Super Refit: Difference between revisions

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== Overview ==
== Overview ==
[[The Solar Federation]] is the only [[race]] that can upgrade the [[tech levels]] of old [[starships]]. If a [[Federation]] [[ship]] sets their [[mission]] to "Super Refit" and is at a [[Federation]] [[starbase]] for one [[turn]]. The chief engineer will remove the [[engines]], [[beam weapons]] and [[torpedo]] launchers and replace the [[components]] with the highest tech level [[components]] available from the [[starbase]]'s [[components]] inventory. If a higher tech [[components]] is not available the chief engineer will not swap [[components]]. Old [[components]] taken off the [[ship]] will be placed in storage. Super refit requires a full set of [[components|parts]] for the [[ship]] to work correctly.  
[[The Solar Federation]] is the only [[race]] that can upgrade the [[tech levels]] of old [[starships]].  
 
If a [[Federation]] [[ship]] sets their [[mission]] to "Super Refit" and is at a [[Federation]] [[starbase]] for one [[turn]]. The chief engineer will remove the [[engines]], [[beam weapons]] and [[torpedo]] launchers and will be placed in storage.
 
Then only the highest tech level complete sets of [[components|parts]] for the [[ship]] are installed. If you start with less than the full compliment of beams for example and have insufficient [[components|parts]] for a complete set, the ship will be equipped with none.
 
* Campaign-mode Gunboats can be Super Refit to replace lost Gunboats.


== Example ==
== Example ==

Revision as of 20:16, 7 November 2017

Overview

The Solar Federation is the only race that can upgrade the tech levels of old starships.

If a Federation ship sets their mission to "Super Refit" and is at a Federation starbase for one turn. The chief engineer will remove the engines, beam weapons and torpedo launchers and will be placed in storage.

Then only the highest tech level complete sets of parts for the ship are installed. If you start with less than the full compliment of beams for example and have insufficient parts for a complete set, the ship will be equipped with none.

  • Campaign-mode Gunboats can be Super Refit to replace lost Gunboats.

Example

To super refit a Nova you need at least 10 beams of any one type on the starbase and at least 10 torpedo tubes of any one type on the starbase. Normal ship building takes place before the super refit, so if some other ship uses the refitting ship's components before hand, the super refit will not take place and the ship will be left with no weapons.

Notice: If the Nova has 10 torpedo tubes and 10 beams before the super refit, it will have the same weapons after if there were not a full set of better components on the starbase.