Ghost ship: Difference between revisions

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Radiation from [[Star Clusters]] and [[Ion Storms]] can kill a ships crew.  When a ship loses all of its crew due to radiation will become a "ghost ship" and can be captured by any starship with which Tows it (thus must have two or more engines). The warp speed of a ghost ship will be Warp0 and will belong to no Race and thus cannot be initiated into combat.
Radiation from [[Star Clusters]] and [[Ion Storms]] can kill a ships crew.  When a ship loses all of its crew it will become a "ghost ship" and can be captured by any starship with which Tows it (Towing requires two or more engines). The warp speed of a ghost ship will be Warp0 and will belong to no Race and thus cannot be initiated into combat.


Capturing a ghost ship will cause 10 crew to be added to it, even if its maximum crew number is less.
Capturing a ghost ship will cause 10 crew to be added to it, even if its maximum crew number is less.
Research Needed:
*"Ion Storms are unable to kill all of a starship's crew." ; http://help.planets.nu/ion-storms

Revision as of 20:19, 5 February 2018

Radiation from Star Clusters and Ion Storms can kill a ships crew. When a ship loses all of its crew it will become a "ghost ship" and can be captured by any starship with which Tows it (Towing requires two or more engines). The warp speed of a ghost ship will be Warp0 and will belong to no Race and thus cannot be initiated into combat.

Capturing a ghost ship will cause 10 crew to be added to it, even if its maximum crew number is less.


Research Needed: