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* [[Stellar Cartography]]: adds Nebulae, Asteroid Fields, and Star Clusters to the game.
* [[Stellar Cartography]]: adds Nebulae, Asteroid Fields, and Star Clusters to the game.
* [[Campaign|Campaign Mode]]: adds a customizable campaign system where the player designs his own upgrades
* [[Campaign|Campaign Mode]]: adds a customizable campaign system where the player designs his own upgrades
* [[Production Queue]]: Alternative construction system, allowing priority builds to go over the (soft) ship limit


=== Wiki Stuff ===
=== Wiki Stuff ===


* [[:Category:Templates|Wiki Templates]]
* [[:Category:Templates|Wiki Templates]]

Revision as of 16:57, 9 December 2014

Player races
Full Race Name Short Forms Plurals
The Solar Federation Federation, Fed Feds
The Lizard Alliance Lizards Lizards
The Empire of Birds Birdmen Birds
The Fascist Empire Fascists
The Privateer Bands Privateers
The Cyborg Cyborg, Borg Borg
The Crystal Confederation Crystal, Tholian Crystals
The Evil Empire Empire
The Robotic Imperium Robots, Cylons
The Rebel Confederation Rebels
The Missing Colonies of Man Colonies

VGA Planets Wiki

This wiki is intended to serve as a repository for information about the game VGA Planets, by Tim Wisseman: a turn-based strategy game designed to be played by up to 11 players. VGA Planets (or VGAP, or Planets) was released in 1992 as a BBS "door game", and is now played over the Internet via email or via Web interface.

Although this wiki is largely intended to serve as a supplement for VGA Planets Nu, much information can also apply to VGA Planets Host 3.22.

Starships

Planetary Economics

Main Article: Planet

Tactics

Mechanics

NuHost Add-ons

  • Explore Map: Historical add-on that significantly limits visibility of planets
  • Blitz: Fast-paced game that takes place on a much smaller map
  • Stellar Cartography: adds Nebulae, Asteroid Fields, and Star Clusters to the game.
  • Campaign Mode: adds a customizable campaign system where the player designs his own upgrades
  • Production Queue: Alternative construction system, allowing priority builds to go over the (soft) ship limit

Wiki Stuff