Mining Stations

From VGA Planets Wiki
Revision as of 04:57, 17 September 2011 by Rbos (talk | contribs) (Created page with " Mining stations are mini-starbases in the addon Stellar Cartography placed on planetoids. Some notes on Mining Stations: * Ships that can use them, by race (-- richard hen…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Mining stations are mini-starbases in the addon Stellar Cartography placed on planetoids.

Some notes on Mining Stations:

  • Ships that can use them, by race (-- richard hendricks))
    • All: MDSF with 200 cargo and 250 fuel
    • Feds: Nebula with 350 cargo and 470 fuel is ideal.
    • Lizards: LCC with 290/330 isn't much of an improvement over the MDSF
    • Birdmen: Resolute with 280/480. Could be good to carry out fuel from debris disks.
    • Fascists: These guys get screwed. Their best bet is a MDSF or a Coldpain with 100/480 for carrying fuel.
    • Privateers: Skyfire is 250/370. MCBR goes twice as fast but is only 120/285
    • Cyborg: Quietus has the best space/tank with 250/470, but fireclouds at 290/440 are more versatile, and could chunnel out as soon as they leave the debris field. Man, this would give them a nice advantage, a massive minerals base potentially far behind their lines. Makes me shudder just thinking about it.
    • Crystals: Ruby at 370/390 or Emerald at 258/480.
    • Evil Empire: SSCa can carry 180, but the SSCr has a 450 fuel tank. If they get free fighters, that would be a nice advantage.
    • Robotic Empire: Cat's paw at 300/300 or Q tanker at 120/600.
    • Rebels: Gemini at 400/350 or Tranquility at 380/460
    • Colonies of Man: Same as Rebels. Cobol is only 250 cargo, and the ramscoop isn't necessary with the mineral density.