=4|beams=5|torps=3|engines=2|mc=140|dur=32|trit=51|moly=62|mass=150|cargo=80|fuel=180|crew=102}}&lt;br /&gt;
 | Super Star Carrier = {{ShipLineSummary|name=Super Star Carrier|tech=5|beams=6|fighters=4|engines=2|mc=320|dur=42|trit=91|moly=143|mass=250|cargo=180|fuel=240|crew=352}}&lt;br /&gt;
 | Pl21 Probe = {{ShipLineSummary|name=Pl21 Probe|tech=1|beams=1|engines=1|mc=30|dur=1|trit=1|moly=25|mass=24|cargo=20|fuel=180|crew=1|special=[[Hyp]]|adv=20}}&lt;br /&gt;
 | Instrumentality Class Baseship = {{ShipLineSummary|name=Instrumentality Class Baseship|tech=6|beams=4|fighters=7|engines=4|mc=390|dur=242|trit=71|moly=12|mass=350|cargo=80|fuel=980|crew=958|adv=30}}&lt;br /&gt;
 | Golem Class Baseship = {{ShipLineSummary|name=Golem Class Baseship|tech=10|beams=6|fighters=10|engines=8|mc=990|dur=442|trit=171|moly=32|mass=850|cargo=300|fuel=2000|crew=1958|adv=50}}&lt;br /&gt;
 | Automa Class Baseship = {{ShipLineSummary|name=Automa Class Baseship|tech=9|beams=4|fighters=8|engines=6|mc=690|dur=242|trit=131|moly=45|mass=560|cargo=200|fuel=1480|crew=1258|adv=40}}&lt;br /&gt;
 | Cat&#039;s Paw Class Destroyer = {{ShipLineSummary|name=Cat&#039;s Paw Class Destroyer|tech=2|beams=4|torps=2|engines=2|mc=120|dur=32|trit=61|moly=5|mass=120|cargo=300|fuel=300|crew=258|adv=10}}&lt;br /&gt;
 | Q Tanker = {{ShipLineSummary|name=Q Tanker|tech=3|fighters=1|engines=2|mc=50|dur=10|trit=2|moly=20|mass=80|cargo=120|fuel=600|crew=2}}&lt;br /&gt;
 | Cybernaut Class Baseship = {{ShipLineSummary|name=Cybernaut Class Baseship|tech=4|beams=3|fighters=5|engines=4|mc=150|dur=292|trit=163|moly=5|mass=340|cargo=50|fuel=980|crew=558}}&lt;br /&gt;
 | Pawn Class Baseship = {{ShipLineSummary|name=Pawn Class Baseship|tech=3|beams=2|fighters=2|engines=2|mc=130|dur=342|trit=23|moly=10|mass=260|cargo=40|fuel=720|crew=358|special=[[Bio100]]|adv=5}}&lt;br /&gt;
 | Iron Slave Class Baseship = {{ShipLineSummary|name=Iron Slave Class Baseship|tech=2|beams=1|fighters=2|engines=1|mc=80|dur=22|trit=23|moly=10|mass=60|cargo=70|fuel=320|crew=258}}&lt;br /&gt;
 | Tranquility Class Cruiser = {{ShipLineSummary|name=Tranquility Class Cruiser|tech=6|beams=4|torps=2|engines=2|mc=140|dur=42|trit=71|moly=43|mass=160|cargo=380|fuel=460|crew=330|adv=10}}&lt;br /&gt;
 | Falcon Class Escort = {{ShipLineSummary|name=Falcon Class Escort|tech=2|beams=2|engines=1|mc=50|dur=5|trit=5|moly=12|mass=30|cargo=120|fuel=150|crew=27|special=[[Hyp]]|adv=40}}&lt;br /&gt;
 | Gaurdian Class Destroyer = {{ShipLineSummary|name=Gaurdian Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=180|dur=10|trit=60|moly=11|mass=80|cargo=20|fuel=120|crew=275}}&lt;br /&gt;
 | Iron Lady Class Frigate = {{ShipLineSummary|name=Iron Lady Class Frigate|tech=9|beams=8|torps=2|engines=2|mc=290|dur=22|trit=23|moly=47|mass=150|cargo=60|fuel=210|crew=99}}&lt;br /&gt;
 | Sage Class Frigate = {{ShipLineSummary|name=Sage Class Frigate|tech=5|beams=4|torps=2|engines=2|mc=170|dur=12|trit=63|moly=27|mass=100|cargo=50|fuel=150|crew=79}}&lt;br /&gt;
 | Deep Space Scout = {{ShipLineSummary|name=Deep Space Scout|tech=3|beams=4|engines=1|mc=190|dur=1|trit=1|moly=29|mass=30|cargo=200|fuel=450|crew=10}}&lt;br /&gt;
 | Patriot Class Light Carrier = {{ShipLineSummary|name=Patriot Class Light Carrier|tech=6|beams=2|fighters=6|engines=1|mc=90|dur=5|trit=45|moly=35|mass=90|cargo=30|fuel=140|crew=172}}&lt;br /&gt;
 | Armored Transport = {{ShipLineSummary|name=Armored Transport|tech=4|beams=1|engines=2|mc=35|dur=14|trit=12|moly=16|mass=68|cargo=200|fuel=250|crew=126|special=[[RS]]}}&lt;br /&gt;
 | Rush Class Heavy Carrier = {{ShipLineSummary|name=Rush Class Heavy Carrier|tech=10|beams=5|fighters=10|engines=6|mc=987|dur=242|trit=171|moly=242|mass=645|cargo=390|fuel=1550|crew=1858|adv=50}}&lt;br /&gt;
 | Little Joe Class Escort = {{ShipLineSummary|name=Little Joe Class Escort|tech=2|beams=6|engines=1|mc=50|dur=42|trit=26|moly=15|mass=65|cargo=20|fuel=85|crew=175}}&lt;br /&gt;
 | Cobol Class Research Cruiser = {{ShipLineSummary|name=Cobol Class Research Cruiser|tech=4|beams=4|torps=2|engines=2|mc=150|dur=32|trit=37|moly=23|mass=115|cargo=250|fuel=450|crew=286|special=[[Ram]], [[Bio]]|adv=40}}&lt;br /&gt;
 | Aries Class Transport = {{ShipLineSummary|name=Aries Class Transport|tech=5|beams=2|engines=2|mc=65|dur=14|trit=12|moly=25|mass=69|cargo=260|fuel=260|crew=226|special=[[A.Ref]]|adv=20}}&lt;br /&gt;
 | Taurus Class Scout = {{ShipLineSummary|name=Taurus Class Scout|tech=1|beams=2|engines=2|mc=50|dur=20|trit=40|moly=5|mass=95|cargo=140|fuel=590|crew=180}}&lt;br /&gt;
 | Virgo Class Battlestar = {{ShipLineSummary|name=Virgo Class Battlestar|tech=10|beams=10|fighters=8|engines=8|mc=887|dur=142|trit=371|moly=142|mass=625|cargo=290|fuel=1550|crew=1858|adv=45}}&lt;br /&gt;
 | Sagittarius Class Transport = {{ShipLineSummary|name=Sagittarius Class Transport|tech=5|beams=2|fighters=1|engines=2|mc=75|dur=14|trit=12|moly=38|mass=99|cargo=300|fuel=450|crew=226}}&lt;br /&gt;
 | Gemini Class Transport = {{ShipLineSummary|name=Gemini Class Transport|tech=6|beams=4|fighters=1|engines=2|mc=145|dur=14|trit=42|moly=48|mass=140|cargo=400|fuel=350|crew=326}}&lt;br /&gt;
 | Scorpius Class Light Carrier = {{ShipLineSummary|name=Scorpius Class Light Carrier|tech=6|beams=4|fighters=2|engines=4|mc=287|dur=92|trit=231|moly=82|mass=315|cargo=90|fuel=250|crew=958}}&lt;br /&gt;
 | Cygnus Class Destroyer = {{ShipLineSummary|name=Cygnus Class Destroyer|tech=1|beams=4|torps=4|engines=1|mc=70|dur=25|trit=50|moly=7|mass=90|cargo=50|fuel=130|crew=190}}&lt;br /&gt;
 | Neutronic Refinery Ship = {{ShipLineSummary|name=Neutronic Refinery Ship|tech=9|beams=6|engines=10|mc=970|dur=125|trit=150|moly=527|mass=712|cargo=1050|fuel=800|crew=190|special=[[Ref]]|adv=10}}&lt;br /&gt;
 | Merlin Class Alchemy Ship = {{ShipLineSummary|name=Merlin Class Alchemy Ship|tech=10|beams=8|engines=10|mc=840|dur=625|trit=250|moly=134|mass=920|cargo=2700|fuel=450|crew=120|special=[[Alc]]|adv=25}}&lt;br /&gt;
 | Enlighten Class Research Vessel = {{ShipLineSummary|name=Enlighten Class Research Vessel|tech=9|beams=5|torps=1|engines=2|mc=340|dur=40|trit=62|moly=88|mass=160|cargo=40|fuel=180|crew=520|special=[[Edu]]|adv=20}}&lt;br /&gt;
 | Armored Ore Condenser = {{ShipLineSummary|name=Armored Ore Condenser|tech=4|beams=2|engines=2|mc=90|dur=12|trit=45|moly=16|mass=85|cargo=170|fuel=210|crew=64|special=[[Ore]]|adv=10}}&lt;br /&gt;
 | Dungeon Class Stargate = {{ShipLineSummary|name=Dungeon Class Stargate|tech=10|beams=0|engines=10|mc=1440|dur=1250|trit=510|moly=840|mass=1970|cargo=3900|fuel=440|crew=100|special=[[Chunnel|Stargate]]|adv=35}}&lt;br /&gt;
 | Sapphire Class Space Ship = {{ShipLineSummary|name=Sapphire Class Space Ship|tech=5|beams=1|torps=1|engines=1|mc=390|dur=16|trit=33|moly=39|mass=57|cargo=30|fuel=120|crew=20|special=[[Hyperdrive|Hyp]]|adv=40}}&lt;br /&gt;
 | Outrider Class Transport = {{ShipLineSummary|name=Outrider Class Transport|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=130|fuel=260|crew=180}}&lt;br /&gt;
 | Vendetta B Class Frigate = {{ShipLineSummary|name=Vendetta B Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=140|dur=12|trit=23|moly=47|mass=100|cargo=30|fuel=140|crew=99}}&lt;br /&gt;
 | Banshee B Class Destroyer = {{ShipLineSummary|name=Banshee B Class Destroyer|tech=6|beams=7|torps=1|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=70|fuel=140|crew=336|special=[[RS]]}}&lt;br /&gt;
 | Arkham Class Destroyer = {{ShipLineSummary|name=Arkham Class Destroyer|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=155|cargo=140|fuel=180|crew=328}}&lt;br /&gt;
 | Thor B Class Frigate = {{ShipLineSummary|name=Thor B Class Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=40|trit=60|moly=99|mass=233|cargo=95|fuel=210|crew=380|adv=5}}&lt;br /&gt;
 | Diplomacy B Class Cruiser = {{ShipLineSummary|name=Diplomacy B Class Cruiser|tech=9|beams=6|torps=6|engines=2|mc=410|dur=35|trit=63|moly=89|mass=220|cargo=125|fuel=350|crew=328|adv=10}}&lt;br /&gt;
 | Reptile Class Escort = {{ShipLineSummary|name=Reptile Class Escort|tech=3|beams=4|engines=1|mc=50|dur=22|trit=33|moly=15|mass=60|cargo=50|fuel=120|crew=45|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Saurian Class Frigate = {{ShipLineSummary|name=Saurian Class Frigate|tech=7|beams=7|torps=2|engines=2|mc=85|dur=32|trit=67|moly=23|mass=130|cargo=120|fuel=260|crew=336|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Valiant Wind B Class Carrier = {{ShipLineSummary|name=Valiant Wind B Class Carrier|tech=6|beams=7|fighters=3|engines=2|mc=310|dur=42|trit=51|moly=93|mass=180|cargo=60|fuel=190|crew=322}}&lt;br /&gt;
 | Bright Heart Light Destroyer = {{ShipLineSummary|name=Bright Heart Light Destroyer|tech=3|beams=2|torps=4|engines=1|mc=100|dur=22|trit=43|moly=15|mass=80|cargo=40|fuel=90|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Armoured Frigate = {{ShipLineSummary|name=Deth Specula Armoured Frigate|tech=6|beams=6|torps=4|engines=2|mc=280|dur=30|trit=50|moly=89|mass=153|cargo=50|fuel=180|crew=240|special=[[RS]], [[Cl]]|adv=15}}&lt;br /&gt;
 | D7b Painmaker Class Cruiser = {{ShipLineSummary|name=D7b Painmaker Class Cruiser|tech=2|beams=4|engines=2|mc=90|dur=42|trit=81|moly=43|mass=170|cargo=120|fuel=230|crew=352|special=[[GD]], [[RS]]|adv=15}}&lt;br /&gt;
 | D3 Thorn Class Frigate = {{ShipLineSummary|name=D3 Thorn Class Frigate|tech=5|beams=3|torps=5|engines=1|mc=110|dur=32|trit=43|moly=25|mass=110|cargo=40|fuel=180|crew=222|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | D19c Nefarious Class Destroyer = {{ShipLineSummary|name=D19c Nefarious Class Destroyer|tech=6|beams=7|engines=1|mc=180|dur=32|trit=53|moly=65|mass=96|cargo=40|fuel=160|crew=265|special=[[GD]], [[RS]]|adv=40}}&lt;br /&gt;
 | Little Pest Light Escort = {{ShipLineSummary|name=Little Pest Light Escort|tech=2|beams=6|engines=1|mc=50|dur=6|trit=14|moly=22|mass=55|cargo=30|fuel=180|crew=115}}&lt;br /&gt;
 | Saber Class Shield Generator = {{ShipLineSummary|name=Saber Class Shield Generator|tech=8|beams=10|engines=2|mc=330|dur=50|trit=77|moly=95|mass=173|cargo=25|fuel=150|crew=420|special=[[SG]], [[GD]], [[RS]]|adv=60}}&lt;br /&gt;
 | Dwarfstar II Class Transport = {{ShipLineSummary|name=Dwarfstar II Class Transport|tech=3|beams=6|engines=2|mc=180|dur=32|trit=43|moly=15|mass=110|cargo=320|fuel=270|crew=122|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Red Wind Storm-Carrier = {{ShipLineSummary|name=Red Wind Storm-Carrier|tech=8|beams=2|fighters=2|engines=2|mc=150|dur=22|trit=37|moly=15|mass=70|cargo=60|fuel=85|crew=40|special=[[CFB]], [[Adv. C]]|adv=30}}&lt;br /&gt;
 | Skyfire Class Heavy Cruiser = {{ShipLineSummary|name=Skyfire Class Heavy Cruiser|tech=5|beams=4|torps=4|engines=2|mc=250|dur=71|trit=61|moly=93|mass=215|cargo=310|fuel=370|crew=270|adv=20}}&lt;br /&gt;
 | B41b Explorer = {{ShipLineSummary|name=B41b Explorer|tech=2|beams=4|engines=1|mc=40|dur=6|trit=20|moly=15|mass=35|cargo=70|fuel=270|crew=8|special=[[Chunnel|ChunT]], [[Neb]]|adv=20}}&lt;br /&gt;
 | B222b Destroyer = {{ShipLineSummary|name=B222b Destroyer|tech=5|beams=7|engines=2|mc=130|dur=32|trit=43|moly=65|mass=86|cargo=40|fuel=160|crew=165|special=[[Chunnel|ChunS]]|adv=40}}&lt;br /&gt;
 | Medium Transport = {{ShipLineSummary|name=Medium Transport|tech=4|beams=2|engines=1|mc=25|dur=2|trit=2|moly=20|mass=30|cargo=180|fuel=180|crew=15}}&lt;br /&gt;
 | Sky Garnet Class Frigate = {{ShipLineSummary|name=Sky Garnet Class Frigate|tech=5|beams=7|torps=1|engines=1|mc=75|dur=15|trit=33|moly=22|mass=90|cargo=50|fuel=120|crew=80}}&lt;br /&gt;
 | Topaz Class Gunboats = {{ShipLineSummary|name=Topaz Class Gunboats|tech=3|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=15|fuel=60|crew=20|special=[[Sq]], [[El]], [[PI]]|adv=10}}&lt;br /&gt;
 | Moscow Class Star Destroyer = {{ShipLineSummary|name=Moscow Class Star Destroyer|tech=3|beams=4|fighters=4|engines=1|mc=285|dur=25|trit=55|moly=89|mass=173|cargo=65|fuel=140|crew=370|special=[[RS]]}}&lt;br /&gt;
 | Ru25 Gunboats = {{ShipLineSummary|name=Ru25 Gunboats|tech=1|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=1|fuel=90|crew=8|special=[[Sq]], [[El]], [[PI]]|adv=10}}&lt;br /&gt;
 | Mig Class Transport = {{ShipLineSummary|name=Mig Class Transport|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=37|cargo=140|fuel=270|crew=10}}&lt;br /&gt;
 | Super Star Cruiser II = {{ShipLineSummary|name=Super Star Cruiser II|tech=9|beams=8|fighters=5|engines=3|mc=490|dur=42|trit=71|moly=122|mass=325|cargo=110|fuel=450|crew=578|adv=10}}&lt;br /&gt;
 | Super Star Carrier II = {{ShipLineSummary|name=Super Star Carrier II|tech=5|beams=6|fighters=4|engines=2|mc=320|dur=42|trit=91|moly=113|mass=250|cargo=220|fuel=350|crew=352|adv=10}}&lt;br /&gt;
 | Cybernaut B Class Baseship = {{ShipLineSummary|name=Cybernaut B Class Baseship|tech=4|beams=3|fighters=5|engines=3|mc=190|dur=192|trit=61|moly=5|mass=340|cargo=50|fuel=980|crew=558|adv=20}}&lt;br /&gt;
 | Pawn B Class Baseship = {{ShipLineSummary|name=Pawn B Class Baseship|tech=3|beams=2|fighters=2|engines=2|mc=130|dur=142|trit=23|moly=10|mass=260|cargo=40|fuel=720|crew=358|special=[[Bio100]]|adv=10}}&lt;br /&gt;
 | Iron Slave Class Tug = {{ShipLineSummary|name=Iron Slave Class Tug|tech=2|beams=1|fighters=2|engines=2|mc=80|dur=22|trit=23|moly=10|mass=60|cargo=70|fuel=320|crew=258}}&lt;br /&gt;
 | Gaurdian B Class Destroyer = {{ShipLineSummary|name=Gaurdian B Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=130|dur=10|trit=60|moly=11|mass=80|cargo=40|fuel=120|crew=275}}&lt;br /&gt;
 | Iron Lady Class Command Ship = {{ShipLineSummary|name=Iron Lady Class Command Ship|tech=9|beams=8|torps=2|engines=2|mc=290|dur=22|trit=23|moly=47|mass=150|cargo=60|fuel=210|crew=99|special=[[Com]]|adv=50}}&lt;br /&gt;
 | Sage Class Repair Ship = {{ShipLineSummary|name=Sage Class Repair Ship|tech=5|beams=4|torps=2|engines=2|mc=170|dur=12|trit=63|moly=27|mass=100|cargo=50|fuel=150|crew=79|special=[[Rep]]|adv=10}}&lt;br /&gt;
 | Heavy Armored Transport = {{ShipLineSummary|name=Heavy Armored Transport|tech=4|beams=1|engines=2|mc=35|dur=17|trit=20|moly=23|mass=68|cargo=520|fuel=280|crew=126|special=[[RS]]}}&lt;br /&gt;
 | Little Joe Light Escort = {{ShipLineSummary|name=Little Joe Light Escort|tech=2|beams=6|engines=1|mc=50|dur=21|trit=13|moly=7|mass=65|cargo=30|fuel=95|crew=175}}&lt;br /&gt;
 | Taurus Class Transport = {{ShipLineSummary|name=Taurus Class Transport|tech=1|beams=2|engines=1|mc=50|dur=20|trit=20|moly=5|mass=50|cargo=120|fuel=590|crew=180}}&lt;br /&gt;
 | Scorpius Class Carrier = {{ShipLineSummary|name=Scorpius Class Carrier|tech=6|beams=5|fighters=4|engines=3|mc=287|dur=72|trit=131|moly=62|mass=330|cargo=90|fuel=250|crew=958}}&lt;br /&gt;
 | Vendetta C Class Frigate = {{ShipLineSummary|name=Vendetta C Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=90|dur=9|trit=17|moly=29|mass=100|cargo=30|fuel=140|crew=99}}&lt;br /&gt;
 | Wild Banshee Class Destroyer = {{ShipLineSummary|name=Wild Banshee Class Destroyer|tech=6|beams=10|torps=1|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=60|fuel=140|crew=336|special=[[RS]]|adv=10}}&lt;br /&gt;
 | Arkham Class Cruiser = {{ShipLineSummary|name=Arkham Class Cruiser|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=160|cargo=270|fuel=250|crew=328|adv=10}}&lt;br /&gt;
 | Thor Class Heavy Frigate = {{ShipLineSummary|name=Thor Class Heavy Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=45|trit=65|moly=109|mass=293|cargo=95|fuel=260|crew=390|adv=15}}&lt;br /&gt;
 | Saurian Class Heavy Frigate = {{ShipLineSummary|name=Saurian Class Heavy Frigate|tech=7|beams=9|torps=3|engines=2|mc=105|dur=32|trit=67|moly=43|mass=190|cargo=90|fuel=260|crew=336|special=[[Cl]]|adv=20}}&lt;br /&gt;
 | Valiant Wind Storm-Carrier = {{ShipLineSummary|name=Valiant Wind Storm-Carrier|tech=6|beams=7|fighters=3|engines=2|mc=160|dur=22|trit=31|moly=53|mass=180|cargo=40|fuel=190|crew=322|adv=5}}&lt;br /&gt;
 | Deth Specula Stealth = {{ShipLineSummary|name=Deth Specula Stealth|tech=6|beams=6|torps=4|engines=2|mc=280|dur=30|trit=50|moly=89|mass=153|cargo=50|fuel=180|crew=240|special=[[RI]], [[RS]], [[Cl]]|adv=40}}&lt;br /&gt;
 | D3 Thorn Class Cruiser = {{ShipLineSummary|name=D3 Thorn Class Cruiser|tech=5|beams=3|torps=5|engines=1|mc=175|dur=64|trit=51|moly=63|mass=130|cargo=130|fuel=250|crew=222|special=[[RS]], [[Cl]]|adv=20}}&lt;br /&gt;
 | Imperial Topaz Class Gunboats = {{ShipLineSummary|name=Imperial Topaz Class Gunboats|tech=3|beams=5|engines=1|mc=75|dur=15|trit=35|moly=31|mass=65|cargo=15|fuel=60|crew=20|special=[[Sq]], [[El]], [[PI]]|adv=25}}&lt;br /&gt;
 | Ru30 Gunboats = {{ShipLineSummary|name=Ru30 Gunboats|tech=1|beams=5|engines=1|mc=75|dur=15|trit=35|moly=31|mass=65|cargo=1|fuel=90|crew=10|special=[[Sq]], [[El]], [[PI]]|adv=25}}&lt;br /&gt;
 | Gaurdian C Class Destroyer = {{ShipLineSummary|name=Gaurdian C Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=130|dur=10|trit=60|moly=11|mass=130|cargo=40|fuel=180|crew=275}}&lt;br /&gt;
 | Scorpius Class Heavy Carrier = {{ShipLineSummary|name=Scorpius Class Heavy Carrier|tech=6|beams=6|fighters=5|engines=4|mc=387|dur=72|trit=151|moly=92|mass=360|cargo=130|fuel=250|crew=958|adv=20}}&lt;br /&gt;
 | Vendetta Stealth Class Frigate = {{ShipLineSummary|name=Vendetta Stealth Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=90|dur=12|trit=23|moly=37|mass=100|cargo=30|fuel=140|crew=99|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Heavy Frigate = {{ShipLineSummary|name=Deth Specula Heavy Frigate|tech=6|beams=4|torps=6|engines=2|mc=280|dur=30|trit=50|moly=89|mass=183|cargo=50|fuel=205|crew=240|special=[[RS]], [[Adv. C]]|adv=30}}&lt;br /&gt;
 | Chameleon Class Freighter = {{ShipLineSummary|name=Chameleon Class Freighter|tech=8|engines=2|mc=260|dur=23|trit=21|moly=65|mass=121|cargo=960|fuel=510|crew=85|special=[[Cham]]|adv=20}}&lt;br /&gt;
 | Madonnzila Class Carrier (C) = {{ShipLineSummary|name=Madonnzila Class Carrier (C)|tech=9|beams=4|fighters=5|engines=2|mc=720|dur=140|trit=133|moly=130|mass=331|cargo=150|fuel=290|crew=910|special=[[Cham]]|adv=25}}&lt;br /&gt;
 | T-Rex Class Battleship (C) = {{ShipLineSummary|name=T-Rex Class Battleship (C)|tech=10|beams=10|torps=5|engines=2|mc=650|dur=162|trit=173|moly=149|mass=421|cargo=190|fuel=490|crew=810|special=[[Cham]]|adv=35}}&lt;br /&gt;
 | Tantrum Liner = {{ShipLineSummary|name=Tantrum Liner|tech=7|beams=1|engines=1|mc=120|dur=6|trit=3|moly=16|mass=10|cargo=10|fuel=50|crew=2|special=[[KnB]]|adv=30}}&lt;br /&gt;
 | Skyfire Class Transport = {{ShipLineSummary|name=Skyfire Class Transport|tech=5|beams=4|torps=2|engines=2|mc=250|dur=72|trit=61|moly=83|mass=150|cargo=750|fuel=370|crew=270|adv=20}}&lt;br /&gt;
 | Zilla Class Battlecarrier = {{ShipLineSummary|name=Zilla Class Battlecarrier|tech=10|beams=10|fighters=5|engines=4|mc=2500|dur=250|trit=250|moly=250|mass=500|cargo=250|fuel=230|crew=500|special=[[ESL]]|adv=15}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary|name= }}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Scout}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Campaign&amp;diff=4082</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Campaign&amp;diff=4082"/>
		<updated>2015-06-18T16:43:58Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The campaign mode, released on September 14, 2012, introduces a wide variety of design and tech upgrades for each race so as to allow them to become more competitive.&lt;br /&gt;
&lt;br /&gt;
There will continue to remain classic games. In fact, some prior experience is required to participate in 11-player campaign games, although no experience is required to participate in the newly released &#039;&#039;&#039;giant campaign melees&#039;&#039;&#039;, which combines the 30 players mechanic with the campaign mechanics.&lt;br /&gt;
&lt;br /&gt;
== Advantage Allocation ==&lt;br /&gt;
Each [[:Category:Player Races|race]] has a Base Advantage Value (BAV) that determines how customizable they are. The lower the number, the more flexible a race is. A maximum of 500 advantage may be carried into these new games by default. The BAV is subject to change as Planets Nu evolves.&lt;br /&gt;
&lt;br /&gt;
Bear in mind that all races can lay mines up to 150 LY, which is worth a total of 100 advantage. However, 30 advantage can be freed by reducing the maximum radius to 100 LY. Likewise, races that can clone can remove cloning to free an additional 10 advantage, or can upgrade to advanced cloning for 55 advantage more.&lt;br /&gt;
&lt;br /&gt;
=== Locked Advantages ===&lt;br /&gt;
As some tech of each race cannot be disabled, each race has also been assigned a locked advantage value. This is the &#039;&#039;absolute&#039;&#039; minimum a race would have if they were to disable &#039;&#039;everything&#039;&#039; worth something that they can disable. Not that they should disable everything, as many hulls are absolutely essential to their survival in normal games.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
[[Planet]]s captured during the game (for the &#039;&#039;first&#039;&#039; time) or maintained when the game ends will contribute to officers&#039; resource pools. Even [[Debris Disks|Planetoids]], which do not influence victory conditions, contribute towards campaign resources. Earning resources applies only to public games.&lt;br /&gt;
&lt;br /&gt;
The rate that minerals are earned during the game as planets are captured is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{earned} = 2*d*r*t&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;d&#039;&#039; is density (converted to decimal), &#039;&#039;r&#039;&#039; is the mineral richness, appearing as vertical bars on a game&#039;s page, and &#039;&#039;t&#039;&#039; is an officer&#039;s tenacity (also converted to decimal). Each planet also awards 4 [[megacredits]], modifiable only by tenacity.&lt;br /&gt;
&lt;br /&gt;
=== End of game bonuses ===&lt;br /&gt;
When an officer survives the game, he is given another boost in resources. The formula this time is more complicated.&lt;br /&gt;
&lt;br /&gt;
The formula for the minerals at the end of the game is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{earned} = 2*v*d*r*t*l&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;v&#039;&#039; is the victory bonus (currently x1-x6), &#039;&#039;d&#039;&#039; is the densities of all of the planets maintained (summed, then converted to decimal), &#039;&#039;r&#039;&#039; is the mineral richness, &#039;&#039;t&#039;&#039; is the tenacity, and &#039;&#039;l&#039;&#039; is the number of turns the officer played (1 - 0.02 for each turn short of 50). Planets maintained award 4 [[megacredits]] each, modifiable by the factors above except &#039;&#039;d&#039;&#039; and &#039;&#039;r&#039;&#039; (since they do not apply).&lt;br /&gt;
&lt;br /&gt;
=== Estimated starting resources ===&lt;br /&gt;
Most officers are given some starting resources as well to aid in getting their first upgrades before they start their first campaign game. These starting resources seem to be based on a race&#039;s BAV, giving 8 [[Duranium|Du]], 10 [[Tritanium|Tr]], 7 [[Molybdenum|Mo]], and 30 [[Megacredits|mc]] for each point below 500.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
![[Duranium|Du]]&lt;br /&gt;
![[Tritanium|Tr]]&lt;br /&gt;
![[Molybdenum|Mo]]&lt;br /&gt;
![[Megacredits|mc]]&lt;br /&gt;
!Locked&lt;br /&gt;
!BAV&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solar Federation|Fed]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lizard Alliance|Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 260&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Empire of Birds|Bird Man]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 960&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 840&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3,600&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 95&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 380&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fascist Empire|Fascist]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Privateer Bands|Privateer]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cyborg|Cyborg]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystal Confederation|Crystalline]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 230&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Evil Empire|Empire]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 560&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 700&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2,100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 430&lt;br /&gt;
|-&lt;br /&gt;
| [[The Robotic Imperium|Robotic]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 175&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 475&lt;br /&gt;
|- &lt;br /&gt;
| [[The Rebel Confederation|Rebel]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 255&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Missing Colonies of Man|Colonial]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://planets.nu/_library/campaignsim/index.htm Campaign Simulator]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=4081</id>
		<title>Nu Replayer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=4081"/>
		<updated>2015-06-18T16:10:39Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Updated version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AddonInfo&lt;br /&gt;
 |name      = Nu Replayer&lt;br /&gt;
 |author    = Challenge Space Yard&lt;br /&gt;
 |version   = 0.26 (Alpha 17)&lt;br /&gt;
 |noAlign   = 1&lt;br /&gt;
 |firstDate = Nov 26, 2012 (Alpha)&lt;br /&gt;
 |lastDate  = June 15, 2015&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[http://sites.google.com/site/csplanets/legacy/apps/nu-replayer Nu Replayer] is a client add-on for Planets Nu currently under development. It is designed to allow a user to watch and analyze replays of completed games on Planets Nu.&lt;br /&gt;
&lt;br /&gt;
Nu Replayer is currently in alpha, and is still missing many features. Most notably, networking support is very limited in Nu Replayer at this time.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Campaign&amp;diff=4080</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Campaign&amp;diff=4080"/>
		<updated>2015-05-22T20:46:29Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Adjust starting advantage values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The campaign mode, released on September 14, 2012, introduces a wide variety of design and tech upgrades for each race so as to allow them to become more competitive.&lt;br /&gt;
&lt;br /&gt;
There will continue to remain classic games. In fact, some prior experience is required to participate in 11-player campaign games, although no experience is required to participate in the newly released &#039;&#039;&#039;giant campaign melees&#039;&#039;&#039;, which combines the 30 players mechanic with the campaign mechanics.&lt;br /&gt;
&lt;br /&gt;
== Advantage Allocation ==&lt;br /&gt;
Each [[:Category:Player Races|race]] has a Base Advantage Value (BAV) that determines how customizable they are. The lower the number, the more flexible a race is. A maximum of 500 advantage may be carried into these new games by default. The BAV is subject to change as Planets Nu evolves.&lt;br /&gt;
&lt;br /&gt;
Bear in mind that all races can lay mines up to 150 LY, which is worth a total of 100 advantage. However, 30 advantage can be freed by reducing the maximum radius to 100 LY. Likewise, races that can clone can remove cloning to free an additional 10 advantage, or can upgrade to advanced cloning for 55 advantage more.&lt;br /&gt;
&lt;br /&gt;
=== Locked Advantages ===&lt;br /&gt;
As some tech of each race cannot be disabled, each race has also been assigned a locked advantage value. This is the &#039;&#039;absolute&#039;&#039; minimum a race would have if they were to disable &#039;&#039;everything&#039;&#039; worth something that they can disable. Not that they should disable everything, as many hulls are absolutely essential to their survival in normal games.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
Any [[planet]]s captured or sectors survived in any public games will contribute to officers competing in campaign mode.&lt;br /&gt;
&lt;br /&gt;
It appears that the rate that minerals are earned is based not only on an individual planet&#039;s density, but also on the overall richness as stated on a game&#039;s page. This means newer Senior Officer&#039;s games will award less minerals per planet overall because their richness settings are lower.&lt;br /&gt;
&lt;br /&gt;
It is also known that [[planet]]s award a flat 4 [[megacredit]]s (assuming no outside modifiers). Even [[Debris Disks|Planetoids]] contribute towards campaign resources.&lt;br /&gt;
&lt;br /&gt;
=== Estimated starting resources ===&lt;br /&gt;
Most officers are given some starting resources as well to aid in getting their first upgrades before they start their first campaign game. These starting resources seem to be based on a race&#039;s BAV, giving 8 [[Duranium|Du]], 10 [[Tritanium|Tr]], 7 [[Molybdenum|Mo]], and 30 [[Megacredits|mc]] for each point below 500.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
![[Duranium|Du]]&lt;br /&gt;
![[Tritanium|Tr]]&lt;br /&gt;
![[Molybdenum|Mo]]&lt;br /&gt;
![[Megacredits|mc]]&lt;br /&gt;
!Locked&lt;br /&gt;
!BAV&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solar Federation|Fed]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lizard Alliance|Lizard]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 260&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Empire of Birds|Bird Man]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 960&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 840&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3,600&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 95&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 380&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fascist Empire|Fascist]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 170&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Privateer Bands|Privateer]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cyborg|Cyborg]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | None&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystal Confederation|Crystalline]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 230&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|-&lt;br /&gt;
| [[The Evil Empire|Empire]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 560&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 700&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 490&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2,100&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 430&lt;br /&gt;
|-&lt;br /&gt;
| [[The Robotic Imperium|Robotic]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 200&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 250&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 175&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 750&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 475&lt;br /&gt;
|- &lt;br /&gt;
| [[The Rebel Confederation|Rebel]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 440&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 550&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 385&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,650&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 255&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 445&lt;br /&gt;
|-&lt;br /&gt;
| [[The Missing Colonies of Man|Colonial]]&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 450&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 315&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1,350&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 240&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 455&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://planets.nu/_library/campaignsim/index.htm Campaign Simulator]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_List&amp;diff=4079</id>
		<title>Ship List</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_List&amp;diff=4079"/>
		<updated>2015-05-22T20:32:31Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== [[The Solar Federation]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Nocturne Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Bohemian Class Survey Ship}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Eros Class Research Vessel}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Nebula Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Banshee Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Brynhild Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Loki Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Arkham Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Missouri Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Thor Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Diplomacy Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Kittyhawk Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Nova Class Super-dreadnought}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta B Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta C Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Banshee B Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Wild Banshee Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Arkham Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Arkham Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Diplomacy B Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Thor B Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Thor Class Heavy Frigate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Lizard Alliance]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Serpent Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Reptile Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Eros Class Research Vessel}}&lt;br /&gt;
{{ShipLineByName|name=Lizard Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Saurian Class Light Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Loki Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Madonnzila Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=T-Rex Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Reptile Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta B Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Vendetta Stealth Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Saurian Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Saurian Class Heavy Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Chameleon Class Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Madonnzila Class Carrier (C)}}&lt;br /&gt;
{{ShipLineByName|name=T-Rex Class Battleship (C)}}&lt;br /&gt;
{{ShipLineByName|name=Zilla Class Battlecarrier}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Empire of Birds]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Swift Heart Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=White Falcon Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Bright Heart Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Small Transport}}&lt;br /&gt;
{{ShipLineByName|name=Fearless Wing Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Skyfire Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Valiant Wind Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Resolute Class Battlecruiser}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Dark Wing Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Bright Heart Light Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Medium Transport}}&lt;br /&gt;
{{ShipLineByName|name=Skyfire Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Valiant Wind Storm-Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Armoured Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Heavy Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Storm-Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Enlighten Class Research Vessel}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Fascist Empire]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=D7a Painmaker Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=D7 Coldpain Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Small Transport}}&lt;br /&gt;
{{ShipLineByName|name=Ill Wind Class Battlecruiser}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Valiant Wind Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=D19b Nefarious Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Saber Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Victorious Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=D7b Painmaker Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Light Escort}}&lt;br /&gt;
{{ShipLineByName|name=Armored Ore Condenser}}&lt;br /&gt;
{{ShipLineByName|name=Medium Transport}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=D19c Nefarious Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Armoured Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Stealth}}&lt;br /&gt;
{{ShipLineByName|name=Saber Class Shield Generator}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Privateer Bands]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Br4 Class Gunship}}&lt;br /&gt;
{{ShipLineByName|name=D7a Painmaker Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Dwarfstar Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Br5 Kaye Class Torpedo Boat}}&lt;br /&gt;
{{ShipLineByName|name=Small Transport}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Lady Royale Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Meteor Class Blockade Runner}}&lt;br /&gt;
{{ShipLineByName|name=Skyfire Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Bloodfang Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Light Escort}}&lt;br /&gt;
{{ShipLineByName|name=Dwarfstar II Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Medium Transport}}&lt;br /&gt;
{{ShipLineByName|name=Skyfire Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Storm-Carrier}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Cyborg]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=B200 Class Probe}}&lt;br /&gt;
{{ShipLineByName|name=Watcher Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=B41 Explorer}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=B222 Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Quietus Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Firecloud Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Biocide Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Annihilation Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Tug}}&lt;br /&gt;
{{ShipLineByName|name=B41b Explorer}}&lt;br /&gt;
{{ShipLineByName|name=B222b Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Dungeon Class Stargate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Crystal Confederation]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Opal Class Torpedo Boat}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Ruby Class Light Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Topez Class Gunboat}}&lt;br /&gt;
{{ShipLineByName|name=Small Transport}}&lt;br /&gt;
{{ShipLineByName|name=Sky Garnet Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Emerald Class Battlecruiser}}&lt;br /&gt;
{{ShipLineByName|name=Onyx Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Diamond Flame Class Battleship}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Crystal Thunder Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Topaz Class Gunboats}}&lt;br /&gt;
{{ShipLineByName|name=Imperial Topaz Class Gunboats}}&lt;br /&gt;
{{ShipLineByName|name=Medium Transport}}&lt;br /&gt;
{{ShipLineByName|name=Sky Garnet Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Sapphire Class Space Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Evil Empire]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Ru25 Gunboat}}&lt;br /&gt;
{{ShipLineByName|name=Mig Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Pl21 Probe}}&lt;br /&gt;
{{ShipLineByName|name=H-ross Class Light Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Moscow Class Star Escort}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Gorbie Class Battlecarrier}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Ru25 Gunboats}}&lt;br /&gt;
{{ShipLineByName|name=Ru30 Gunboats}}&lt;br /&gt;
{{ShipLineByName|name=Mig Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Moscow Class Star Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Carrier II}}&lt;br /&gt;
{{ShipLineByName|name=Aries Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Super Star Cruiser II}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Robotic Imperium]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Cat&#039;s Paw Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Q Tanker}}&lt;br /&gt;
{{ShipLineByName|name=Pawn Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Cybernaut Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Instrumentality Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Automa Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Golem Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Tug}}&lt;br /&gt;
{{ShipLineByName|name=Pawn B Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Cybernaut B Class Baseship}}&lt;br /&gt;
{{ShipLineByName|name=Sage Class Repair Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Rebel Confederation]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Taurus Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Cygnus Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Falcon Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Deep Space Scout}}&lt;br /&gt;
{{ShipLineByName|name=Gaurdian Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Armored Transport}}&lt;br /&gt;
{{ShipLineByName|name=Sage Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Sagittarius Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Tranquility Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Patriot Class Light Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Gemini Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Iron Lady Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Rush Class Heavy Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Taurus Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Gaurdian B Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Gaurdian C Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Heavy Armored Transport}}&lt;br /&gt;
{{ShipLineByName|name=Sage Class Repair Ship}}&lt;br /&gt;
{{ShipLineByName|name=Iron Lady Class Command Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== [[The Missing Colonies of Man]] ==&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Small Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Taurus Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=Cygnus Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Little Joe Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Fuel Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Medium Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Cobol Class Research Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Lady Royale Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Aries Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Sagittarius Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Large Deep Space Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Tranquility Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Patriot Class Light Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Gemini Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Scorpius Class Light Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Iron Lady Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Neutronic Refinery Ship}}&lt;br /&gt;
{{ShipLineByName|name=Super Transport Freighter}}&lt;br /&gt;
{{ShipLineByName|name=Virgo Class Battlestar}}&lt;br /&gt;
{{ShipLineByName|name=Merlin Class Alchemy Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
=== Design upgrades ===&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Taurus Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Little Joe Light Escort}}&lt;br /&gt;
{{ShipLineByName|name=Scorpius Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Scorpius Class Heavy Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Tantrum Liner}}&lt;br /&gt;
{{ShipLineByName|name=Iron Lady Class Command Ship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipLineByName&amp;diff=4078</id>
		<title>Template:ShipLineByName</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipLineByName&amp;diff=4078"/>
		<updated>2015-05-22T20:32:06Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ShipTableHeader}}&amp;lt;/noinclude&amp;gt;{{#switch: {{{name}}}&lt;br /&gt;
 | Outrider Class Scout = {{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180}}&lt;br /&gt;
 | Nocturne Class Destroyer = {{ShipLineSummary|name=Nocturne Class Destroyer|tech=2|beams=4|torps=2|engines=1|mc=70|dur=25|trit=50|moly=7|mass=90|cargo=50|fuel=180|crew=190}}&lt;br /&gt;
 | Bohemian Class Survey Ship = {{ShipLineSummary|name=Bohemian Class Survey Ship|tech=3|beams=2|engines=2|mc=40|dur=10|trit=20|moly=3|mass=32|cargo=30|fuel=180|crew=70|special=[[H50]]|adv=15}}&lt;br /&gt;
 | Vendetta Class Frigate = {{ShipLineSummary|name=Vendetta Class Frigate|tech=5|beams=4|torps=4|engines=2|mc=170|dur=12|trit=23|moly=57|mass=100|cargo=30|fuel=140|crew=79}}&lt;br /&gt;
 | Nebula Class Cruiser = {{ShipLineSummary|name=Nebula Class Cruiser|tech=6|beams=4|torps=4|engines=2|mc=390|dur=42|trit=61|moly=73|mass=170|cargo=350|fuel=470|crew=430|adv=20}}&lt;br /&gt;
 | Banshee Class Destroyer = {{ShipLineSummary|name=Banshee Class Destroyer|tech=6|beams=4|torps=2|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=80|fuel=140|crew=336|special=[[RS]]}}&lt;br /&gt;
 | Loki Class Destroyer = {{ShipLineSummary|name=Loki Class Destroyer|tech=8|beams=2|torps=4|engines=2|mc=170|dur=10|trit=20|moly=43|mass=101|cargo=80|fuel=140|crew=265|special=[[Tac]]|adv=40}}&lt;br /&gt;
 | Eros Class Research Vessel = {{ShipLineSummary|name=Eros Class Research Vessel|tech=4|beams=2|engines=2|mc=30|dur=4|trit=3|moly=13|mass=35|cargo=30|fuel=110|crew=78|special=[[C50]]|adv=15}}&lt;br /&gt;
 | Brynhild Class Escort = {{ShipLineSummary|name=Brynhild Class Escort|tech=7|beams=4|engines=1|mc=100|dur=5|trit=45|moly=35|mass=90|cargo=30|fuel=140|crew=162|special=[[Bio]]|adv=5}}&lt;br /&gt;
 | Arkham Class Frigate = {{ShipLineSummary|name=Arkham Class Frigate|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=150|cargo=90|fuel=120|crew=328}}&lt;br /&gt;
 | Thor Class Frigate = {{ShipLineSummary|name=Thor Class Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=35|trit=55|moly=89|mass=173|cargo=95|fuel=160|crew=370}}&lt;br /&gt;
 | Diplomacy Class Cruiser = {{ShipLineSummary|name=Diplomacy Class Cruiser|tech=9|beams=6|torps=6|engines=2|mc=410|dur=35|trit=53|moly=79|mass=180|cargo=95|fuel=350|crew=328}}&lt;br /&gt;
 | Missouri Class Battleship = {{ShipLineSummary|name=Missouri Class Battleship|tech=8|beams=8|torps=6|engines=2|mc=510|dur=140|trit=143|moly=150|mass=395|cargo=170|fuel=260|crew=810|adv=20}}&lt;br /&gt;
 | Neutronic Fuel Carrier = {{ShipLineSummary|name=Neutronic Fuel Carrier|tech=3|engines=2|mc=20|dur=10|trit=2|moly=20|mass=10|cargo=2|fuel=900|crew=2}}&lt;br /&gt;
 | Small Deep Space Freighter = {{ShipLineSummary|name=Small Deep Space Freighter|tech=1|engines=1|mc=10|dur=2|trit=2|moly=3|mass=30|cargo=70|fuel=200|crew=2}}&lt;br /&gt;
 | Medium Deep Space Freighter = {{ShipLineSummary|name=Medium Deep Space Freighter|tech=3|engines=1|mc=65|dur=4|trit=4|moly=6|mass=60|cargo=200|fuel=250|crew=6}}&lt;br /&gt;
 | Large Deep Space Freighter = {{ShipLineSummary|name=Large Deep Space Freighter|tech=6|engines=2|mc=160|dur=85|trit=7|moly=8|mass=130|cargo=1200|fuel=600|crew=102|adv=15}}&lt;br /&gt;
 | Super Transport Freighter = {{ShipLineSummary|name=Super Transport Freighter|tech=10|engines=4|mc=220|dur=125|trit=13|moly=18|mass=160|cargo=2600|fuel=1200|crew=202}}&lt;br /&gt;
 | Kittyhawk Class Carrier = {{ShipLineSummary|name=Kittyhawk Class Carrier|tech=9|beams=4|fighters=6|engines=2|mc=195|dur=25|trit=45|moly=49|mass=173|cargo=65|fuel=280|crew=370|adv=10}}&lt;br /&gt;
 | Nova Class Super-dreadnought = {{ShipLineSummary|name=Nova Class Super-dreadnought|tech=10|beams=10|torps=10|engines=4|mc=810|dur=240|trit=343|moly=350|mass=650|cargo=320|fuel=560|crew=1810|adv=40}}&lt;br /&gt;
 | Reptile Class Destroyer = {{ShipLineSummary|name=Reptile Class Destroyer|tech=3|beams=4|engines=2|mc=50|dur=22|trit=33|moly=15|mass=60|cargo=50|fuel=120|crew=45|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Lizard Class Cruiser = {{ShipLineSummary|name=Lizard Class Cruiser|tech=4|beams=4|torps=3|engines=2|mc=190|dur=42|trit=81|moly=30|mass=160|cargo=290|fuel=330|crew=430|special=[[Cl]]|adv=20}}&lt;br /&gt;
 | T-Rex Class Battleship = {{ShipLineSummary|name=T-Rex Class Battleship|tech=10|beams=10|torps=5|engines=2|mc=350|dur=140|trit=153|moly=100|mass=421|cargo=190|fuel=490|crew=810|adv=20}}&lt;br /&gt;
 | Serpent Class Escort = {{ShipLineSummary|name=Serpent Class Escort|tech=1|beams=2|engines=1|mc=40|dur=15|trit=33|moly=5|mass=55|cargo=20|fuel=160|crew=35}}&lt;br /&gt;
 | Saurian Class Light Cruiser = {{ShipLineSummary|name=Saurian Class Light Cruiser|tech=7|beams=4|torps=2|engines=2|mc=85|dur=32|trit=67|moly=23|mass=120|cargo=150|fuel=260|crew=336|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | White Falcon Class Cruiser = {{ShipLineSummary|name=White Falcon Class Cruiser|tech=3|beams=4|torps=1|engines=2|mc=110|dur=32|trit=61|moly=33|mass=120|cargo=140|fuel=430|crew=150|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Swift Heart Class Scout = {{ShipLineSummary|name=Swift Heart Class Scout|tech=1|beams=2|engines=1|mc=60|dur=6|trit=20|moly=5|mass=45|cargo=20|fuel=170|crew=126|special=[[Neb]], [[Cl]]|adv=5}}&lt;br /&gt;
 | Fearless Wing Cruiser = {{ShipLineSummary|name=Fearless Wing Cruiser|tech=5|beams=6|torps=1|engines=2|mc=180|dur=52|trit=81|moly=63|mass=150|cargo=240|fuel=360|crew=300|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Dark Wing Class Battleship = {{ShipLineSummary|name=Dark Wing Class Battleship|tech=10|beams=10|torps=8|engines=2|mc=450|dur=170|trit=183|moly=110|mass=491|cargo=150|fuel=290|crew=910|special=[[Adv. C]]|adv=80}}&lt;br /&gt;
 | Valiant Wind Class Carrier = {{ShipLineSummary|name=Valiant Wind Class Carrier|tech=6|beams=7|fighters=3|engines=2|mc=380|dur=52|trit=61|moly=123|mass=180|cargo=80|fuel=190|crew=322}}&lt;br /&gt;
 | Resolute Class Battlecruiser = {{ShipLineSummary|name=Resolute Class Battlecruiser|tech=7|beams=8|torps=3|engines=2|mc=380|dur=52|trit=71|moly=93|mass=180|cargo=280|fuel=480|crew=348|special=[[Adv. C]]|adv=30}}&lt;br /&gt;
 | Bright Heart Class Destroyer = {{ShipLineSummary|name=Bright Heart Class Destroyer|tech=3|beams=2|torps=4|engines=2|mc=140|dur=22|trit=43|moly=15|mass=80|cargo=40|fuel=90|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Class Frigate = {{ShipLineSummary|name=Deth Specula Class Frigate|tech=6|beams=6|torps=4|engines=2|mc=280|dur=25|trit=45|moly=89|mass=113|cargo=35|fuel=140|crew=240|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | D7a Painmaker Class Cruiser = {{ShipLineSummary|name=D7a Painmaker Class Cruiser|tech=2|beams=4|engines=2|mc=90|dur=42|trit=81|moly=43|mass=170|cargo=120|fuel=230|crew=352|special=[[RS]]}}&lt;br /&gt;
 | Victorious Class Battleship = {{ShipLineSummary|name=Victorious Class Battleship|tech=10|beams=10|torps=6|engines=2|mc=410|dur=170|trit=193|moly=90|mass=451|cargo=130|fuel=290|crew=810|special=[[RS]]|adv=20}}&lt;br /&gt;
 | D7 Coldpain Class Cruiser = {{ShipLineSummary|name=D7 Coldpain Class Cruiser|tech=4|beams=4|torps=2|engines=2|mc=120|dur=42|trit=71|moly=63|mass=175|cargo=100|fuel=430|crew=373|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | Ill Wind Class Battlecruiser = {{ShipLineSummary|name=Ill Wind Class Battlecruiser|tech=5|beams=10|torps=2|engines=2|mc=320|dur=82|trit=91|moly=93|mass=275|cargo=260|fuel=480|crew=525|special=[[RS]]|adv=20}}&lt;br /&gt;
 | D3 Thorn Class Destroyer = {{ShipLineSummary|name=D3 Thorn Class Destroyer|tech=5|beams=2|torps=4|engines=2|mc=110|dur=32|trit=43|moly=25|mass=90|cargo=40|fuel=120|crew=222|special=[[RS]], [[Cl]]|adv=5}}&lt;br /&gt;
 | D19b Nefarious Class Destroyer = {{ShipLineSummary|name=D19b Nefarious Class Destroyer|tech=6|beams=7|engines=2|mc=180|dur=32|trit=53|moly=65|mass=96|cargo=40|fuel=160|crew=265|special=[[GD]], [[RS]]|adv=35}}&lt;br /&gt;
 | Little Pest Class Escort = {{ShipLineSummary|name=Little Pest Class Escort|tech=2|beams=6|engines=2|mc=60|dur=12|trit=27|moly=45|mass=75|cargo=20|fuel=180|crew=175|special=[[RS]]}}&lt;br /&gt;
 | Saber Class Frigate = {{ShipLineSummary|name=Saber Class Frigate|tech=8|beams=10|engines=2|mc=280|dur=25|trit=35|moly=95|mass=153|cargo=25|fuel=150|crew=420|special=[[GD]], [[RS]]|adv=35}}&lt;br /&gt;
 | Lady Royale Class Cruiser = {{ShipLineSummary|name=Lady Royale Class Cruiser|tech=5|beams=4|torps=1|engines=2|mc=250|dur=52|trit=61|moly=83|mass=130|cargo=160|fuel=670|crew=270|special=[[Gam]]|adv=10}}&lt;br /&gt;
 | Dwarfstar Class Transport = {{ShipLineSummary|name=Dwarfstar Class Transport|tech=3|beams=6|engines=2|mc=280|dur=62|trit=43|moly=15|mass=100|cargo=220|fuel=180|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Br4 Class Gunship = {{ShipLineSummary|name=Br4 Class Gunship|tech=1|beams=5|engines=2|mc=60|dur=12|trit=17|moly=35|mass=55|cargo=20|fuel=80|crew=55|special=[[Grav]], [[Cl]]|adv=25}}&lt;br /&gt;
 | Br5 Kaye Class Torpedo Boat = {{ShipLineSummary|name=Br5 Kaye Class Torpedo Boat|tech=3|beams=4|torps=1|engines=2|mc=70|dur=22|trit=17|moly=15|mass=57|cargo=20|fuel=80|crew=40|special=[[Grav]], [[Cl]]|adv=30}}&lt;br /&gt;
 | Meteor Class Blockade Runner = {{ShipLineSummary|name=Meteor Class Blockade Runner|tech=5|beams=4|torps=4|engines=2|mc=250|dur=22|trit=17|moly=55|mass=90|cargo=120|fuel=285|crew=102|special=[[Grav]], [[Cl]]|adv=90}}&lt;br /&gt;
 | Red Wind Class Carrier = {{ShipLineSummary|name=Red Wind Class Carrier|tech=8|beams=2|fighters=2|engines=2|mc=150|dur=22|trit=37|moly=15|mass=70|cargo=60|fuel=85|crew=40|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Skyfire Class Cruiser = {{ShipLineSummary|name=Skyfire Class Cruiser|tech=5|beams=4|torps=2|engines=2|mc=250|dur=52|trit=61|moly=83|mass=150|cargo=250|fuel=370|crew=270}}&lt;br /&gt;
 | Madonnzila Class Carrier = {{ShipLineSummary|name=Madonnzila Class Carrier|tech=9|beams=4|fighters=5|engines=2|mc=420|dur=110|trit=123|moly=90|mass=331|cargo=150|fuel=290|crew=910|adv=10}}&lt;br /&gt;
 | Bloodfang Class Carrier = {{ShipLineSummary|name=Bloodfang Class Carrier|tech=10|beams=7|fighters=4|engines=2|mc=480|dur=42|trit=61|moly=133|mass=220|cargo=80|fuel=190|crew=222}}&lt;br /&gt;
 | B200 Class Probe = {{ShipLineSummary|name=B200 Class Probe|tech=1|beams=2|engines=1|mc=30|dur=12|trit=17|moly=7|mass=30|cargo=15|fuel=80|crew=6|special=[[Hyp]]|adv=10}}&lt;br /&gt;
 | Biocide Class Carrier = {{ShipLineSummary|name=Biocide Class Carrier|tech=9|beams=10|fighters=10|engines=6|mc=910|dur=340|trit=343|moly=550|mass=860|cargo=320|fuel=1260|crew=2810|adv=65}}&lt;br /&gt;
 | Annihilation Class Battleship = {{ShipLineSummary|name=Annihilation Class Battleship|tech=10|beams=10|torps=10|engines=6|mc=910|dur=340|trit=343|moly=550|mass=960|cargo=320|fuel=1260|crew=2910|adv=40}}&lt;br /&gt;
 | B41 Explorer = {{ShipLineSummary|name=B41 Explorer|tech=2|beams=4|engines=1|mc=40|dur=6|trit=20|moly=15|mass=35|cargo=70|fuel=270|crew=8|special=[[Neb]]}}&lt;br /&gt;
 | B222 Destroyer = {{ShipLineSummary|name=B222 Destroyer|tech=5|beams=7|engines=2|mc=130|dur=32|trit=43|moly=65|mass=86|cargo=40|fuel=160|crew=165}}&lt;br /&gt;
 | Firecloud Class Cruiser = {{ShipLineSummary|name=Firecloud Class Cruiser|tech=6|beams=6|torps=2|engines=2|mc=290|dur=32|trit=47|moly=84|mass=120|cargo=290|fuel=440|crew=236|special=[[Chunnel]]|adv=140}}&lt;br /&gt;
 | Watcher Class Scout = {{ShipLineSummary|name=Watcher Class Scout|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=47|cargo=50|fuel=270|crew=86}}&lt;br /&gt;
 | Quietus Class Cruiser = {{ShipLineSummary|name=Quietus Class Cruiser|tech=5|beams=4|torps=1|engines=2|mc=120|dur=52|trit=61|moly=73|mass=130|cargo=250|fuel=470|crew=170}}&lt;br /&gt;
 | Small Transport = {{ShipLineSummary|name=Small Transport|tech=4|beams=2|engines=1|mc=25|dur=2|trit=2|moly=20|mass=30|cargo=50|fuel=180|crew=15}}&lt;br /&gt;
 | Ruby Class Light Cruiser = {{ShipLineSummary|name=Ruby Class Light Cruiser|tech=3|beams=4|torps=2|engines=2|mc=95|dur=32|trit=47|moly=43|mass=120|cargo=370|fuel=390|crew=136|adv=20}}&lt;br /&gt;
 | Emerald Class Battlecruiser = {{ShipLineSummary|name=Emerald Class Battlecruiser|tech=6|beams=8|torps=3|engines=2|mc=390|dur=52|trit=71|moly=93|mass=180|cargo=510|fuel=480|crew=258|adv=30}}&lt;br /&gt;
 | Sky Garnet Class Destroyer = {{ShipLineSummary|name=Sky Garnet Class Destroyer|tech=5|beams=7|torps=1|engines=2|mc=110|dur=32|trit=43|moly=25|mass=90|cargo=30|fuel=120|crew=80}}&lt;br /&gt;
 | Diamond Flame Class Battleship = {{ShipLineSummary|name=Diamond Flame Class Battleship|tech=9|beams=10|torps=6|engines=2|mc=410|dur=70|trit=93|moly=390|mass=451|cargo=90|fuel=400|crew=510|adv=20}}&lt;br /&gt;
 | Onyx Class Frigate = {{ShipLineSummary|name=Onyx Class Frigate|tech=8|beams=8|torps=1|engines=2|mc=280|dur=25|trit=35|moly=95|mass=153|cargo=10|fuel=150|crew=320|special=[[H100]]|adv=15}}&lt;br /&gt;
 | Topez Class Gunboat = {{ShipLineSummary|name=Topez Class Gunboat|tech=3|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=15|fuel=60|crew=20}}&lt;br /&gt;
 | Opal Class Torpedo Boat = {{ShipLineSummary|name=Opal Class Torpedo Boat|tech=2|beams=1|torps=1|engines=1|mc=60|dur=12|trit=29|moly=20|mass=67|cargo=19|fuel=55|crew=25}}&lt;br /&gt;
 | Crystal Thunder Class Carrier = {{ShipLineSummary|name=Crystal Thunder Class Carrier|tech=10|beams=6|fighters=8|engines=4|mc=480|dur=42|trit=61|moly=233|mass=320|cargo=80|fuel=290|crew=422|adv=30}}&lt;br /&gt;
 | Moscow Class Star Escort = {{ShipLineSummary|name=Moscow Class Star Escort|tech=3|beams=4|fighters=2|engines=2|mc=285|dur=25|trit=55|moly=89|mass=173|cargo=65|fuel=140|crew=370|special=[[RS]]}}&lt;br /&gt;
 | Super Star Destroyer = {{ShipLineSummary|name=Super Star Destroyer|tech=6|beams=8|fighters=3|engines=2|mc=390|dur=42|trit=71|moly=92|mass=250|cargo=80|fuel=180|crew=458|special=[[IA]], [[PI]]|adv=60}}&lt;br /&gt;
 | Gorbie Class Battlecarrier = {{ShipLineSummary|name=Gorbie Class Battlecarrier|tech=10|beams=10|fighters=10|engines=6|mc=790|dur=142|trit=471|moly=442|mass=980|cargo=250|fuel=1760|crew=2287|adv=60}}&lt;br /&gt;
 | Ru25 Gunboat = {{ShipLineSummary|name=Ru25 Gunboat|tech=1|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=1|fuel=90|crew=10}}&lt;br /&gt;
 | H-ross Class Light Carrier = {{ShipLineSummary|name=H-ross Class Light Carrier|tech=2|beams=2|fighters=2|engines=2|mc=120|dur=42|trit=91|moly=53|mass=170|cargo=120|fuel=230|crew=352}}&lt;br /&gt;
 | Mig Class Scout = {{ShipLineSummary|name=Mig Class Scout|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=37|cargo=20|fuel=270|crew=10}}&lt;br /&gt;
 | Super Star Cruiser = {{ShipLineSummary|name=Super Star Cruiser|tech=9|beams=8|fighters=4|engines=2|mc=490|dur=42|trit=71|moly=122|mass=270|cargo=110|fuel=450|crew=578}}&lt;br /&gt;
 | Super Star Frigate = {{ShipLineSummary|name=Super Star Frigate|tech=4|beams=5|torps=3|engines=2|mc=140|dur=32|trit=51|moly=62|mass=150|cargo=80|fuel=180|crew=102}}&lt;br /&gt;
 | Super Star Carrier = {{ShipLineSummary|name=Super Star Carrier|tech=5|beams=6|fighters=4|engines=2|mc=320|dur=42|trit=91|moly=143|mass=250|cargo=180|fuel=240|crew=352}}&lt;br /&gt;
 | Pl21 Probe = {{ShipLineSummary|name=Pl21 Probe|tech=1|beams=1|engines=1|mc=30|dur=1|trit=1|moly=25|mass=24|cargo=20|fuel=180|crew=1|special=[[Hyp]]|adv=20}}&lt;br /&gt;
 | Instrumentality Class Baseship = {{ShipLineSummary|name=Instrumentality Class Baseship|tech=6|beams=4|fighters=7|engines=4|mc=390|dur=242|trit=71|moly=12|mass=350|cargo=80|fuel=980|crew=958|adv=30}}&lt;br /&gt;
 | Golem Class Baseship = {{ShipLineSummary|name=Golem Class Baseship|tech=10|beams=6|fighters=10|engines=8|mc=990|dur=442|trit=171|moly=32|mass=850|cargo=300|fuel=2000|crew=1958|adv=50}}&lt;br /&gt;
 | Automa Class Baseship = {{ShipLineSummary|name=Automa Class Baseship|tech=9|beams=4|fighters=8|engines=6|mc=690|dur=242|trit=131|moly=45|mass=560|cargo=200|fuel=1480|crew=1258|adv=40}}&lt;br /&gt;
 | Cat&#039;s Paw Class Destroyer = {{ShipLineSummary|name=Cat&#039;s Paw Class Destroyer|tech=2|beams=4|torps=2|engines=2|mc=120|dur=32|trit=61|moly=5|mass=120|cargo=300|fuel=300|crew=258|adv=10}}&lt;br /&gt;
 | Q Tanker = {{ShipLineSummary|name=Q Tanker|tech=3|fighters=1|engines=2|mc=50|dur=10|trit=2|moly=20|mass=80|cargo=120|fuel=600|crew=2}}&lt;br /&gt;
 | Cybernaut Class Baseship = {{ShipLineSummary|name=Cybernaut Class Baseship|tech=4|beams=3|fighters=5|engines=4|mc=150|dur=292|trit=163|moly=5|mass=340|cargo=50|fuel=980|crew=558}}&lt;br /&gt;
 | Pawn Class Baseship = {{ShipLineSummary|name=Pawn Class Baseship|tech=3|beams=2|fighters=2|engines=2|mc=130|dur=342|trit=23|moly=10|mass=260|cargo=40|fuel=720|crew=358|special=[[Bio100]]|adv=5}}&lt;br /&gt;
 | Iron Slave Class Baseship = {{ShipLineSummary|name=Iron Slave Class Baseship|tech=2|beams=1|fighters=2|engines=1|mc=80|dur=22|trit=23|moly=10|mass=60|cargo=70|fuel=320|crew=258}}&lt;br /&gt;
 | Tranquility Class Cruiser = {{ShipLineSummary|name=Tranquility Class Cruiser|tech=6|beams=4|torps=2|engines=2|mc=140|dur=42|trit=71|moly=43|mass=160|cargo=380|fuel=460|crew=330|adv=10}}&lt;br /&gt;
 | Falcon Class Escort = {{ShipLineSummary|name=Falcon Class Escort|tech=2|beams=2|engines=1|mc=50|dur=5|trit=5|moly=12|mass=30|cargo=120|fuel=150|crew=27|special=[[Hyp]]|adv=40}}&lt;br /&gt;
 | Gaurdian Class Destroyer = {{ShipLineSummary|name=Gaurdian Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=180|dur=10|trit=60|moly=11|mass=80|cargo=20|fuel=120|crew=275}}&lt;br /&gt;
 | Iron Lady Class Frigate = {{ShipLineSummary|name=Iron Lady Class Frigate|tech=9|beams=8|torps=2|engines=2|mc=290|dur=22|trit=23|moly=47|mass=150|cargo=60|fuel=210|crew=99}}&lt;br /&gt;
 | Sage Class Frigate = {{ShipLineSummary|name=Sage Class Frigate|tech=5|beams=4|torps=2|engines=2|mc=170|dur=12|trit=63|moly=27|mass=100|cargo=50|fuel=150|crew=79}}&lt;br /&gt;
 | Deep Space Scout = {{ShipLineSummary|name=Deep Space Scout|tech=3|beams=4|engines=1|mc=190|dur=1|trit=1|moly=29|mass=30|cargo=200|fuel=450|crew=10}}&lt;br /&gt;
 | Patriot Class Light Carrier = {{ShipLineSummary|name=Patriot Class Light Carrier|tech=6|beams=2|fighters=6|engines=1|mc=90|dur=5|trit=45|moly=35|mass=90|cargo=30|fuel=140|crew=172}}&lt;br /&gt;
 | Armored Transport = {{ShipLineSummary|name=Armored Transport|tech=4|beams=1|engines=2|mc=35|dur=14|trit=12|moly=16|mass=68|cargo=200|fuel=250|crew=126|special=[[RS]]}}&lt;br /&gt;
 | Rush Class Heavy Carrier = {{ShipLineSummary|name=Rush Class Heavy Carrier|tech=10|beams=5|fighters=10|engines=6|mc=987|dur=242|trit=171|moly=242|mass=645|cargo=390|fuel=1550|crew=1858|adv=50}}&lt;br /&gt;
 | Little Joe Class Escort = {{ShipLineSummary|name=Little Joe Class Escort|tech=2|beams=6|engines=1|mc=50|dur=42|trit=26|moly=15|mass=65|cargo=20|fuel=85|crew=175}}&lt;br /&gt;
 | Cobol Class Research Cruiser = {{ShipLineSummary|name=Cobol Class Research Cruiser|tech=4|beams=4|torps=2|engines=2|mc=150|dur=32|trit=37|moly=23|mass=115|cargo=250|fuel=450|crew=286|special=[[Ram]], [[Bio]]|adv=40}}&lt;br /&gt;
 | Aries Class Transport = {{ShipLineSummary|name=Aries Class Transport|tech=5|beams=2|engines=2|mc=65|dur=14|trit=12|moly=25|mass=69|cargo=260|fuel=260|crew=226|special=[[A.Ref]]|adv=20}}&lt;br /&gt;
 | Taurus Class Scout = {{ShipLineSummary|name=Taurus Class Scout|tech=1|beams=2|engines=2|mc=50|dur=20|trit=40|moly=5|mass=95|cargo=140|fuel=590|crew=180}}&lt;br /&gt;
 | Virgo Class Battlestar = {{ShipLineSummary|name=Virgo Class Battlestar|tech=10|beams=10|fighters=8|engines=8|mc=887|dur=142|trit=371|moly=142|mass=625|cargo=290|fuel=1550|crew=1858|adv=45}}&lt;br /&gt;
 | Sagittarius Class Transport = {{ShipLineSummary|name=Sagittarius Class Transport|tech=5|beams=2|fighters=1|engines=2|mc=75|dur=14|trit=12|moly=38|mass=99|cargo=300|fuel=450|crew=226}}&lt;br /&gt;
 | Gemini Class Transport = {{ShipLineSummary|name=Gemini Class Transport|tech=6|beams=4|fighters=1|engines=2|mc=145|dur=14|trit=42|moly=48|mass=140|cargo=400|fuel=350|crew=326}}&lt;br /&gt;
 | Scorpius Class Light Carrier = {{ShipLineSummary|name=Scorpius Class Light Carrier|tech=6|beams=4|fighters=2|engines=4|mc=287|dur=92|trit=231|moly=82|mass=315|cargo=90|fuel=250|crew=958}}&lt;br /&gt;
 | Cygnus Class Destroyer = {{ShipLineSummary|name=Cygnus Class Destroyer|tech=1|beams=4|torps=4|engines=1|mc=70|dur=25|trit=50|moly=7|mass=90|cargo=50|fuel=130|crew=190}}&lt;br /&gt;
 | Neutronic Refinery Ship = {{ShipLineSummary|name=Neutronic Refinery Ship|tech=9|beams=6|engines=10|mc=970|dur=125|trit=150|moly=527|mass=712|cargo=1050|fuel=800|crew=190|special=[[Ref]]|adv=10}}&lt;br /&gt;
 | Merlin Class Alchemy Ship = {{ShipLineSummary|name=Merlin Class Alchemy Ship|tech=10|beams=8|engines=10|mc=840|dur=625|trit=250|moly=134|mass=920|cargo=2700|fuel=450|crew=120|special=[[Alc]]|adv=25}}&lt;br /&gt;
 | Enlighten Class Research Vessel = {{ShipLineSummary|name=Enlighten Class Research Vessel|tech=9|beams=5|torps=1|engines=2|mc=340|dur=40|trit=62|moly=88|mass=160|cargo=40|fuel=180|crew=520|special=[[Edu]]|adv=20}}&lt;br /&gt;
 | Armored Ore Condenser = {{ShipLineSummary|name=Armored Ore Condenser|tech=4|beams=2|engines=2|mc=90|dur=12|trit=45|moly=16|mass=85|cargo=170|fuel=210|crew=64|special=[[Ore]]|adv=10}}&lt;br /&gt;
 | Dungeon Class Stargate = {{ShipLineSummary|name=Dungeon Class Stargate|tech=10|beams=0|engines=10|mc=1440|dur=1250|trit=510|moly=840|mass=1970|cargo=3900|fuel=440|crew=100|special=[[Chunnel|Stargate]]|adv=35}}&lt;br /&gt;
 | Sapphire Class Space Ship = {{ShipLineSummary|name=Sapphire Class Space Ship|tech=5|beams=1|torps=1|engines=1|mc=390|dur=16|trit=33|moly=39|mass=57|cargo=30|fuel=120|crew=20|special=[[Hyperdrive|Hyp]]|adv=40}}&lt;br /&gt;
 | Outrider Class Transport = {{ShipLineSummary|name=Outrider Class Transport|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=130|fuel=260|crew=180}}&lt;br /&gt;
 | Vendetta B Class Frigate = {{ShipLineSummary|name=Vendetta B Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=140|dur=12|trit=23|moly=47|mass=100|cargo=30|fuel=140|crew=99}}&lt;br /&gt;
 | Banshee B Class Destroyer = {{ShipLineSummary|name=Banshee B Class Destroyer|tech=6|beams=7|torps=1|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=70|fuel=140|crew=336|special=[[RS]]}}&lt;br /&gt;
 | Arkham Class Destroyer = {{ShipLineSummary|name=Arkham Class Destroyer|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=155|cargo=140|fuel=180|crew=328}}&lt;br /&gt;
 | Thor B Class Frigate = {{ShipLineSummary|name=Thor B Class Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=40|trit=60|moly=99|mass=233|cargo=95|fuel=210|crew=380|adv=5}}&lt;br /&gt;
 | Diplomacy B Class Cruiser = {{ShipLineSummary|name=Diplomacy B Class Cruiser|tech=9|beams=6|torps=6|engines=2|mc=410|dur=35|trit=63|moly=89|mass=220|cargo=125|fuel=350|crew=328|adv=10}}&lt;br /&gt;
 | Reptile Class Escort = {{ShipLineSummary|name=Reptile Class Escort|tech=3|beams=4|engines=1|mc=50|dur=22|trit=33|moly=15|mass=60|cargo=50|fuel=120|crew=45|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Saurian Class Frigate = {{ShipLineSummary|name=Saurian Class Frigate|tech=7|beams=7|torps=2|engines=2|mc=85|dur=32|trit=67|moly=23|mass=130|cargo=120|fuel=260|crew=336|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Valiant Wind B Class Carrier = {{ShipLineSummary|name=Valiant Wind B Class Carrier|tech=6|beams=7|fighters=3|engines=2|mc=310|dur=42|trit=51|moly=93|mass=180|cargo=60|fuel=190|crew=322}}&lt;br /&gt;
 | Bright Heart Light Destroyer = {{ShipLineSummary|name=Bright Heart Light Destroyer|tech=3|beams=2|torps=4|engines=1|mc=100|dur=22|trit=43|moly=15|mass=80|cargo=40|fuel=90|crew=122|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Armoured Frigate = {{ShipLineSummary|name=Deth Specula Armoured Frigate|tech=6|beams=6|torps=4|engines=2|mc=280|dur=30|trit=50|moly=89|mass=153|cargo=50|fuel=180|crew=240|special=[[RS]], [[Cl]]|adv=15}}&lt;br /&gt;
 | D7b Painmaker Class Cruiser = {{ShipLineSummary|name=D7b Painmaker Class Cruiser|tech=2|beams=4|engines=2|mc=90|dur=42|trit=81|moly=43|mass=170|cargo=120|fuel=230|crew=352|special=[[GD]], [[RS]]|adv=15}}&lt;br /&gt;
 | D3 Thorn Class Frigate = {{ShipLineSummary|name=D3 Thorn Class Frigate|tech=5|beams=3|torps=5|engines=1|mc=110|dur=32|trit=43|moly=25|mass=110|cargo=40|fuel=180|crew=222|special=[[RS]], [[Cl]]|adv=10}}&lt;br /&gt;
 | D19c Nefarious Class Destroyer = {{ShipLineSummary|name=D19c Nefarious Class Destroyer|tech=6|beams=7|engines=1|mc=180|dur=32|trit=53|moly=65|mass=96|cargo=40|fuel=160|crew=265|special=[[GD]], [[RS]]|adv=40}}&lt;br /&gt;
 | Little Pest Light Escort = {{ShipLineSummary|name=Little Pest Light Escort|tech=2|beams=6|engines=1|mc=50|dur=6|trit=14|moly=22|mass=55|cargo=30|fuel=180|crew=115|special=[[RS]]}}&lt;br /&gt;
 | Saber Class Shield Generator = {{ShipLineSummary|name=Saber Class Shield Generator|tech=8|beams=10|engines=2|mc=330|dur=50|trit=77|moly=95|mass=173|cargo=25|fuel=150|crew=420|special=[[SG]], [[GD]], [[RS]]|adv=60}}&lt;br /&gt;
 | Dwarfstar II Class Transport = {{ShipLineSummary|name=Dwarfstar II Class Transport|tech=3|beams=6|engines=2|mc=180|dur=32|trit=43|moly=15|mass=110|cargo=320|fuel=270|crew=122|special=[[Cl]]|adv=10}}&lt;br /&gt;
 | Red Wind Storm-Carrier = {{ShipLineSummary|name=Red Wind Storm-Carrier|tech=8|beams=2|fighters=2|engines=2|mc=150|dur=22|trit=37|moly=15|mass=70|cargo=60|fuel=85|crew=40|special=[[CFB]], [[Adv. C]]|adv=30}}&lt;br /&gt;
 | Skyfire Class Heavy Cruiser = {{ShipLineSummary|name=Skyfire Class Heavy Cruiser|tech=5|beams=4|torps=4|engines=2|mc=250|dur=71|trit=61|moly=93|mass=215|cargo=310|fuel=370|crew=270|adv=20}}&lt;br /&gt;
 | B41b Explorer = {{ShipLineSummary|name=B41b Explorer|tech=2|beams=4|engines=1|mc=40|dur=6|trit=20|moly=15|mass=35|cargo=70|fuel=270|crew=8|special=[[Chunnel|ChunT]], [[Neb]]|adv=20}}&lt;br /&gt;
 | B222b Destroyer = {{ShipLineSummary|name=B222b Destroyer|tech=5|beams=7|engines=2|mc=130|dur=32|trit=43|moly=65|mass=86|cargo=40|fuel=160|crew=165|special=[[Chunnel|ChunS]]|adv=40}}&lt;br /&gt;
 | Medium Transport = {{ShipLineSummary|name=Medium Transport|tech=4|beams=2|engines=1|mc=25|dur=2|trit=2|moly=20|mass=30|cargo=180|fuel=180|crew=15}}&lt;br /&gt;
 | Sky Garnet Class Frigate = {{ShipLineSummary|name=Sky Garnet Class Frigate|tech=5|beams=7|torps=1|engines=1|mc=75|dur=15|trit=33|moly=22|mass=90|cargo=50|fuel=120|crew=80}}&lt;br /&gt;
 | Topaz Class Gunboats = {{ShipLineSummary|name=Topaz Class Gunboats|tech=3|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=15|fuel=60|crew=20|special=[[Sq]], [[El]], [[PI]]|adv=10}}&lt;br /&gt;
 | Moscow Class Star Destroyer = {{ShipLineSummary|name=Moscow Class Star Destroyer|tech=3|beams=4|fighters=4|engines=1|mc=285|dur=25|trit=55|moly=89|mass=173|cargo=65|fuel=140|crew=370|special=[[RS]]}}&lt;br /&gt;
 | Ru25 Gunboats = {{ShipLineSummary|name=Ru25 Gunboats|tech=1|beams=4|engines=1|mc=60|dur=12|trit=27|moly=25|mass=65|cargo=1|fuel=90|crew=8|special=[[Sq]], [[El]], [[PI]]|adv=10}}&lt;br /&gt;
 | Mig Class Transport = {{ShipLineSummary|name=Mig Class Transport|tech=1|beams=2|engines=1|mc=50|dur=6|trit=25|moly=5|mass=37|cargo=140|fuel=270|crew=10}}&lt;br /&gt;
 | Super Star Cruiser II = {{ShipLineSummary|name=Super Star Cruiser II|tech=9|beams=8|fighters=5|engines=3|mc=490|dur=42|trit=71|moly=122|mass=325|cargo=110|fuel=450|crew=578|adv=10}}&lt;br /&gt;
 | Super Star Carrier II = {{ShipLineSummary|name=Super Star Carrier II|tech=5|beams=6|fighters=4|engines=2|mc=320|dur=42|trit=91|moly=113|mass=250|cargo=220|fuel=350|crew=352|adv=10}}&lt;br /&gt;
 | Cybernaut B Class Baseship = {{ShipLineSummary|name=Cybernaut B Class Baseship|tech=4|beams=3|fighters=5|engines=3|mc=190|dur=192|trit=61|moly=5|mass=340|cargo=50|fuel=980|crew=558|adv=20}}&lt;br /&gt;
 | Pawn B Class Baseship = {{ShipLineSummary|name=Pawn B Class Baseship|tech=3|beams=2|fighters=2|engines=2|mc=130|dur=142|trit=23|moly=10|mass=260|cargo=40|fuel=720|crew=358|special=[[Bio100]]|adv=10}}&lt;br /&gt;
 | Iron Slave Class Tug = {{ShipLineSummary|name=Iron Slave Class Tug|tech=2|beams=1|fighters=2|engines=2|mc=80|dur=22|trit=23|moly=10|mass=60|cargo=70|fuel=320|crew=258}}&lt;br /&gt;
 | Gaurdian B Class Destroyer = {{ShipLineSummary|name=Gaurdian B Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=130|dur=10|trit=60|moly=11|mass=80|cargo=40|fuel=120|crew=275}}&lt;br /&gt;
 | Iron Lady Class Command Ship = {{ShipLineSummary|name=Iron Lady Class Command Ship|tech=9|beams=8|torps=2|engines=2|mc=290|dur=22|trit=23|moly=47|mass=150|cargo=60|fuel=210|crew=99|special=[[Com]]|adv=50}}&lt;br /&gt;
 | Sage Class Repair Ship = {{ShipLineSummary|name=Sage Class Repair Ship|tech=5|beams=4|torps=2|engines=2|mc=170|dur=12|trit=63|moly=27|mass=100|cargo=50|fuel=150|crew=79|special=[[Rep]]|adv=10}}&lt;br /&gt;
 | Heavy Armored Transport = {{ShipLineSummary|name=Heavy Armored Transport|tech=4|beams=1|engines=2|mc=35|dur=17|trit=20|moly=23|mass=68|cargo=520|fuel=280|crew=126|special=[[RS]]}}&lt;br /&gt;
 | Little Joe Light Escort = {{ShipLineSummary|name=Little Joe Light Escort|tech=2|beams=6|engines=1|mc=50|dur=21|trit=13|moly=7|mass=65|cargo=30|fuel=95|crew=175}}&lt;br /&gt;
 | Taurus Class Transport = {{ShipLineSummary|name=Taurus Class Transport|tech=1|beams=2|engines=1|mc=50|dur=20|trit=20|moly=5|mass=50|cargo=120|fuel=590|crew=180}}&lt;br /&gt;
 | Scorpius Class Carrier = {{ShipLineSummary|name=Scorpius Class Carrier|tech=6|beams=5|fighters=4|engines=3|mc=287|dur=72|trit=131|moly=62|mass=330|cargo=90|fuel=250|crew=958}}&lt;br /&gt;
 | Vendetta C Class Frigate = {{ShipLineSummary|name=Vendetta C Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=90|dur=9|trit=17|moly=29|mass=100|cargo=30|fuel=140|crew=99}}&lt;br /&gt;
 | Wild Banshee Class Destroyer = {{ShipLineSummary|name=Wild Banshee Class Destroyer|tech=6|beams=10|torps=1|engines=2|mc=110|dur=22|trit=47|moly=53|mass=120|cargo=60|fuel=140|crew=336|special=[[RS]]|adv=10}}&lt;br /&gt;
 | Arkham Class Cruiser = {{ShipLineSummary|name=Arkham Class Cruiser|tech=8|beams=6|torps=3|engines=2|mc=70|dur=12|trit=43|moly=67|mass=160|cargo=270|fuel=250|crew=328|adv=10}}&lt;br /&gt;
 | Thor Class Heavy Frigate = {{ShipLineSummary|name=Thor Class Heavy Frigate|tech=9|beams=1|torps=8|engines=2|mc=130|dur=45|trit=65|moly=109|mass=293|cargo=95|fuel=260|crew=390|adv=15}}&lt;br /&gt;
 | Saurian Class Heavy Frigate = {{ShipLineSummary|name=Saurian Class Heavy Frigate|tech=7|beams=9|torps=3|engines=2|mc=105|dur=32|trit=67|moly=43|mass=190|cargo=90|fuel=260|crew=336|special=[[Cl]]|adv=20}}&lt;br /&gt;
 | Valiant Wind Storm-Carrier = {{ShipLineSummary|name=Valiant Wind Storm-Carrier|tech=6|beams=7|fighters=3|engines=2|mc=160|dur=22|trit=31|moly=53|mass=180|cargo=40|fuel=190|crew=322|adv=5}}&lt;br /&gt;
 | Deth Specula Stealth = {{ShipLineSummary|name=Deth Specula Stealth|tech=6|beams=6|torps=4|engines=2|mc=280|dur=30|trit=50|moly=89|mass=153|cargo=50|fuel=180|crew=240|special=[[RI]], [[RS]], [[Cl]]|adv=40}}&lt;br /&gt;
 | D3 Thorn Class Cruiser = {{ShipLineSummary|name=D3 Thorn Class Cruiser|tech=5|beams=3|torps=5|engines=1|mc=175|dur=64|trit=51|moly=63|mass=130|cargo=130|fuel=250|crew=222|special=[[RS]], [[Cl]]|adv=20}}&lt;br /&gt;
 | Imperial Topaz Class Gunboats = {{ShipLineSummary|name=Imperial Topaz Class Gunboats|tech=3|beams=5|engines=1|mc=75|dur=15|trit=35|moly=31|mass=65|cargo=15|fuel=60|crew=20|special=[[Sq]], [[El]], [[PI]]|adv=25}}&lt;br /&gt;
 | Ru30 Gunboats = {{ShipLineSummary|name=Ru30 Gunboats|tech=1|beams=5|engines=1|mc=75|dur=15|trit=35|moly=31|mass=65|cargo=1|fuel=90|crew=10|special=[[Sq]], [[El]], [[PI]]|adv=25}}&lt;br /&gt;
 | Gaurdian C Class Destroyer = {{ShipLineSummary|name=Gaurdian C Class Destroyer|tech=4|beams=3|torps=6|engines=1|mc=130|dur=10|trit=60|moly=11|mass=130|cargo=40|fuel=180|crew=275}}&lt;br /&gt;
 | Scorpius Class Heavy Carrier = {{ShipLineSummary|name=Scorpius Class Heavy Carrier|tech=6|beams=6|fighters=5|engines=4|mc=387|dur=72|trit=151|moly=92|mass=360|cargo=130|fuel=250|crew=958|adv=20}}&lt;br /&gt;
 | Vendetta Stealth Class Frigate = {{ShipLineSummary|name=Vendetta Stealth Class Frigate|tech=5|beams=4|torps=4|engines=1|mc=90|dur=12|trit=23|moly=37|mass=100|cargo=30|fuel=140|crew=99|special=[[Cl]]|adv=5}}&lt;br /&gt;
 | Deth Specula Heavy Frigate = {{ShipLineSummary|name=Deth Specula Heavy Frigate|tech=6|beams=4|torps=6|engines=2|mc=280|dur=30|trit=50|moly=89|mass=183|cargo=50|fuel=205|crew=240|special=[[RS]], [[Adv. C]]|adv=30}}&lt;br /&gt;
 | Chameleon Class Freighter = {{ShipLineSummary|name=Chameleon Class Freighter|tech=8|engines=2|mc=260|dur=23|trit=21|moly=65|mass=121|cargo=960|fuel=510|crew=85|special=[[Cham]]|adv=20}}&lt;br /&gt;
 | Madonnzila Class Carrier (C) = {{ShipLineSummary|name=Madonnzila Class Carrier (C)|tech=9|beams=4|fighters=5|engines=2|mc=720|dur=140|trit=133|moly=130|mass=331|cargo=150|fuel=290|crew=910|special=[[Cham]]|adv=25}}&lt;br /&gt;
 | T-Rex Class Battleship (C) = {{ShipLineSummary|name=T-Rex Class Battleship (C)|tech=10|beams=10|torps=5|engines=2|mc=650|dur=162|trit=173|moly=149|mass=421|cargo=190|fuel=490|crew=810|special=[[Cham]]|adv=35}}&lt;br /&gt;
 | Tantrum Liner = {{ShipLineSummary|name=Tantrum Liner|tech=7|beams=1|engines=1|mc=120|dur=6|trit=3|moly=16|mass=10|cargo=10|fuel=50|crew=2|special=[[KnB]]|adv=30}}&lt;br /&gt;
 | Skyfire Class Transport = {{ShipLineSummary|name=Skyfire Class Transport|tech=5|beams=4|torps=2|engines=2|mc=250|dur=72|trit=61|moly=83|mass=150|cargo=750|fuel=370|crew=270|adv=20}}&lt;br /&gt;
 | Zilla Class Battlecarrier = {{ShipLineSummary|name=Zilla Class Battlecarrier|tech=10|beams=10|fighters=5|engines=4|mc=2500|dur=250|trit=250|moly=250|mass=500|cargo=250|fuel=230|crew=500|special=[[ESL]]|adv=15}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary|name= }}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Outrider Class Scout}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4077</id>
		<title>Zilla Class Battlecarrier</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4077"/>
		<updated>2015-05-22T20:30:31Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Add cloning restriction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Zilla Class Battlecarrier&lt;br /&gt;
 |Races=[[The Lizard Alliance]]&lt;br /&gt;
 |Comments=Unique ship designed by the champion of the Aries War, &#039;&#039;&#039;Emork the Lizard King&#039;&#039;&#039;. This behemoth exhibits unique abilities exclusive to the Lizards.&lt;br /&gt;
 |Notes=The Zilla contains the following abilities and restrictions:&lt;br /&gt;
* &#039;&#039;&#039;Emork&#039;s Spirit bonus&#039;&#039;&#039;: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.&lt;br /&gt;
* &#039;&#039;&#039;Tidal Force Shield&#039;&#039;&#039;: Survives up to 149% damage when fighting [[planet]]s. &lt;br /&gt;
* Can only be built at a homeworld [[planet]]. Has the unchangeable name &amp;quot;Spirit of (homeworld name)&amp;quot;.&lt;br /&gt;
* Homeworlds may not build another Zilla until the old Zilla from that homeworld is no longer in play&lt;br /&gt;
* Will explode (like a glory device) if you lose control of that homeworld&lt;br /&gt;
* If a Zilla is destroyed, captured or traded then the [[colonists]] on the linked homeworld get -100 [[happiness]].&lt;br /&gt;
* If a Zilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus. The Zilla can &#039;&#039;never&#039;&#039; be [[clone]]d&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Godzilla_Class_Battlecarrier&amp;diff=4076</id>
		<title>Godzilla Class Battlecarrier</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Godzilla_Class_Battlecarrier&amp;diff=4076"/>
		<updated>2015-05-22T20:28:32Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: ChallengeSpaceYard moved page Godzilla Class Battlecarrier to Zilla Class Battlecarrier: Renamed to avoid trademark issues. Also has received alterations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Zilla Class Battlecarrier]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4075</id>
		<title>Zilla Class Battlecarrier</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4075"/>
		<updated>2015-05-22T20:28:31Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: ChallengeSpaceYard moved page Godzilla Class Battlecarrier to Zilla Class Battlecarrier: Renamed to avoid trademark issues. Also has received alterations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Zilla Class Battlecarrier&lt;br /&gt;
 |Races=[[The Lizard Alliance]]&lt;br /&gt;
 |Comments=Unique ship designed by the champion of the Aries War, &#039;&#039;&#039;Emork the Lizard King&#039;&#039;&#039;. This behemoth exhibits unique abilities exclusive to the Lizards.&lt;br /&gt;
 |Notes=The Zilla contains the following abilities and restrictions:&lt;br /&gt;
* &#039;&#039;&#039;Emork&#039;s Spirit bonus&#039;&#039;&#039;: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.&lt;br /&gt;
* &#039;&#039;&#039;Tidal Force Shield&#039;&#039;&#039;: Survives up to 149% damage when fighting [[planet]]s. &lt;br /&gt;
* Can only be built at a homeworld [[planet]]. Has the unchangeable name &amp;quot;Spirit of (homeworld name)&amp;quot;.&lt;br /&gt;
* Homeworlds may not build another Zilla until the old Zilla from that homeworld is no longer in play&lt;br /&gt;
* Will explode (like a glory device) if you lose control of that homeworld&lt;br /&gt;
* If a Zilla is destroyed, captured or traded then the [[colonists]] on the linked homeworld get -100 [[happiness]].&lt;br /&gt;
* If a Zilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus.&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4074</id>
		<title>Zilla Class Battlecarrier</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Zilla_Class_Battlecarrier&amp;diff=4074"/>
		<updated>2015-05-22T20:28:08Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Prepare for rename&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Zilla Class Battlecarrier&lt;br /&gt;
 |Races=[[The Lizard Alliance]]&lt;br /&gt;
 |Comments=Unique ship designed by the champion of the Aries War, &#039;&#039;&#039;Emork the Lizard King&#039;&#039;&#039;. This behemoth exhibits unique abilities exclusive to the Lizards.&lt;br /&gt;
 |Notes=The Zilla contains the following abilities and restrictions:&lt;br /&gt;
* &#039;&#039;&#039;Emork&#039;s Spirit bonus&#039;&#039;&#039;: Fights with one additional fighter bay for every homeworld you control. Maximum bays of the ship are 13.&lt;br /&gt;
* &#039;&#039;&#039;Tidal Force Shield&#039;&#039;&#039;: Survives up to 149% damage when fighting [[planet]]s. &lt;br /&gt;
* Can only be built at a homeworld [[planet]]. Has the unchangeable name &amp;quot;Spirit of (homeworld name)&amp;quot;.&lt;br /&gt;
* Homeworlds may not build another Zilla until the old Zilla from that homeworld is no longer in play&lt;br /&gt;
* Will explode (like a glory device) if you lose control of that homeworld&lt;br /&gt;
* If a Zilla is destroyed, captured or traded then the [[colonists]] on the linked homeworld get -100 [[happiness]].&lt;br /&gt;
* If a Zilla is tow-captured or traded away then it is a 10/5 carrier without the spirit bonus.&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Natives&amp;diff=4073</id>
		<title>Natives</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Natives&amp;diff=4073"/>
		<updated>2015-04-15T00:49:44Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Natives are found throughout the galaxy. Although they cannot move from [[planet]] to planet, they can still be discovered hiding underneath on any planets which do not currently have natives&lt;br /&gt;
     Message&lt;br /&gt;
 From: Joes Planet ID#123&lt;br /&gt;
 Native life has been discovered hiding on the planet!&lt;br /&gt;
&lt;br /&gt;
== Importance ==&lt;br /&gt;
For most races, these natives are essential to boosting the economy of an empire. They can be [[taxes|taxed]] for [[megacredits]], and their benefits may assist in the overall well-being of the empire.&lt;br /&gt;
&lt;br /&gt;
[[The Cyborg]]&#039;s assimilation allows for massive [[Colonists|colonist]] outposts, with plenty of [[planetary structures]]. This comes at the expense of losing these native benefits.&lt;br /&gt;
&lt;br /&gt;
== Population Growth ==&lt;br /&gt;
As the natives have adapted to the [[climate]] conditions, they are always able to grow until they are at or over their growth limit. The formulas for maximum and growth for non-[[Siliconoids|Siliconoid]] natives are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * 150000)&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growth} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * \frac{clans}{25} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like colonists, if the population is more than 6.6 million (or 66,000 [[clans]]), then growth is halved. Unlike the colonists, natives are allowed to exceed the maximum population allowed by the [[climate]]. They simply stop growing if they are at or beyond the max.&lt;br /&gt;
&lt;br /&gt;
As a result, for natives that are close to their maximum, it may be advantageous to tax them (even if they are [[Amorphous]]) such that they are just below their maximum, and then let them grow fully by not taxing.&lt;br /&gt;
&lt;br /&gt;
=== Siliconoid Growth ===&lt;br /&gt;
[[Siliconoids]] act nearly identically to [[The Crystal Confederation|Crystalline]] [[colonists]] in terms of growth and maximums.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 1000 * temp&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growth} =&lt;br /&gt;
 round(\frac{temp}{100} * \frac{clans}{25} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*[[:Category:Native Races|All native races]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Colonists&amp;diff=4072</id>
		<title>Colonists</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Colonists&amp;diff=4072"/>
		<updated>2015-04-15T00:48:04Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Colonists are the representation of the player population. They can grow, be taxed, colonize planets with the assistant of starships, and collect taxes from natives. 100 colonists equals 1 clan, which in turn requires 1kT of a starship&#039;s [[cargo]] hold.&lt;br /&gt;
&lt;br /&gt;
== Colonists Growth and Maximums ==&lt;br /&gt;
For [[climate]] conditions between 15 and 84, the max population and growth is as follows for non-[[The Crystal Confederation|Crystalline]] populations:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * 100000)&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growth} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outside of the favorable, the planet is considered a &#039;&#039;&#039;hostile world&#039;&#039;&#039;. No growth can take place. Default &#039;&#039;&#039;Climate Death Rate&#039;&#039;&#039; (or simply CDR) is 10. If the [[climate]] is less than 15, then the planet is considered an &#039;&#039;&#039;arctic world&#039;&#039;&#039;, and the formula for maxA applies. Otherwise, if the climate is at least 85, then the planet is considered a &#039;&#039;&#039;desert world&#039;&#039;&#039;, and maxD applies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{maxA} =&lt;br /&gt;
 floor(\frac{299.9 + (200 * temp)}{cdr})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{maxD} =&lt;br /&gt;
 floor(\frac{20099.9 - (200 * temp)}{cdr})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a couple of notable exceptions towards these maximums. [[Fascist]], [[The Robotic Imperium|Robotic]], [[The Rebel Confederation|Rebel]], and [[The Missing Colonies of Man|Colonial]] owned planets are always able to support 60 colonists on desert worlds, so if maxD is calculated to be less than 60, then the 60 takes precedence.&lt;br /&gt;
&lt;br /&gt;
Likewise, [[The Rebel Confederation|Rebel]] planets can support 90,000 clans if the climate is less than &#039;&#039;&#039;20&#039;&#039;&#039;, although they still cannot grow if the climate is below 15.&lt;br /&gt;
&lt;br /&gt;
In any case, if the population is more than 6.6 million (or 66,000 [[clans]]), then growth is halved. Additionally, if the colonists are growing, then it will not exceed the maximum population allowed by the [[climate]]&lt;br /&gt;
&lt;br /&gt;
=== Crystalline Population ===&lt;br /&gt;
The [[The Crystal Confederation|Crystalline]] is far simpler, but it is worth nothing that they have two growth formulas. &#039;&#039;growthB&#039;&#039; is used with the [[campaign]]-exclusive &#039;&#039;&#039;Improved Desert Habitation&#039;&#039;&#039;, and it is otherwise &#039;&#039;growthA&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 1000 * temp&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growthA} =&lt;br /&gt;
 round(\frac{temp}{100} * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growthB} =&lt;br /&gt;
 round(\frac{temp^2}{4000} * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://www.donovansvgap.com/help/population.htm Population at Donovan&#039;s Supersite]&lt;br /&gt;
* [http://vgaplanets.ca/vgapcalc.php#growthtable  Growthtable]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Aries_Class_Transport&amp;diff=4071</id>
		<title>Aries Class Transport</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Aries_Class_Transport&amp;diff=4071"/>
		<updated>2015-04-06T17:20:09Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: NAL works in NuHost, now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Aries Class Transport&lt;br /&gt;
 |Races=[[The Missing Colonies of Man]], [[The Evil Empire]] ([[Campaign]] only)&lt;br /&gt;
 |Comments=The &#039;&#039;&#039;Aries Transport&#039;&#039;&#039; functions similarly to a [[Neutronic Refinery Ship]] (NRS), except it is more efficient because it converts only minerals into fuel.&lt;br /&gt;
 |Notes=&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* The Aries&#039;s advanced refinery is one of the few [[:Category:Hull Functions|hull functions]] that did not work for shareware players back in VGA 3. This does not hold true for Planets Nu.&lt;br /&gt;
* Furthermore, in Host 3.22, the advanced refinery function cannot be disabled with &#039;&#039;NAL&#039;&#039;. This code functions normally on NuHost.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Alchemy Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Terraform_Ship&amp;diff=4068</id>
		<title>Terraform Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Terraform_Ship&amp;diff=4068"/>
		<updated>2015-02-01T16:54:50Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview== &lt;br /&gt;
&lt;br /&gt;
Terraforming ships change a [[planet]]&#039;s temperature to make it more habitable, provided they each have at least 1 [[Neutronium|fuel]] They cover a different [[climate]] range and target temperature, as denoted using the ability code below:&lt;br /&gt;
&lt;br /&gt;
*H[XX]: Heats the planet towards the climate level [XX] at 1 per turn, if the planet is cooler than the target level&lt;br /&gt;
*C[XX]: Cools the planet towards the climate level [XX] at 1 per turn, if the planet is hotter than the target level&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Bohemian Class Survey Ship}}&lt;br /&gt;
{{ShipLineByName|name=Eros Class Research Vessel}}&lt;br /&gt;
{{ShipLineByName|name=Onyx Class Frigate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hull Functions]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Terraform_Ship&amp;diff=4067</id>
		<title>Terraform Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Terraform_Ship&amp;diff=4067"/>
		<updated>2015-02-01T16:53:51Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview== &lt;br /&gt;
&lt;br /&gt;
Terraforming ships change a [[planet]]&#039;s temperature to make it more habitable. Each of these ships covers a different [[climate]] range and target temperature, as denoted using the ability code below:&lt;br /&gt;
&lt;br /&gt;
*H[XX]: Heats the planet towards the climate level [XX] at 1 per turn, if the planet is cooler than the target level&lt;br /&gt;
*C[XX]: Cools the planet towards the climate level [XX] at 1 per turn, if the planet is hotter than the target level&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Bohemian Class Survey Ship}}&lt;br /&gt;
{{ShipLineByName|name=Eros Class Research Vessel}}&lt;br /&gt;
{{ShipLineByName|name=Onyx Class Frigate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hull Functions]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=H100&amp;diff=4066</id>
		<title>H100</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=H100&amp;diff=4066"/>
		<updated>2015-02-01T16:51:01Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Redirected page to Terraform Ship&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Terraform Ship]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Main_Page&amp;diff=4060</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Main_Page&amp;diff=4060"/>
		<updated>2015-01-16T00:48:10Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Add Planets Mag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 15px;&amp;quot;&lt;br /&gt;
|+ Player races&lt;br /&gt;
!Full Race Name&lt;br /&gt;
!Short Forms&lt;br /&gt;
!Plurals&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solar Federation]]&lt;br /&gt;
| Federation, Fed&lt;br /&gt;
| Feds&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lizard Alliance]]&lt;br /&gt;
| [[Lizards]]&lt;br /&gt;
| Lizards&lt;br /&gt;
|-&lt;br /&gt;
| [[The Empire of Birds]]&lt;br /&gt;
| Birdmen&lt;br /&gt;
| Birds&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fascist Empire]]&lt;br /&gt;
| [[Fascists]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Privateer Bands]]&lt;br /&gt;
| [[Privateers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cyborg]]&lt;br /&gt;
| [[Cyborg]], Borg&lt;br /&gt;
| Borg&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystal Confederation]]&lt;br /&gt;
| Crystal, Tholian&lt;br /&gt;
| Crystals&lt;br /&gt;
|-&lt;br /&gt;
| [[The Evil Empire]]&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Robotic Imperium]]&lt;br /&gt;
| [[Robots]], Cylons&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[The Rebel Confederation]]&lt;br /&gt;
| [[Rebels]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Missing Colonies of Man]]&lt;br /&gt;
| [[Colonies]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== VGA Planets Wiki ==&lt;br /&gt;
&lt;br /&gt;
This wiki is intended to serve as a repository for information about the game &#039;&#039;&#039;VGA Planets&#039;&#039;&#039;, by Tim Wisseman: a turn-based strategy game designed to be played by up to 11 players. VGA Planets (or VGAP, or Planets) was released in 1992 as a BBS &amp;quot;door game&amp;quot;, and is now played over the Internet via email or via Web interface.&lt;br /&gt;
&lt;br /&gt;
Although this wiki is largely intended to serve as a supplement for [http://vgaplanets.nu VGA Planets Nu], much information can also apply to VGA Planets Host 3.22.&lt;br /&gt;
&lt;br /&gt;
* [[Where To Play]]&lt;br /&gt;
* [[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&lt;br /&gt;
=== Starships ===&lt;br /&gt;
* [[Ship List]]&lt;br /&gt;
* [[Ship Components]]&lt;br /&gt;
* [[Ship Movement]]&lt;br /&gt;
* [[Starship Missions]]&lt;br /&gt;
&lt;br /&gt;
=== Planetary Economics ===&lt;br /&gt;
: &#039;&#039;Main Article&#039;&#039;: [[Planet]]&lt;br /&gt;
* [[Native Race Advantages]]&lt;br /&gt;
* [[Taxes, Happiness, and Population Growth]]&lt;br /&gt;
* [[Defenses]]&lt;br /&gt;
* [[Climate]]&lt;br /&gt;
* [[Priority Build Points]]&lt;br /&gt;
* [[Starbases]]&lt;br /&gt;
** [[Starbase Missions]]&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
* [[Cloak Intercept]]&lt;br /&gt;
* [[Disguising Ship Movement]]&lt;br /&gt;
* [[Warp Wells]]&lt;br /&gt;
* [[Combat Order]]&lt;br /&gt;
* [[Mine Laying]]&lt;br /&gt;
* [[Ship vs Ship]]&lt;br /&gt;
* [[VCR Side Advantage]]&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Friendly Codes]]&lt;br /&gt;
* [[Host Order]]&lt;br /&gt;
* [[Host Configuration]]&lt;br /&gt;
* [[Ion storm]]&lt;br /&gt;
* [[Planets.Nu API]]: Commonly used to develop small scripts&lt;br /&gt;
** [[Planets Nu Client Add-ons]]&lt;br /&gt;
&lt;br /&gt;
=== NuHost Add-ons ===&lt;br /&gt;
&lt;br /&gt;
* [[Explore Map]]: Historical add-on that significantly limits visibility of planets&lt;br /&gt;
* [[Blitz]]: Fast-paced game that takes place on a much smaller map&lt;br /&gt;
* [[Stellar Cartography]]: adds Nebulae, Asteroid Fields, and Star Clusters to the game.&lt;br /&gt;
* [[Campaign|Campaign Mode]]: adds a customizable campaign system where the player designs his own upgrades&lt;br /&gt;
* [[Production Queue]]: Alternative construction system, allowing priority builds to go over the (soft) ship limit&lt;br /&gt;
&lt;br /&gt;
=== Additional Resources ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.planetsmagazine.com/ Planets Mag]&lt;br /&gt;
* [[:Category:Templates|Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Where_To_Play&amp;diff=4059</id>
		<title>Where To Play</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Where_To_Play&amp;diff=4059"/>
		<updated>2015-01-16T00:36:51Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Status&lt;br /&gt;
! Population&lt;br /&gt;
! Host Software&lt;br /&gt;
|-&lt;br /&gt;
| [http://planets.nu/ Planets Nu]&lt;br /&gt;
| Active&lt;br /&gt;
| High&lt;br /&gt;
| NuHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.circus-maximus.com/ Circus Maximus]&lt;br /&gt;
| Active&lt;br /&gt;
| Medium&lt;br /&gt;
| Host 3.22/PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://planetscentral.com/ Planets Central]&lt;br /&gt;
| Active&lt;br /&gt;
| Low&lt;br /&gt;
| PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.high-command.net/ High Command]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| Host 3.22&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.robomaster.ca/ Robohost]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| (Host 3.22)&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.rcworld.de RCWorld]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| Host 3.22/PHost/Host 4.X&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.thestarbase.net/ The Starbase]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| Host 3.22/PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.star-port.org/ Star-Port]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| (Host 3.22)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Where_To_Play&amp;diff=4058</id>
		<title>Where To Play</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Where_To_Play&amp;diff=4058"/>
		<updated>2015-01-16T00:36:37Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Status&lt;br /&gt;
! Population&lt;br /&gt;
! Host Software&lt;br /&gt;
|-&lt;br /&gt;
| [http://planets.nu/ Planets Nu]&lt;br /&gt;
| Active&lt;br /&gt;
| High&lt;br /&gt;
| NuHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.circus-maximus.com/ Circus Maximus]&lt;br /&gt;
| Active&lt;br /&gt;
| Medium&lt;br /&gt;
| Host 3.22/PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://planetscentral.com/ Planets Central]&lt;br /&gt;
| Active&lt;br /&gt;
| Low&lt;br /&gt;
| PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.high-command.net/ High Command]&lt;br /&gt;
| Closed&lt;br /&gt;
| Low&lt;br /&gt;
| Host 3.22&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.robomaster.ca/ Robohost]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| (Host 3.22)&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.rcworld.de RCWorld]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| Host 3.22/PHost/Host 4.X&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.thestarbase.net/ The Starbase]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| Host 3.22/PHost&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.star-port.org/ Star-Port]&lt;br /&gt;
| Closed&lt;br /&gt;
| None&lt;br /&gt;
| (Host 3.22)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Tantrum_Liner&amp;diff=4057</id>
		<title>Tantrum Liner</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Tantrum_Liner&amp;diff=4057"/>
		<updated>2015-01-15T22:17:25Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Tantrum Liner&lt;br /&gt;
 |Races=[[The Missing Colonies of Man]]&lt;br /&gt;
 |Comments=Unique ship designed by the champion of the &#039;&#039;Sagittarius War&#039;&#039;, Mentar.&lt;br /&gt;
&lt;br /&gt;
The Tantrum Liner comes equipped with Ion Shielding, making it immune to [[Ion storm]]s. When it is inside of a storm, the Tantrum Liner taps into it&#039;s voltage to build up an &#039;&#039;Ion Charge&#039;&#039;. This &#039;&#039;Ion Charge&#039;&#039; can then be used to unleash a powerful [[Kinetic Blast]] at a later point.&lt;br /&gt;
 |Notes=&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Tantrum_Liner&amp;diff=4056</id>
		<title>Tantrum Liner</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Tantrum_Liner&amp;diff=4056"/>
		<updated>2015-01-15T22:16:53Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Remove ambiguous (and seemingly incorrect) reference to attraction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ship&lt;br /&gt;
 |ShipName=Tantrum Liner&lt;br /&gt;
 |Races=[[The Missing Colonies of Man]]&lt;br /&gt;
 |Comments=Unique ship designed by the champion of the &#039;&#039;Sagittarius War&#039;&#039;, Mentar.&lt;br /&gt;
&lt;br /&gt;
The Tantrum Liner comes equipped with Ion Shielding, making it immune to [[Ion storm]]s. It taps into a storm&#039;s voltage to build up an &#039;&#039;Ion Charge&#039;&#039;. This &#039;&#039;Ion Charge&#039;&#039; can then be used to unleash a powerful [[Kinetic Blast]].&lt;br /&gt;
 |Notes=&lt;br /&gt;
 |Addons={{CampaignExclusive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=4053</id>
		<title>Nu Replayer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nu_Replayer&amp;diff=4053"/>
		<updated>2015-01-02T23:05:40Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: New release!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AddonInfo&lt;br /&gt;
 |name      = Nu Replayer&lt;br /&gt;
 |author    = Challenge Space Yard&lt;br /&gt;
 |version   = 0.25 (Alpha 16)&lt;br /&gt;
 |noAlign   = 1&lt;br /&gt;
 |firstDate = Nov 26, 2012 (Alpha)&lt;br /&gt;
 |lastDate  = Jan 2, 2015&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[http://sites.google.com/site/csplanets/legacy/apps/nu-replayer Nu Replayer] is a client add-on for Planets Nu currently under development. It is designed to allow a user to watch and analyze replays of completed games on Planets Nu.&lt;br /&gt;
&lt;br /&gt;
Nu Replayer is currently in alpha, and is still missing many features. Most notably, networking support is very limited in Nu Replayer at this time.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Cloaking&amp;diff=4052</id>
		<title>Cloaking</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Cloaking&amp;diff=4052"/>
		<updated>2015-01-02T18:14:31Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Cloaking is a [[mission]] that allows a [[ship]] to be hidden from the enemy at the cost of extra [[fuel]]. A ship must be undamaged to cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{burn} =&lt;br /&gt;
 max(5, floor(5 * mass / 100))&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cloaked [[ships]] are also less likely to hit [[mines]] (50% of normal probability per light-year). They can also attack ships without attacking a [[planet]] simply by setting a &#039;&#039;&#039;Primary Enemy&#039;&#039;&#039;, although they will attack the planet as well if they take [[damage]] taking out the starships.&lt;br /&gt;
&lt;br /&gt;
In games that started no later than September 11, 2011, cloaking devices had a 1% chance to malfunction randomly, leaving the ship uncloaked for that turn. Cloaking devices no longer malfunction randomly.&lt;br /&gt;
&lt;br /&gt;
 We&#039;ve had a problem in our engine room. Our cloaking device has failed!&lt;br /&gt;
&lt;br /&gt;
== Countermeasures ==&lt;br /&gt;
Being attacked by [[ships]] with a cloaking device can be tough.&lt;br /&gt;
&lt;br /&gt;
There are mainly three more-or-less effective counter-measures:&lt;br /&gt;
* Lay many [[minefields]] where you suspect cloaked enemies (preferably overlapping minefields). [[Web mines]] are even better, if available.&lt;br /&gt;
* A [[Loki Class Destroyer]] will decloak any cloaked [[ships]] with in 10 [[ly]] around it (doesn&#039;t work versus ships owned by [[The Solar Federation|Feds]], [[The Lizard Alliance|Lizards]] and [[The Empire of Birds|Birds]]).&lt;br /&gt;
* Ships with a [[glory device]] can also be used to decloak (and possibly disable or destroy) a cloaked ship at the same location.&lt;br /&gt;
&lt;br /&gt;
==Cloak-Capable Ships==&lt;br /&gt;
&lt;br /&gt;
===The Lizards===&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Reptile Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Lizard Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Saurian Class Light Cruiser}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
===The Empire of the Birds===&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Swift Heart Class Scout}}&lt;br /&gt;
{{ShipLineByName|name=White Falcon Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Bright Heart Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Fearless Wing Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Class Frigate}}&lt;br /&gt;
{{ShipLineByName|name=Resolute Class Battlecruiser}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Class Carrier}}&lt;br /&gt;
{{ShipLineByName|name=Dark Wing Class Battleship}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
===The Fascists===&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=D7 Coldpain Class Cruiser}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Deth Specula Class Frigate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
===The Privateers===&lt;br /&gt;
&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Br4 Class Gunship}}&lt;br /&gt;
{{ShipLineByName|name=Dwarfstar Class Transport}}&lt;br /&gt;
{{ShipLineByName|name=Br5 Kaye Class Torpedo Boat}}&lt;br /&gt;
{{ShipLineByName|name=D3 Thorn Class Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Meteor Class Blockade Runner}}&lt;br /&gt;
{{ShipLineByName|name=Red Wind Class Carrier}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
===Other Races===&lt;br /&gt;
&lt;br /&gt;
Other races cannot build cloaking ships.  However, they can capture and use cloaking ships from other races, and can (for some races) [[clone]] them.&lt;br /&gt;
&lt;br /&gt;
{{HostDiffs}}&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Cloak Intercept]]&lt;br /&gt;
* [[Advanced Cloak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hull Functions]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Planets&amp;diff=4051</id>
		<title>Planets</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Planets&amp;diff=4051"/>
		<updated>2014-12-31T19:16:11Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Planets are natural [[Space Objects]] strewn throughout the galactic map. Each planet is assigned an ID and a name to differentiate itself from other planets in the galaxy. Each planet is different in its minerals and fuel that may be mined, and the densities thereof.&lt;br /&gt;
&lt;br /&gt;
Ones expand their empire by colonizing and [[Planetary Structures|developing]] these planets. Naturally, every empire is going to want to expand as much as they can.&lt;br /&gt;
&lt;br /&gt;
Each planet has a [[climate]] in the range from 0-100 degrees that is used to determine the conditions of the planet.&lt;br /&gt;
&lt;br /&gt;
== Natives ==&lt;br /&gt;
:Main Article: [[Natives]]&lt;br /&gt;
Some planets carry these non-playable lifeforms known as [[native]]s. Natives can carry special abilities that may be used to (usually) aid an empire in its growth.&lt;br /&gt;
&lt;br /&gt;
All non-[[Amorphous]] natives can be [[Taxes|taxed]] to collect additional [[megacredits]], but enough [[colonists]] must be present to collect the taxes in question.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Well.png|150px|thumb|right|Points in orange has different effects for ships using the [[Hyperdrive]] ability]]&lt;br /&gt;
== Gravity wells ==&lt;br /&gt;
Each planet has Gravity wells (or simply warp wells) that ships may use to reduce fuel consumption. There are exceptions towards the rule, such as when a player suspects there may be a cloaker at the planet.&lt;br /&gt;
&lt;br /&gt;
[[category:Space Objects]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Colonists&amp;diff=4050</id>
		<title>Colonists</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Colonists&amp;diff=4050"/>
		<updated>2014-12-30T16:35:25Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Colonists are the representation of the player population. They can grow, be taxed, colonize planets with the assistant of starships, and collect taxes from natives. 100 colonists equals 1 clan, which in turn requires 1kT of a starship&#039;s [[cargo]] hold.&lt;br /&gt;
&lt;br /&gt;
== Colonists Growth and Maximums ==&lt;br /&gt;
For [[climate]] conditions between 15 and 84, the max population and growth is as follows for non-[[The Crystal Confederation|Crystalline]] populations:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * 100000)&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growth} =&lt;br /&gt;
 round(sin(3.14 * \frac{100 - temp}{100}) * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outside of the favorable, the planet is considered a &#039;&#039;&#039;hostile world&#039;&#039;&#039;. No growth can take place. Default &#039;&#039;&#039;Climate Death Rate&#039;&#039;&#039; (or simply CDR) is 10. If the [[climate]] is less than 15, then the planet is considered an &#039;&#039;&#039;arctic world&#039;&#039;&#039;, and the formula for maxA applies. Otherwise, if the climate is at least 85, then the planet is considered a &#039;&#039;&#039;desert world&#039;&#039;&#039;, and maxD applies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{maxA} =&lt;br /&gt;
 floor(\frac{299.9 + (200 * temp)}{cdr})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{maxD} =&lt;br /&gt;
 floor(\frac{20099.9 - (200 * temp)}{cdr})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a couple of notable exceptions towards these maximums. [[Fascist|The Fascist Empire]], [[The Robotic Imperium|Robotic]], [[The Rebel Confederation|Rebel]], and [[The Missing Colonies of Man|Colonial]] owned planets are always able to support 60 colonists on desert worlds, so if maxD is calculated to be less than 60, then the 60 takes precedence.&lt;br /&gt;
&lt;br /&gt;
Likewise, [[The Rebel Confederation|Rebel]] planets can support 90,000 clans if the climate is less than &#039;&#039;&#039;20&#039;&#039;&#039;, although they still cannot grow if the climate is below 15.&lt;br /&gt;
&lt;br /&gt;
In any case, if the population is more than 6.6 million (or 66,000 [[clans]]), then growth is halved. Additionally, if the colonists are growing, then it will not exceed the maximum population allowed by the [[climate]]&lt;br /&gt;
&lt;br /&gt;
=== Crystalline Population ===&lt;br /&gt;
The [[The Crystal Confederation|Crystalline]] is far simpler, but it is worth nothing that they have two growth formulas. &#039;&#039;growthB&#039;&#039; is used with the [[campaign]]-exclusive &#039;&#039;&#039;Improved Desert Habitation&#039;&#039;&#039;, and it is otherwise &#039;&#039;growthA&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{max} =&lt;br /&gt;
 1000 * temp&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growthA} =&lt;br /&gt;
 round(\frac{temp}{100} * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
 \operatorname{growthB} =&lt;br /&gt;
 round(\frac{temp^2}{4000} * \frac{clans}{20} * \frac{5}{tax+5})&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://www.donovansvgap.com/help/population.htm Population at Donovan&#039;s Supersite]&lt;br /&gt;
* [http://vgaplanets.ca/vgapcalc.php#growthtable  Growthtable]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4046</id>
		<title>Production Queue</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4046"/>
		<updated>2014-12-12T23:30:07Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Production Queue&#039;&#039;&#039; (or simply PQ) serves as an alternative construction system to the &amp;quot;universal ship limit&amp;quot; as outlined in its annoucement. It serves to mitigate build concerns, allowing construction to continue even after the (soft) [[ship]] [[ship limit|limit]] by altering the &#039;&#039;priority&#039;&#039; builds. There is still a hard 999 ship limit&lt;br /&gt;
&lt;br /&gt;
== Notable Differences ==&lt;br /&gt;
There are a number of noticeable differences between the two build systems, nearly radically altering the flow of the games that use this system.&lt;br /&gt;
&lt;br /&gt;
=== Priority builds ===&lt;br /&gt;
First and foremost, because &#039;&#039;&#039;priority builds&#039;&#039;&#039; allow a game to go over the ship limit, &#039;&#039;all&#039;&#039; priority builds take place &#039;&#039;first&#039;&#039;. Furthermore, priority builds are now &amp;quot;manual&amp;quot;, allowing a player to spend them at &#039;&#039;any&#039;&#039; time (even if under 21 priority points, or simply PP). Consequently, this step occurs &#039;&#039;once&#039;&#039; in a PQ host order, and that &#039;&#039;all&#039;&#039; priority builds cost, by default, 1 PP more than they would under the traditional build system.&lt;br /&gt;
&lt;br /&gt;
=== Normal queue ===&lt;br /&gt;
Due to the differences involved, it is difficult to truly call this a build queue anymore, as the [[starbase]] list is shuffled at the start of &#039;&#039;each&#039;&#039; [[turn]]. Leftover ship slots after priority builds (if any) will be filled by as many normal builds as possible, giving any &#039;&#039;empty&#039;&#039; docks along the way that did &#039;&#039;not&#039;&#039; priority build 2 PP to their owners, by default. Although this step is given &#039;&#039;two&#039;&#039; chances, it otherwise occurs &#039;&#039;once&#039;&#039; per turn: one just after priority builds, and another one after [[combat]]&lt;br /&gt;
&lt;br /&gt;
If the ship list fills up (assuming it wasn&#039;t already full) on the first pass, then the queue pauses until after combat occurs and resumes afterward (again, assuming any free slots left).&lt;br /&gt;
&lt;br /&gt;
=== PP stealing ===&lt;br /&gt;
Players that successfully destroy starbases will, by default, steal 2 PP for each starbase they destroy, assuming the owner(s) of these bases have enough to lose that many. This assumption is likely, as &#039;&#039;all&#039;&#039; planetary combat occurs after ships have been destroyed.&lt;br /&gt;
&lt;br /&gt;
== Host order clip ==&lt;br /&gt;
Here&#039;s a clip of the PQ host order containing notable steps, keeping in mind that the normal build steps are linked together&lt;br /&gt;
*Priority builds&lt;br /&gt;
*Normal builds&lt;br /&gt;
*Cloning&lt;br /&gt;
*Movement/Combat&lt;br /&gt;
*Normal builds&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://planets.nu/#/post/the-new-production-queue-plus-planets-con-updates Annoucement of the PQ, plus more]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4045</id>
		<title>Production Queue</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4045"/>
		<updated>2014-12-12T23:26:53Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Production Queue&#039;&#039;&#039; (or simply PQ) serves as an alternative construction system to the &amp;quot;universal ship limit&amp;quot; as outlined in its annoucement. It serves to mitigate build concerns, allowing construction to continue even after the (soft) [[ship]] [[ship limit|limit]] by altering the &#039;&#039;priority&#039;&#039; builds. There is still a hard 999 ship limit&lt;br /&gt;
&lt;br /&gt;
== Notable Differences ==&lt;br /&gt;
There are a number of noticeable differences between the two build systems, nearly radically altering the flow of the games that use this system.&lt;br /&gt;
&lt;br /&gt;
=== Priority builds ===&lt;br /&gt;
First and foremost, because &#039;&#039;&#039;priority builds&#039;&#039;&#039; allow a game to go over the ship limit, &#039;&#039;all&#039;&#039; priority builds take place &#039;&#039;first&#039;&#039;. Furthermore, priority builds are now &amp;quot;manual&amp;quot;, allowing a player to spend them at &#039;&#039;any&#039;&#039; time (even if under 21 priority points, or simply PP). Consequently, this step occurs &#039;&#039;once&#039;&#039; in a PQ host order, and that &#039;&#039;all&#039;&#039; priority builds cost, by default, 1 PP more than they would under the traditional build system.&lt;br /&gt;
&lt;br /&gt;
=== Normal queue ===&lt;br /&gt;
Due to the differences involved, it is difficult to truly call this a build queue anymore, as the [[starbase]] list is shuffled at the start of &#039;&#039;each&#039;&#039; [[turn]]. Leftover ship slots after priority builds (if any) will be filled by as many normal builds as possible, giving any &#039;&#039;empty&#039;&#039; docks along the way that did &#039;&#039;not&#039;&#039; priority build 2 PP to their owners, by default. Although this step is given &#039;&#039;two&#039;&#039; chances, it otherwise occurs &#039;&#039;once&#039;&#039; per turn: one just after priority builds, and another one after [[combat]]&lt;br /&gt;
&lt;br /&gt;
If the ship list fills up (assuming it wasn&#039;t already full) on the first pass, then the queue pauses until after combat occurs and resumes afterward (again, assuming any free slots left).&lt;br /&gt;
&lt;br /&gt;
=== PP stealing ===&lt;br /&gt;
Players that successfully destroy starbases will, by default, steal 2 PP for each starbase they destroy, assuming the owner(s) of these bases have enough to lose that many. This assumption is likely, as &#039;&#039;all&#039;&#039; planetary combat occurs after ships have been destroyed.&lt;br /&gt;
&lt;br /&gt;
== Host order clip ==&lt;br /&gt;
Here&#039;s a clip of the PQ host order containing notable steps, keeping in mind that normal build steps are linked together&lt;br /&gt;
*Priority builds&lt;br /&gt;
*Normal builds&lt;br /&gt;
*Cloning&lt;br /&gt;
*Movement/Combat&lt;br /&gt;
*Normal builds&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://planets.nu/#/post/the-new-production-queue-plus-planets-con-updates Annoucement of the PQ, plus more]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4044</id>
		<title>Production Queue</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Production_Queue&amp;diff=4044"/>
		<updated>2014-12-09T18:25:04Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Production Queue&#039;&#039;&#039; (or simply PQ) serves as an alternative construction system to the &amp;quot;universal ship limit&amp;quot; as outlined in its annoucement. It serves to mitigate build concerns, allowing construction to continue even after the (soft) [[ship]] [[ship limit|limit]] by altering the &#039;&#039;priority&#039;&#039; builds. There is still a hard 999 ship limit&lt;br /&gt;
&lt;br /&gt;
== Notable Differences ==&lt;br /&gt;
There are a number of noticeable differences between the two build systems, nearly radically altering the flow of the games that use this system.&lt;br /&gt;
&lt;br /&gt;
=== Priority builds ===&lt;br /&gt;
First and foremost, because &#039;&#039;&#039;priority builds&#039;&#039;&#039; allow a game to go over the ship limit, &#039;&#039;all&#039;&#039; priority builds take place &#039;&#039;first&#039;&#039;. Furthermore, priority builds are now &amp;quot;manual&amp;quot;, allowing a player to spend them at &#039;&#039;any&#039;&#039; time (even if under 21 priority points, or simply PP). Consequently, this step occurs &#039;&#039;once&#039;&#039; in a PQ host order, and that &#039;&#039;all&#039;&#039; priority builds cost, by default, 1 PP more than they would under the traditional build system.&lt;br /&gt;
&lt;br /&gt;
=== Normal queue ===&lt;br /&gt;
Due to the differences involved, it is difficult to truly call this a build queue anymore, as the [[starbase]] list is shuffled at the start of &#039;&#039;each&#039;&#039; [[turn]]. Leftover ship slots after priority builds (if any) will be filled by as many normal builds as possible, giving any &#039;&#039;empty&#039;&#039; docks along the way that did &#039;&#039;not&#039;&#039; priority build 2 PP to their owners, by default. Although this step is given &#039;&#039;two&#039;&#039; chances, it otherwise occurs &#039;&#039;once&#039;&#039; per turn: one just after priority builds, and another one after [[combat]]&lt;br /&gt;
&lt;br /&gt;
If the ship list fills up (assuming it wasn&#039;t already full) on the first pause, then the queue pauses until after combat occurs and resumes afterward (again, assuming any free slots left).&lt;br /&gt;
&lt;br /&gt;
=== PP stealing ===&lt;br /&gt;
Players that successfully destroy starbases will, by default, steal 2 PP for each starbase they destroy, assuming the owner(s) of these bases have enough to lose that many. This assumption is likely, as &#039;&#039;all&#039;&#039; planetary combat occurs after ships have been destroyed.&lt;br /&gt;
&lt;br /&gt;
== Host order clip ==&lt;br /&gt;
Here&#039;s a clip of the PQ host order containing notable steps, keeping in mind that normal build steps are linked together&lt;br /&gt;
*Priority builds&lt;br /&gt;
*Normal builds&lt;br /&gt;
*Cloning&lt;br /&gt;
*Movement/Combat&lt;br /&gt;
*Normal builds&lt;br /&gt;
&lt;br /&gt;
{{NuhostOnly}}&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* [http://planets.nu/#/post/the-new-production-queue-plus-planets-con-updates Annoucement of the PQ, plus more]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Main_Page&amp;diff=4043</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Main_Page&amp;diff=4043"/>
		<updated>2014-12-09T16:57:59Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Add a new add-on&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 15px;&amp;quot;&lt;br /&gt;
|+ Player races&lt;br /&gt;
!Full Race Name&lt;br /&gt;
!Short Forms&lt;br /&gt;
!Plurals&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solar Federation]]&lt;br /&gt;
| Federation, Fed&lt;br /&gt;
| Feds&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lizard Alliance]]&lt;br /&gt;
| [[Lizards]]&lt;br /&gt;
| Lizards&lt;br /&gt;
|-&lt;br /&gt;
| [[The Empire of Birds]]&lt;br /&gt;
| Birdmen&lt;br /&gt;
| Birds&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fascist Empire]]&lt;br /&gt;
| [[Fascists]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Privateer Bands]]&lt;br /&gt;
| [[Privateers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cyborg]]&lt;br /&gt;
| [[Cyborg]], Borg&lt;br /&gt;
| Borg&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystal Confederation]]&lt;br /&gt;
| Crystal, Tholian&lt;br /&gt;
| Crystals&lt;br /&gt;
|-&lt;br /&gt;
| [[The Evil Empire]]&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Robotic Imperium]]&lt;br /&gt;
| [[Robots]], Cylons&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[The Rebel Confederation]]&lt;br /&gt;
| [[Rebels]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[The Missing Colonies of Man]]&lt;br /&gt;
| [[Colonies]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== VGA Planets Wiki ==&lt;br /&gt;
&lt;br /&gt;
This wiki is intended to serve as a repository for information about the game &#039;&#039;&#039;VGA Planets&#039;&#039;&#039;, by Tim Wisseman: a turn-based strategy game designed to be played by up to 11 players. VGA Planets (or VGAP, or Planets) was released in 1992 as a BBS &amp;quot;door game&amp;quot;, and is now played over the Internet via email or via Web interface.&lt;br /&gt;
&lt;br /&gt;
Although this wiki is largely intended to serve as a supplement for [http://vgaplanets.nu VGA Planets Nu], much information can also apply to VGA Planets Host 3.22.&lt;br /&gt;
&lt;br /&gt;
* [[Where To Play]]&lt;br /&gt;
* [[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&lt;br /&gt;
=== Starships ===&lt;br /&gt;
* [[Ship List]]&lt;br /&gt;
* [[Ship Components]]&lt;br /&gt;
* [[Ship Movement]]&lt;br /&gt;
* [[Starship Missions]]&lt;br /&gt;
&lt;br /&gt;
=== Planetary Economics ===&lt;br /&gt;
: &#039;&#039;Main Article&#039;&#039;: [[Planet]]&lt;br /&gt;
* [[Native Race Advantages]]&lt;br /&gt;
* [[Taxes, Happiness, and Population Growth]]&lt;br /&gt;
* [[Defenses]]&lt;br /&gt;
* [[Climate]]&lt;br /&gt;
* [[Priority Build Points]]&lt;br /&gt;
* [[Starbases]]&lt;br /&gt;
** [[Starbase Missions]]&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
* [[Cloak Intercept]]&lt;br /&gt;
* [[Disguising Ship Movement]]&lt;br /&gt;
* [[Warp Wells]]&lt;br /&gt;
* [[Combat Order]]&lt;br /&gt;
* [[Mine Laying]]&lt;br /&gt;
* [[Ship vs Ship]]&lt;br /&gt;
* [[VCR Side Advantage]]&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Friendly Codes]]&lt;br /&gt;
* [[Host Order]]&lt;br /&gt;
* [[Host Configuration]]&lt;br /&gt;
* [[Ion storm]]&lt;br /&gt;
* [[Planets.Nu API]]: Commonly used to develop small scripts&lt;br /&gt;
** [[Planets Nu Client Add-ons]]&lt;br /&gt;
&lt;br /&gt;
=== NuHost Add-ons ===&lt;br /&gt;
&lt;br /&gt;
* [[Explore Map]]: Historical add-on that significantly limits visibility of planets&lt;br /&gt;
* [[Blitz]]: Fast-paced game that takes place on a much smaller map&lt;br /&gt;
* [[Stellar Cartography]]: adds Nebulae, Asteroid Fields, and Star Clusters to the game.&lt;br /&gt;
* [[Campaign|Campaign Mode]]: adds a customizable campaign system where the player designs his own upgrades&lt;br /&gt;
* [[Production Queue]]: Alternative construction system, allowing priority builds to go over the (soft) ship limit&lt;br /&gt;
&lt;br /&gt;
=== Wiki Stuff ===&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Templates|Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4042</id>
		<title>Nebulas</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4042"/>
		<updated>2014-12-08T18:26:19Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Nebulas are interstellar collections of ionized gas covering vast areas with a fog which is difficult to penetrate with conventional sensors. They impose a wide variety of effects on the empires.&lt;br /&gt;
&lt;br /&gt;
== Visibility ==&lt;br /&gt;
Nebulas will hide [[planet]]s, and even hostile [[ship]]s, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the [[Swift Heart Class Scout|Swift Heart Scout]] and [[B41 Explorer]] are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.&lt;br /&gt;
&lt;br /&gt;
Additionally, sensor sweeps [[mission]]s (including bioscans), do not work on planets covered by a nebula. Only the [[Pawn Class Baseship|Pawn Baseship]] may continue to use its [[bioscanner]] on such planets. Nebulae do not effect the [[Dark Sense]] mission, so owned planets (except [[The Rebel Confederation|Rebel]]) planets will &#039;&#039;still&#039;&#039; be picked up by those psychic scanners&lt;br /&gt;
&lt;br /&gt;
== Cloaking ==&lt;br /&gt;
Most ships that end or start their turn inside a nebulae will not be able to [[Cloaking|cloak]] due to the interfering gases. Ships that possess an [[Advanced Cloak|advanced cloaking]] device will still be able to cloak inside a nebula.&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any [[natives]] on planets whose visibility is at most 50 ly will go into a religious fervor, resulting in a +5 to the change in [[happiness]] per turn.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
*[[Minefields]] that interact with nebulas decay three times as fast&lt;br /&gt;
*The [[Cobol Class Research Cruiser|Cobol Research Cruiser]]&#039;s [[Ram scoop]] does not work if it ends its turn inside a nebula&lt;br /&gt;
*[[Ion storms]] that interact with nebulas will lose voltage&lt;br /&gt;
&lt;br /&gt;
[[Category:Stellar Cartography]]&lt;br /&gt;
[[category:Space Objects]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4041</id>
		<title>Nebulas</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4041"/>
		<updated>2014-12-08T18:22:52Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Nebulas are interstellar collections of ionized gas covering vast areas with a fog which is difficult to penetrate with conventional sensors. They impose a wide variety of effects on the empires.&lt;br /&gt;
&lt;br /&gt;
== Visibility ==&lt;br /&gt;
Nebulas will hide [[planet]]s, and even hostile [[ship]]s, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the [[Swift Heart Class Scout|Swift Heart Scout]] and [[B41 Explorer]] are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.&lt;br /&gt;
&lt;br /&gt;
Additionally, sensor sweeps [[mission]]s (including bioscans), do not work on planets covered by a nebula. Only the [[Pawn Class Baseship|Pawn Baseship]] may continue to use its [[bioscanner]] on such planets. Nebulae do not effect the [[Dark Sense]] mission, so non-[[The Rebel Confederation|Rebel]] planets will &#039;&#039;still&#039;&#039; be picked up by those scanners&lt;br /&gt;
&lt;br /&gt;
== Cloaking ==&lt;br /&gt;
Most ships that end or start their turn inside a nebulae will not be able to [[Cloaking|cloak]] due to the interfering gases. Ships that possess an [[Advanced Cloak|advanced cloaking]] device will still be able to cloak inside a nebula.&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any [[natives]] on planets whose visibility is at most 50 ly will go into a religious fervor, resulting in a +5 to the change in [[happiness]] per turn.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
*[[Minefields]] that interact with nebulas decay three times as fast&lt;br /&gt;
*The [[Cobol Class Research Cruiser|Cobol Research Cruiser]]&#039;s [[Ram scoop]] does not work if it ends its turn inside a nebula&lt;br /&gt;
*[[Ion storms]] that interact with nebulas will lose voltage&lt;br /&gt;
&lt;br /&gt;
[[Category:Stellar Cartography]]&lt;br /&gt;
[[category:Space Objects]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4040</id>
		<title>Nebulas</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Nebulas&amp;diff=4040"/>
		<updated>2014-12-08T18:19:26Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Nebulas are interstellar collections of ionized gas covering vast areas with a fog which is difficult to penetrate with conventional sensors. They impose a wide variety of effects on the empires.&lt;br /&gt;
&lt;br /&gt;
== Visibility ==&lt;br /&gt;
Nebulas will hide [[planet]]s, and even hostile [[ship]]s, from conventional scanning by their thick density. The density is used to determine the range of ships that may scan each individual point of the nebulae. Two ships, the [[Swift Heart Class Scout|Swift Heart Scout]] and [[B41 Explorer]] are equipped with a specialized scanner that allows these ships to detect planets and ships within 100 light years (ly) regardless of density.&lt;br /&gt;
&lt;br /&gt;
Additionally, sensor sweeps [[mission]]s (including bioscans), do not work on planets covered by a nebula. Only the [[Pawn Class Baseship|Pawn Baseship]] may continue to use its [[bioscanner]] on such planets. Nebulae do not effect the [[Dark Sense]] mission, either, so non-[[The Rebel Confederation|Rebel]] planets will &#039;&#039;still&#039;&#039; be picked up by those scanners&lt;br /&gt;
&lt;br /&gt;
== Cloaking ==&lt;br /&gt;
Most ships that end or start their turn inside a nebulae will not be able to [[Cloaking|cloak]] due to the interfering gases. Ships that possess an [[Advanced Cloak|advanced cloaking]] device will still be able to cloak inside a nebula.&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
In addition to being stealthed, planets are 10 times more likely to experience meteor showers than other planets. Additionally, any [[natives]] on planets whose visibility is at most 50 ly will go into a religious fervor, resulting in a +5 to the change in [[happiness]] per turn.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
*[[Minefields]] that interact with nebulas decay three times as fast&lt;br /&gt;
*The [[Cobol Class Research Cruiser|Cobol Research Cruiser]]&#039;s [[Ram scoop]] does not work if it ends its turn inside a nebula&lt;br /&gt;
*[[Ion storms]] that interact with nebulas will lose voltage&lt;br /&gt;
&lt;br /&gt;
[[Category:Stellar Cartography]]&lt;br /&gt;
[[category:Space Objects]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Blitz&amp;diff=4039</id>
		<title>Blitz</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Blitz&amp;diff=4039"/>
		<updated>2014-11-23T18:17:48Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: Contrary to what the e-mails might say, I have not seen campaign resources increase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Blitz=&lt;br /&gt;
&lt;br /&gt;
Blitz is a 1 on 1 short game (average 10-30 turns), with 16 planets instead of the usual 500.&amp;lt;br&amp;gt; &lt;br /&gt;
It can be played at [[Planets Nu]].&amp;lt;br&amp;gt; &lt;br /&gt;
Blitz games will end when a player resigns, a player misses three turns in a row, or one player has 90% military score. Playing Blitz will not affect your [[tenacity]]. You can look at the current [http://planets.nu/#/leaderboard/blitz Blitz Leaderboard].&lt;br /&gt;
&lt;br /&gt;
It is a great way to learn the game.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
Win Condition: MilitaryScore (90%)&lt;br /&gt;
    Planets: 16&lt;br /&gt;
    Star Clusters: 0&lt;br /&gt;
    Nebulas: 0&lt;br /&gt;
    Debris Disks: 0&lt;br /&gt;
    Max Ion Storms: 4&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
*After you create a game, anyone can see the race you have selected, even if you chose &amp;quot;unknown&amp;quot; (the random selection) under the game Allies tab.&amp;lt;br&amp;gt;&lt;br /&gt;
Your race choice when your the creator of the game should be one that can win vs the 10 other races, since the second player will choose the race he think best to beat your race.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*Sometimes the game hang when crating a blitz, wait 60 seconds, and reload the game tab if the game is not created.&lt;br /&gt;
*Sometimes when you create a Blitz game their is only 2 planets and the homeworld are at the same location, just delete the game, and remake.&amp;lt;br&amp;gt;&lt;br /&gt;
You may have to wait 24 hrs when those bug occur, I have recreated many blitz the same day and all add the same bug (24 hours later everything was back to normal). [[User:LordLancelot|LordLancelot]] ([[User talk:LordLancelot|talk]]) 18:47, 27 October 2014 (PDT)&lt;br /&gt;
*If a player is removed from a blitz game by missing three turns in a row (thus crediting a loss), the other player is credited with a win, but the game is still active, allowing uneven win-loss totals throughout the ladder.&lt;br /&gt;
&lt;br /&gt;
==Lodda Tips==&lt;br /&gt;
*Look at mineral density at start, it can differ from usual games alot and can influence strategies, ship buildings etc.&lt;br /&gt;
&lt;br /&gt;
*Develop planets away from your enemies, not in his path to your HW. Usually blitz is brutal, and many warships flying around. I often did normal game approach , sent 1000s of clans to good planets, just to have them wiped out by a strong attack quite early.&lt;br /&gt;
&lt;br /&gt;
*Rush strategy seem to work often, no need for economic buildup with most races and in most games. Rebel and Colonies worked quite well for me.&lt;br /&gt;
&lt;br /&gt;
*don&#039;t over expand, planet count doesn&#039;t mean anything, military and developed planets near home is much more valuable.&lt;br /&gt;
&lt;br /&gt;
*don&#039;t make warp 9, warp 7 and overdrive is fine on these small maps, i have not run out of fuel yet. (maybe there are exceptions on strange maps, I have one very strange now, 5 planet vs 11 planet cluster, separated by gap over 81 LY, first gap i have in blitz :))&lt;br /&gt;
&lt;br /&gt;
*always beam up the stuff you need most, every mineral/fuel counts.&lt;br /&gt;
&lt;br /&gt;
*don&#039;t waste money and minerals on beams in most cases, other stuff seems to be more important, i go with plasma bolts. Exceptions maybe against crystals, or robots?&lt;br /&gt;
&lt;br /&gt;
*set ntp if you tow freighters with torpedo ships, you like to capture them, not destroy them. Built slots are precious, usually you wont need/be able build second base, except maybe with lizard or other special cases.&lt;br /&gt;
&lt;br /&gt;
*don&#039;t delay transferring minerals/cash home, next turn the enemy might take your cash planet, and build fighters/torps with your stuff, every turn counts.&lt;br /&gt;
&lt;br /&gt;
*don&#039;t make too many fighters with free fighter races, 90 per big carrier is fine, you dont need 300 fighters and 1 carrier. observe your tritanium demand and supply.&lt;br /&gt;
&lt;br /&gt;
*standart tech for me: warp 7, plasma bolt, mark 4.&lt;br /&gt;
&lt;br /&gt;
==Lord Lancelot Tips==&lt;br /&gt;
*First if you the one creating the game, I would avoid the Privateer they can be easily beat by a few races Fed and Lizard for example.&amp;lt;br&amp;gt;&lt;br /&gt;
**When your creating the game, it would be wise to not click turn done, until you know what race your playing against and adjust your ship building.&lt;br /&gt;
*Expect an enemy tech 10 Warship at your Homeworld by turn 7 and sometimes even earlier.&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp 7 engines are your friends&amp;lt;br&amp;gt;&lt;br /&gt;
*If you watch the Military score change inside the game, and use [http://onebit.ca/cgi-bin/vgaplanets.py/Shipyard Shipyard] you can get a pretty good idea what the enemy is building.&lt;br /&gt;
*Some Races tend to do poorly in blitz, the most notorious would be the [[Borg]]. &lt;br /&gt;
*For a list of Races (and players) who are doing great you can check the [http://planets.nu/#/leaderboard/blitz Blitz Leaderboard].&lt;br /&gt;
*Most of the Blitz games you will not need to make new [[Starbase]].&lt;br /&gt;
&lt;br /&gt;
*Basic Turn one: &lt;br /&gt;
**Put 200 cargo: clans, supply and money into your starting warp 9 medium and send it to a planet 1 turn or less from your HW, one away from your enemy would be best.&lt;br /&gt;
**Build Max mines, max factory and set tax to -30 happiness.&lt;br /&gt;
**Build a ship, and plan ahead to have resources to keep building a ship every turn.&lt;br /&gt;
&lt;br /&gt;
==List of Current Active Blitz players==&lt;br /&gt;
Lodda&amp;lt;br&amp;gt;&lt;br /&gt;
LordLancelot&amp;lt;br&amp;gt;&lt;br /&gt;
Crome&amp;lt;br&amp;gt;&lt;br /&gt;
mechnomaniac&amp;lt;br&amp;gt;&lt;br /&gt;
purebloodprince&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to add your name to the list.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Planets Nu Client Add-ons]]&lt;br /&gt;
*[[Planets Nu Tools]]&lt;br /&gt;
*[http://docs.google.com/spreadsheet/ccc?key=0AlIkgb1jJPu3dFFvNFRyZW54b0ZOaUU4cE4ydUhva0E&amp;amp;usp=drive_web#gid=2 Public Blitz Statistics]&lt;br /&gt;
&lt;br /&gt;
[[Category:NuHost Addons]]&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipTableHeader&amp;diff=4037</id>
		<title>Template:ShipTableHeader</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipTableHeader&amp;diff=4037"/>
		<updated>2014-11-18T15:55:24Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-spacing: 2px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 250px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Tech Levels|Tech]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Beams]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Torpedo|T]]/[[Fighter|F]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Engines|En]]&lt;br /&gt;
! style=&amp;quot;width: 36px; border: 2px solid #088&amp;quot; |[[Megacredits|MC]]&lt;br /&gt;
! style=&amp;quot;width: 36px; border: 2px solid #844&amp;quot; |[[Duranium|Dur]]&lt;br /&gt;
! style=&amp;quot;width: 36px; border: 2px solid #808&amp;quot; |[[Tritanium|Tri]]&lt;br /&gt;
! style=&amp;quot;width: 36px; border: 2px solid #880&amp;quot; |[[Molybdenum|Mol]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Mass]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Cargo]]&lt;br /&gt;
! style=&amp;quot;width: 36px; border: 2px solid #080&amp;quot; |[[Neutronium|Fuel]]&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Crew]]&lt;br /&gt;
!Abilities&lt;br /&gt;
! style=&amp;quot;width: 36px;&amp;quot; |[[Campaign|Adv]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This template implements a ship table header.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|torps=0|fighters=0|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Sandbox&amp;diff=4036</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Sandbox&amp;diff=4036"/>
		<updated>2014-11-17T04:15:16Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Additional text&lt;br /&gt;
asdf&lt;br /&gt;
asdf&lt;br /&gt;
&lt;br /&gt;
Testing [http://www.planets4.com Attack of the pods!]&lt;br /&gt;
&lt;br /&gt;
== Testing new table format (Cyborg upgrades) ==&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Tug}}&lt;br /&gt;
{{ShipLineByName|name=B41b Explorer}}&lt;br /&gt;
{{ShipLineByName|name=B222b Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Dungeon Class Stargate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== Comparing the Little Pest / Joe ==&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Light Escort}}&lt;br /&gt;
{{ShipLineByName|name=Little Joe Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Little Joe Light Escort}}&lt;br /&gt;
{{ShipTableEnd}}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Sandbox&amp;diff=4035</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Sandbox&amp;diff=4035"/>
		<updated>2014-11-17T03:56:02Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Additional text&lt;br /&gt;
asdf&lt;br /&gt;
asdf&lt;br /&gt;
&lt;br /&gt;
Testing [http://www.planets4.com Attack of the pods!]&lt;br /&gt;
&lt;br /&gt;
[http://board.starcube.co/content.php Cubipedia: Wiki for Planets 5]&lt;br /&gt;
&lt;br /&gt;
== Testing new table format (Cyborg upgrades) ==&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Iron Slave Class Tug}}&lt;br /&gt;
{{ShipLineByName|name=B41b Explorer}}&lt;br /&gt;
{{ShipLineByName|name=B222b Destroyer}}&lt;br /&gt;
{{ShipLineByName|name=Dungeon Class Stargate}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&lt;br /&gt;
== Comparing the Little Pest / Joe ==&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineByName|name=Little Pest Class Escort}}&lt;br /&gt;
{{ShipLineByName|name=Little Joe Class Escort}}&lt;br /&gt;
{{ShipTableEnd}}&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipTableHeader&amp;diff=4034</id>
		<title>Template:ShipTableHeader</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipTableHeader&amp;diff=4034"/>
		<updated>2014-11-17T03:36:34Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-spacing: 2px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 250px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Tech Levels|Tech]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Beams]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Torpedo|T]]/[[Fighter|F]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Engines|En]]&lt;br /&gt;
! style=&amp;quot;width: 32px; border: 2px solid #088&amp;quot; |[[Megacredits|MC]]&lt;br /&gt;
! style=&amp;quot;width: 32px; border: 2px solid #844&amp;quot; |[[Duranium|Dur]]&lt;br /&gt;
! style=&amp;quot;width: 32px; border: 2px solid #808&amp;quot; |[[Tritanium|Tri]]&lt;br /&gt;
! style=&amp;quot;width: 32px; border: 2px solid #880&amp;quot; |[[Molybdenum|Mol]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Mass]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Cargo]]&lt;br /&gt;
! style=&amp;quot;width: 32px; border: 2px solid #080&amp;quot; |[[Neutronium|Fuel]]&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Crew]]&lt;br /&gt;
!Abilities&lt;br /&gt;
! style=&amp;quot;width: 32px;&amp;quot; |[[Campaign|Adv]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This template implements a ship table header.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipTableHeader}}&lt;br /&gt;
{{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|torps=0|fighters=0|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180}}&lt;br /&gt;
{{ShipTableEnd}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipLineSummary&amp;diff=4033</id>
		<title>Template:ShipLineSummary</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipLineSummary&amp;diff=4033"/>
		<updated>2014-11-17T03:36:31Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
|[[{{{name|Ship design}}}]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{tech|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{beams|0}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{torps|0}}}/{{{fighters|0}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{engines|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #088&amp;quot; |{{{mc|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #844&amp;quot; |{{{dur|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #808&amp;quot; |{{{trit|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #880&amp;quot; |{{{moly|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{mass|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{cargo|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #080&amp;quot; |{{{fuel|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{crew|?}}}&lt;br /&gt;
|{{{special|none}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{adv|0}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This template implements a line in a ship table.&lt;br /&gt;
&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary&lt;br /&gt;
 |name=&lt;br /&gt;
 |tech=&lt;br /&gt;
 |beams=&lt;br /&gt;
 |torps=&lt;br /&gt;
 |fighters=&lt;br /&gt;
 |engines=&lt;br /&gt;
 |mc=&lt;br /&gt;
 |dur=&lt;br /&gt;
 |trit=&lt;br /&gt;
 |moly=&lt;br /&gt;
 |mass=&lt;br /&gt;
 |cargo=&lt;br /&gt;
 |fuel=&lt;br /&gt;
 |crew=&lt;br /&gt;
 |special=&lt;br /&gt;
 |adv=&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;|beams=&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;|torps=&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;|fighters=&amp;lt;/b&amp;gt;, and &amp;lt;b&amp;gt;|adv&amp;lt;/b&amp;gt; parameters are optional, and default to &amp;lt;i&amp;gt;0&amp;lt;/i&amp;gt; when omitted. Likewise, &amp;lt;b&amp;gt;|special=&amp;lt;/b&amp;gt; is optional, and defaults to &amp;lt;i&amp;gt;none&amp;lt;/i&amp;gt; when omitted.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180|special=[[Cloak|Cl]]}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:ShipLineSummary&amp;diff=4032</id>
		<title>Template:ShipLineSummary</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:ShipLineSummary&amp;diff=4032"/>
		<updated>2014-11-17T03:35:39Z</updated>

		<summary type="html">&lt;p&gt;ChallengeSpaceYard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
|[[{{{name|Ship design}}}]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{tech|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{beams|0}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{torps|0}}}/{{{fighters|0}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{engines|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #088&amp;quot; |{{{mc|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #844&amp;quot; |{{{dur|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #808&amp;quot; |{{{trit|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right; border: 2px dotted #880&amp;quot; |{{{moly|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{mass|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{cargo|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{fuel|?}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{crew|?}}}&lt;br /&gt;
|{{{special|none}}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{adv|0}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This template implements a line in a ship table.&lt;br /&gt;
&lt;br /&gt;
==Template Syntax:==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary&lt;br /&gt;
 |name=&lt;br /&gt;
 |tech=&lt;br /&gt;
 |beams=&lt;br /&gt;
 |torps=&lt;br /&gt;
 |fighters=&lt;br /&gt;
 |engines=&lt;br /&gt;
 |mc=&lt;br /&gt;
 |dur=&lt;br /&gt;
 |trit=&lt;br /&gt;
 |moly=&lt;br /&gt;
 |mass=&lt;br /&gt;
 |cargo=&lt;br /&gt;
 |fuel=&lt;br /&gt;
 |crew=&lt;br /&gt;
 |special=&lt;br /&gt;
 |adv=&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;|beams=&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;|torps=&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;|fighters=&amp;lt;/b&amp;gt;, and &amp;lt;b&amp;gt;|adv&amp;lt;/b&amp;gt; parameters are optional, and default to &amp;lt;i&amp;gt;0&amp;lt;/i&amp;gt; when omitted. Likewise, &amp;lt;b&amp;gt;|special=&amp;lt;/b&amp;gt; is optional, and defaults to &amp;lt;i&amp;gt;none&amp;lt;/i&amp;gt; when omitted.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ShipLineSummary|name=Outrider Class Scout|tech=1|beams=1|engines=1|mc=50|dur=20|trit=40|moly=5|mass=75|cargo=40|fuel=260|crew=180|special=[[Cloak|Cl]]}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChallengeSpaceYard</name></author>
	</entry>
</feed>