Fascists: Difference between revisions

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[[File:Fascists_Race_Icon_Nu.png|thumb|left|Fascist race icon from [http://vgaplanets.nu VGA Planets Nu]]]
#REDIRECT [[The Fascist Empire]]
 
=Overview=
The Fascist Empire is a race inspired by the Klingons from the Star Trek universe.  They are primarily a [[torpedo]] based race although their largest warship (the [[Victory Class Battleship]]) is one of the least powerful capital ships in the game.  Their lack of raw fire power is offset by several sinister racial advantages including two ships armed with [[Glory Device]]s (self destruction by command).
 
=Race Characteristics=
* Fascist ships cannot be attacked by enemy planets or starbases.  They can however attack planets or starbases.
* 10:1 Attack Ratio and 5:1 Defense Ratio during ground assault.
* The Fascists fleet includes two ships fitted with [[Glory Device]]s: The [[D19b Nefarious Class Destroyer]] and the [[Saber Class Frigate]].  This device enables the ship to self destruct causing significant damage to all ships in the immediate vicinity.  It can also be set to trigger in the presence of cloaked ships.
* The Fascists are the only race who can execute the [[Pillage Mission]].  This mission allows any armed Fascist ship to plunder enemy (or friendly) planets for money and supplies.
* The Fascist fleet has 3 ships which can cloak and a number of ships with 10 beam weapons (providing some small defense against fighter carriers).
 
=Ships=
 
Only the most useful ships will be mentioned here.
 
* [[D7 Coldpain Class Cruiser]]:
This is the most useful ship in your fleet. It has a mass of 175 kt, 4 beams 2 torpedo bays and it has a [[Cloaking Device]].
 
* [[Ill Wind Class Battlecruiser]]:
A Level 5 ship with a mass of 275 kt, 480 fuel tanks, 260 cargo space, 10 beams and 2 torp bays! This ship is amazing. Built some in the early stages with X-Rays and Mark4 and your neighbours get trouble (remember: planets do not attack your ships!). This ship shoots down about 40 fighters in a fight. Later in the game this is your armed transport.
 
* [[D3 Thorn Class Destroyer]]:
 
* [[Valiant Wind Class Carrier]]: 7 Beams and just 3 bays. Only built this ships, if you get free fighters by your allied race. remember: You're a torpedo race.
 
* [[Deth Specula Class Frigate]]:
 
* [[D19b Nefarious Class Destroyer]]:
 
* [[Saber Class Frigate]]:
 
* [[Victorious Class Battleship]]:
 
 
[[Pillage]]  [[Cloaking Device]].
 
<div style="text-align: left;">
{|  cellspacing="3"  cellpadding="3" style="border: 1px dashed darkgray;"
|- border="1"
! Tech
! Name
! Mass
! Fuel
! Cargo
! Crew
! Engines
! Beams
! Torps
! Bays
! MC
! Dur
! Trit
! Moly
! Special
|-
| 1 || [[Small Deep Space Freighter]] || 30 || 200 || 70 || 2 || 1 ||  ||  ||  || 10 || 2 || 2 || 3 ||
|-
| 2 || [[D7a Painmaker Class Cruiser]] || 170 || 230 || 120 || 352 || 2 || 4 ||  ||  || 90 || 42 || 81 || 43 ||
|-
| 2 || [[Little Pest Class Escort]] || 75 || 180 || 20 || 175 || 2 || 6 ||  ||  || 60 || 12 || 27 || 45 ||
|-
| 3 || [[Neutronic Fuel Carrier]] || 10 || 900 || 2 || 2 || 2 ||  ||  ||  || 20 || 10 || 2 || 20 ||
|-
| 3 || [[Medium Deep Space Freighter]] || 60 || 250 || 200 || 6 || 1 ||  ||  ||  || 65 || 4 || 4 || 6 ||
|-
| 4 || [[D7 Coldpain Class Cruiser]] || 175 || 430 || 100 || 373 || 2 || 4 || 2 ||  || 120 || 42 || 71 || 63 || [[Cloaking Device]]
|-
| 4 || [[Small Transport]] || 30 || 180 || 50 || 15 || 1 || 2 ||  ||  || 25 || 2 || 2 || 20 ||
|-
| 5 || [[Ill Wind Class Battlecruiser]] || 275 || 480 || 260 || 525 || 2 || 10 || 2 ||  || 320 || 82 || 91 || 93 ||
|-
| 5 || [[D3 Thorn Class Destroyer]] || 90 || 120 || 40 || 222 || 2 || 2 || 4 ||  || 110 || 32 || 43 || 25 || [[Cloaking Device]]
|-
| 6 || [[Large Deep Space Freighter]] || 130 || 600 || 1200 || 102 || 2 ||  ||  ||  || 160 || 85 || 7 || 8 ||
|-
| 6 || [[Valiant Wind Class Carrier]] || 180 || 190 || 80 || 322 || 2 || 7 ||  || 3 || 380 || 52 || 61 || 123 ||
|-
| 6 || [[Deth Specula Class Frigate]] || 113 || 140 || 35 || 240 || 2 || 6 || 4 ||  || 280 || 25 || 45 || 89 || [[Cloaking Device]]
|-
| 6 || [[D19b Nefarious Class Destroyer]] || 96 || 160 || 40 || 265 || 2 || 7 ||  ||  || 180 || 32 || 53 || 65 || [[Glory Device]]
|-
| 8 || [[Saber Class Frigate]] || 153 || 150 || 25 || 420 || 2 || 10 ||  ||  || 280 || 25 || 35 || 95 || [[Glory Device]]
|-
| 9 || [[Neutronic Refinery Ship]] || 712 || 800 || 1050 || 190 || 10 || 6 ||  ||  || 970 || 125 || 150 || 527 || [[Alchemy|Alchemy Ship]]
|-
| 10 || [[Super Transport Freighter]] || 160 || 1200 || 2600 || 202 || 4 ||  ||  ||  || 220 || 125 || 13 || 18 ||
|-
| 10 || [[Victorious Class Battleship]] || 451 || 290 || 130 || 810 || 2 || 10 || 6 ||  || 410 || 170 || 193 || 90 ||
|-
| 10 || [[Merlin Class Alchemy Ship]] || 920 || 450 || 2700 || 120 || 10 || 8 ||  ||  || 840 || 625 || 250 || 134 || [[Alchemy|Alchemy Ship]] - 3 Supplies -> 1 Mineral
|}
</div>
 
=Strategies=
 
=== Fight ===
 
Remember: You are a Warrior race, so don't wait to long to attack. Choose your Ally soon.
 
=== Expand cloaked ===
 
Use your fantastic D7 (100 Cargo + 175 Mass) to expand (never built something else on it as X-Rays or Disruptors). Your tubes can be Mark4 - that belongs to your tactic. Use this ship to cross over distances above 81 LY. Send out some Illwinds behind them, to bring clans and built torpedos.
An ideal little fleet: D7 Coldpain Class Cruiser, a Death Specula and an Illwind.
 
=== Walk behind the lines ===
 
=== Allied with a fighter race ===
* The Robots
* The Missing Colonies of Men:
* the Rebels:
 
=== Allied with cloacing race===
* Lizard:
* Birdmen:
* Privateer:
 
=== Allied with others ===
* Feds:
* The Borg:
* Evil Empire:
 
 
 
=== Glory Device Ships ===
 
=== Application is the trick! ===
 
Do you know "Juniper's Guide to Fascists" (By Juniper - Revised 5/29/1998)?  He used this headline in his guide to explain in a fabolous way, how to fight with the Fascists:
 
=The Pillage Mission =
 
This mission is a useful addition to the Fascists arsenal. Pillage is a race advantage. It allows a ship to kill natives and clans on a planet and also provides income from the attack. The attack will kill 20% of the natives and 20 percent of the colonists and create 100 supplies and 100 MCR from every million natives.

Latest revision as of 02:04, 1 September 2011

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