Beginner Tutorial: Difference between revisions

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== Introduction ==
'''VGA Planets''' is one of the deepest and most complex strategy series ever developed, and '''Planets Nu''' is no exception.


The objective of '''Planets Nu''' is to achieve galactic conquest by conquering as many [[planet]]s as you can.
== The First Turn ==
When you join a non-'''Giant Melee''' multiplayer game, you typically start with one [[planet]], accompanied by a [[starbase]] and a [[Medium Deep Space Freighter|Medium Freighter]].
=== The freighter ===
To start colonizing planets, you load up cargo on your starting freighter (about 85% [[clans]] and 15% [[supplies]] is usually fine, invert it if you are [[The Cyborg]]) and move to adjacent planets. Make every attempt to avoid going into deep space (or use [[Disguising Ship Movement]] if unavoidable). Your freighter can move up to 81.54 ly each turn, although a '''warp well''' can allow you to go further.
=== The planet ===
With respect to the home planet, there are two different approaches to [[taxation]] practices that you can use to raise [[megacredits]]. It is imperative that you learn to ''growth tax'', especially if you are playing as [[The Lizard Alliance]]. This way, you get the most of your [[colonists]] and, therefore, your [[megacredits]].
It is also a good idea to build some mines and factories, but do ''not'' go overboard on mines unless you are playing [[The Solar Federation]], as the '''Feds''' suffer from reduced mining.
=== The starbase ===
[[Starbase]]s are key [[Space Objects]] that orbit a [[planet]]. If you are a premium member (and newly registered players get their first month free), ''always'' raise the [[Engines|Engine]] [[tech level]] to 10 so that you can build the most efficient engine, the '''Transwarp Drive'''.
The first build is a key choice to make, and ultimately depends on the race you are playing and what you would like to do. Another [[Medium Deep Space Freighter|Medium Freighter]] with 1 '''Transwarp Drive''' is usually fine, but [[The Cyborg|Cyborg]] players might be better off building a [[B200 Class Probe|B200 Probe]] instead. If you are playing as [[The Evil Empire]] or [[The Rebel Confederation]], then the [[Pl21 Probe]] and [[Falcon Class Escort|Falcon Escort]] respectively are good choices as well. Don't forget that each of these hulls has a dedicated [[tech level]] that you must raise the [[Starbase]]'s hull tech to.
If you are building something other than a freighter as your ship build, then '''X-Ray Laser''' [[beams]] are usually fine accompanied with Mark IV [[Torpedo]] tubes (if your hull supports this). In any case, study your [[Ship List]] carefully.

Latest revision as of 00:06, 25 December 2012